1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
|
/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2020-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#include "ap_defs.h"
#include "ap_convert.h"
#include "ap_crossfader.h"
namespace ap {
// Start recording samples at stream position
void CrossFader::start_recording(AudioFormat & fmt, FXuint stream, FXlong stream_position, FXlong stream_length) {
GM_DEBUG_PRINT("[crossfader] start recording at %lld for %lld frames (%g secs)\n", stream_position, stream_length - stream_position, (stream_length - stream_position) / (double)fmt.rate);
position = stream_position;
length = stream_length;
af = fmt;
nframes = 0;
rframes = 0;
}
void CrossFader::flush(){
GM_DEBUG_PRINT("[crossfader] flush\n");
buffer.clear();
length = 0;
position = -1;
nframes = 0;
rframes = 0;
recording = true;
}
FXlong CrossFader::start_offset() const {
return nframes;
}
FXint CrossFader::readable_frames() const {
return rframes;
}
FXint CrossFader::total_frames() const {
return nframes;
}
FXlong CrossFader::min_stream_length() const {
return (duration << 2) * af.rate;
}
void CrossFader::writeFrames(const FXuchar * data, FXint n) {
buffer.append(data, n * af.framesize());
nframes += n;
rframes += n;
}
void CrossFader::readFrames(FXint n) {
buffer.readBytes(n * af.framesize());
rframes -= n;
if (rframes == 0)
flush();
}
FXbool CrossFader::convert(const AudioFormat & target) {
GM_DEBUG_PRINT("[crossfade] converting samples\n");
#ifdef DEBUG
printf("[crossfade] source ");
af.debug();
printf("[crossfade] target ");
target.debug();
#endif
if (af.channels != target.channels) {
GM_DEBUG_PRINT("[crossfade] channel mismatch\n");
return false;
}
if (af.channelmap != target.channelmap) {
GM_DEBUG_PRINT("[crossfade] channelmap mismatch\n");
return false;
}
if (af.rate != target.rate) {
GM_DEBUG_PRINT("[crossfade] rate mismatch\n");
return false;
}
if (target.format == AP_FORMAT_S16) {
switch(af.format) {
case AP_FORMAT_FLOAT: float_to_s16(buffer.data(), buffer.size() / af.packing()); break;
case AP_FORMAT_S24_3: s24le3_to_s16(buffer.data(), buffer.size() / af.packing()); break;
default : GM_DEBUG_PRINT("[crossfade] conversion not implemented\n"); return false; break;
}
af.format = target.format;
return true;
}
else if (target.format == AP_FORMAT_FLOAT) {
switch(af.format) {
case AP_FORMAT_S16:
{
MemoryBuffer out;
s16_to_float(buffer.data(), buffer.size() / af.packing(), out);
buffer.adopt(out);
break;
}
case AP_FORMAT_S24_3:
{
MemoryBuffer out;
s24le3_to_float(buffer.data(), buffer.size() / af.packing(), out);
buffer.adopt(out);
break;
}
default : return false; break;
}
af.format = target.format;
return true;
}
else {
return false;
}
}
}
|