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/********************************************************************************
* *
* P C X I n p u t / O u t p u t *
* *
*********************************************************************************
* Copyright (C) 2001,2022 by Janusz Ganczarski. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/> *
********************************************************************************/
#include "xincs.h"
#include "fxver.h"
#include "fxdefs.h"
#include "fxmath.h"
#include "FXArray.h"
#include "FXHash.h"
#include "FXElement.h"
#include "FXStream.h"
/*
Notes:
- Loading 1-bit/1-plane, 4-bit/1-plane, 8-bit/1-plane and 8-bit/3-plane
images appears to work.
- Need to check if fewer colors, if so fall back on lower pixel depth
mode to save space.
*/
using namespace FX;
/*******************************************************************************/
namespace FX {
#ifndef FXLOADPCX
extern FXAPI FXbool fxcheckPCX(FXStream& store);
extern FXAPI FXbool fxloadPCX(FXStream& store,FXColor*& data,FXint& width,FXint& height);
extern FXAPI FXbool fxsavePCX(FXStream& store,const FXColor *data,FXint width,FXint height);
#endif
// Check if stream contains a PCX
FXbool fxcheckPCX(FXStream& store){
FXuchar signature[4];
store.load(signature,4);
store.position(-4,FXFromCurrent);
return signature[0]==10 && (signature[3]==1 || signature[3]==2 || signature[3]==4 || signature[3]==8);
}
// Read possibly compressed scanline
static void readscanline(FXStream& store,FXuchar line[],int size,int compressed){
FXint count,i=0;
FXuchar cc;
if(compressed==1){
while(i<size){
count=1;
store >> cc;
if(cc>0xc0){
count=cc-0xc0;
store >> cc;
}
while(count-- && i<size){
line[i++]=cc;
}
}
}
else{
while(i<size){
store >> cc;
line[i++]=cc;
}
}
}
// Load PCX image from stream
FXbool fxloadPCX(FXStream& store,FXColor*& data,FXint& width,FXint& height){
const FXuchar Mono[2]={0,255};
FXuchar Colormap[256][3];
FXuchar Manufacturer;
FXuchar Version;
FXuchar Encoding;
FXuchar BitsPerPixel;
FXuchar NPlanes;
FXuchar Reserved;
FXshort PaletteInfo;
FXshort HRes;
FXshort VRes;
FXshort Xmin;
FXshort Ymin;
FXshort Xmax;
FXshort Ymax;
FXshort BytesPerLine;
FXuchar fill,*line,*pp,c;
FXint NumPixels,TotalBytes,index,shift,clr,x,y,i;
FXbool swap;
FXbool ok=false;
// Null out
data=nullptr;
width=0;
height=0;
// Check Manufacturer
store >> Manufacturer;
if(Manufacturer==10){
// Get Version
store >> Version;
// Get Encoding
store >> Encoding;
// Get BitsPerPixel
store >> BitsPerPixel;
// One of these four possibilities?
if(BitsPerPixel==1 || BitsPerPixel==2 || BitsPerPixel==4 || BitsPerPixel==8){
// Switch to little-endian
swap=store.swapBytes();
store.setBigEndian(false);
// Get Xmin, Ymin, Xmax, Ymax
store >> Xmin;
store >> Ymin;
store >> Xmax;
store >> Ymax;
// HDpi, VDpi
store >> HRes;
store >> VRes;
// Get EGA/VGA Colormap
store.load(Colormap[0],48);
// Get Reserved
store >> Reserved;
// Get NPlanes
store >> NPlanes;
// Does it make sense?
