1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106
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/********************************************************************************
* *
* A S C I I C h a r a c t e r I n f o *
* *
*********************************************************************************
* Copyright (C) 2005,2023 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#include "xincs.h"
#include "fxdefs.h"
#include "fxascii.h"
/******** Generated on 2023/06/11 16:57:56 by ascii tool version 3.1.0 *********/
using namespace FX;
namespace FX {
namespace Ascii {
// Ascii table
const unsigned short ascii_data[256]={
0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0904,0x0104,0x0104,0x0104,0x0104,0x0004,0x0004,
0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,0x0004,
0x0940,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,
0x1459,0x1459,0x1459,0x1459,0x1459,0x1459,0x1459,0x1459,0x1459,0x1459,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,0x20d0,
0x20d0,0x5653,0x5653,0x5653,0x5653,0x5653,0x5653,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,
0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x5253,0x20d0,0x20d0,0x20d0,0x20d0,0x10d0,
0x20d0,0x5473,0x5473,0x5473,0x5473,0x5473,0x5473,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,
0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x5073,0x20d0,0x20d0,0x20d0,0x20d0,0x0004,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
};
// Value to ascii digit table
const FXchar value_to_digit[256]={
'0','1','2','3','4','5','6','7','8','9','A','B',
'C','D','E','F','G','H','I','J','K','L','M','N',
'O','P','Q','R','S','T','U','V','W','X','Y','Z',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',
' ',' ',' ',' ' };
// Ascii digit to valuetable
const FXschar digit_to_value[256]={
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,-1,-1,-1,-1,-1,-1,
-1,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,
25,26,27,28,29,30,31,32,33,34,35,-1,-1,-1,-1,-1,
-1,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,
25,26,27,28,29,30,31,32,33,34,35,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
};
}
}
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