if(NPlanes==1 || NPlanes==3 || NPlanes==4){
// Get BytesPerLine
store >> BytesPerLine;
// Total bytes for scanline
TotalBytes=BytesPerLine*NPlanes;
// Read PaletteInfo
store >> PaletteInfo;
// Get 58 bytes, to get to 128 byte header
for(i=0; i<58; i++) store >> fill;
// Calculate width and height
width=Xmax-Xmin+1;
height=Ymax-Ymin+1;
// Total number of pixels
NumPixels=width*height;
FXTRACE((100,"fxloadPCX: width=%d height=%d Version=%d BitsPerPixel=%d NPlanes=%d BytesPerLine=%d Encoding=%d\n",width,height,Version,BitsPerPixel,NPlanes,BytesPerLine,Encoding));
// Scanline buffer
if(allocElms(line,TotalBytes)){
// Allocate memory
if(callocElms(data,NumPixels)){
// Load 1 bit/pixel
if(BitsPerPixel==1 && NPlanes==1){
pp=(FXuchar*)data;
for(y=0; y<height; y++){
readscanline(store,line,BytesPerLine,Encoding);
for(x=0; x<width; x++){
clr=((FXuchar)(line[x>>3]<<(x&7))>>7);
*pp++=Mono[clr];
*pp++=Mono[clr];
*pp++=Mono[clr];
*pp++=255;
}
}
}
// Load 8 bit/pixel
else if(BitsPerPixel==8 && NPlanes==1){
pp=(FXuchar*)data;
for(y=0; y<height; y++){
readscanline(store,line,BytesPerLine,Encoding);
for(x=0; x<width; x++,pp+=4){
*pp=line[x];
}
}
store >> c; // Get VGApaletteID
if(c==12){; // Check VGApaletteID
store.load(Colormap[0],768);
pp=(FXuchar*)data;
for(i=0; i<NumPixels; i++){ // Apply colormap
clr=pp[0];
*pp++=Colormap[clr][2];
*pp++=Colormap[clr][1];
*pp++=Colormap[clr][0];
*pp++=255;
}
}
}
// Load 24 bits/pixel
else if(BitsPerPixel==8 && NPlanes==3){
pp=(FXuchar*)data;
for(y=0; y<height; y++){
readscanline(store,line,TotalBytes,Encoding);
for(x=0; x<width; x++){
*pp++=line[(BytesPerLine<<1)+x];
*pp++=line[BytesPerLine+x];
*pp++=line[x];
*pp++=0xFF;
}
}
}
// Load 4 bit/pixel
else if((BitsPerPixel==4) || (BitsPerPixel==1 && NPlanes==4)){
pp=(FXuchar*)data;
for(y=0; y<height; y++){
readscanline(store,line,BytesPerLine*4,Encoding);
for(x=0; x<width; x++){
clr=0;
index=x>>3;
shift=7-(x&7);
clr|=0x01&((line[index]>>shift));
clr|=0x02&((line[index+BytesPerLine]>>shift)<<1);
clr|=0x04&((line[index+BytesPerLine*2]>>shift)<<2);
clr|=0x08&((line[index+BytesPerLine*3]>>shift)<<3);
*pp++=Colormap[clr][2];
*pp++=Colormap[clr][1];
*pp++=Colormap[clr][0];
*pp++=255;
}
}
}
ok=true;
}
// Done with that
freeElms(line);
}
}
// Reset byte order
store.swapBytes(swap);
}
}
return ok;
}
/*******************************************************************************/
// Save a PCX file to a stream
FXbool fxsavePCX(FXStream& store,const FXColor *data,FXint width,FXint height){
const FXuchar Colormap[16][3]={{0,0,0},{255,255,255},{0,170,0},{0,170,170},{170,0,0},{170,0,170},{170,170,0},{170,170,170},{85,85,85},{85,85,255},{85,255,85},{85,255,255},{255,85,85},{255,85,255},{255,255,85},{255,255,255}};
const FXuchar *pp;
FXuchar Manufacturer=10;
FXuchar Version=5;
FXuchar Encoding=1;
FXuchar BitsPerPixel=8;
FXuchar NPlanes=3;
FXuchar Reserved=0;
FXshort PaletteInfo=1;
FXshort HRes=75;
FXshort VRes=75;
FXuchar fill=0;
FXshort Xmin=0;
FXshort Ymin=0;
FXshort Xmax=width-1;
FXshort Ymax=height-1;
FXshort BytesPerLine=width; // FIXME see PCX.txt docs
FXuchar Current,Last,RLECount,rc;
FXint i,x,y,rgb;
FXbool swap;
// Must make sense
if(!data || width<=0 || height<=0) return false;
// Switch to little-endian
swap=store.swapBytes();
store.setBigEndian(false);
// Manufacturer, Version, Encoding and BitsPerPixel
store << Manufacturer;
store << Version;
store << Encoding;
store << BitsPerPixel;
// Xmin = 0
store << Xmin;
// Ymin = 0
store << Ymin;
// Xmax = width - 1
store << Xmax;
// Ymax = height - 1
store << Ymax;
// HDpi = 75
store << HRes;
// VDpi = 75
store << VRes;
// Colormap
store.save(Colormap[0],48);
// Reserved
store << Reserved;
// NPlanes
store << NPlanes;
// BytesPerLine
store << BytesPerLine;
// PaletteInfo=1
store << PaletteInfo;
// Filler
for(i=0; i<58; i++) store << fill;
// Save as 24 bits/pixel
for(y=0; y<height; y++){
for(rgb=2; rgb>=0; rgb--){
pp=((const FXuchar*)(data+y*width))+rgb;
Last=*pp;
pp+=4;
RLECount=1;
for(x=1; x<width; x++){
Current=*pp;
pp+=4;
if(Current==Last){
RLECount++;
if(RLECount==63){
rc=0xC0|RLECount;
store << rc << Last;
RLECount=0;
}
}
else{
if(RLECount){
if((RLECount==1) && (0xC0!=(0xC0&Last))){
store << Last;
}
else{
rc=0xC0|RLECount;
store << rc << Last;
}
}
Last=Current;
RLECount=1;
}
}
if(RLECount){
if((RLECount==1) && (0xC0!=(0xC0&Last))){
store << Last;
}
else{
rc=0xC0|RLECount;
store << rc << Last;
}
}
}
}
// Reset byte order
store.swapBytes(swap);
return true;
}
}
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