File: ap_decoder_thread.cpp

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/*******************************************************************************
*                         Goggles Audio Player Library                         *
********************************************************************************
*           Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved      *
*                               ---                                            *
* This program is free software: you can redistribute it and/or modify         *
* it under the terms of the GNU General Public License as published by         *
* the Free Software Foundation, either version 3 of the License, or            *
* (at your option) any later version.                                          *
*                                                                              *
* This program is distributed in the hope that it will be useful,              *
* but WITHOUT ANY WARRANTY; without even the implied warranty of               *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                *
* GNU General Public License for more details.                                 *
*                                                                              *
* You should have received a copy of the GNU General Public License            *
* along with this program.  If not, see http://www.gnu.org/licenses.           *
********************************************************************************/
#include "ap_defs.h"
#include "ap_utils.h"
#include "ap_event_private.h"
#include "ap_engine.h"
#include "ap_input_thread.h"
#include "ap_output_thread.h"
#include "ap_decoder_plugin.h"
#include "ap_decoder_thread.h"


namespace ap {

DecoderThread::DecoderThread(AudioEngine*e) : EngineThread(e) {
  }

DecoderThread::~DecoderThread() {
  }

FXbool DecoderThread::init() {

  if (!EngineThread::init())
    return false;

  if (!packetpool.init(8192,40))
    return false;

  return true;
  }

void DecoderThread::free() {
  packetpool.free();
  EngineThread::free();
  }



void DecoderThread::configure(ConfigureEvent * event) {
  if (plugin) {
    if (plugin->codec() == event->codec) {
      plugin->init(event);
      goto forward;
      }
    delete plugin;
    plugin=nullptr;
    }
  plugin = DecoderPlugin::open(this,event->codec);
  if (plugin) {
    plugin->init(event);
    }
  else {
    engine->input->post(new ControlEvent(Ctrl_Close));
    engine->post(new ErrorMessage(FXString::value("No decoder available for %s.",Codec::name(event->codec))));
    event->unref();
    return;
    }

forward:
  /// Forward to output
  if (!event->af.undefined()) {
    engine->output->post(event);
    }
  else {
    event->unref();
    }
  }



FXint DecoderThread::run(){
  Event * event=nullptr;

  ap_set_thread_name("ap_decoder");

  for(;;) {

    event = fifo.wait();

    switch(event->type) {
      case Flush    : GM_DEBUG_PRINT("[decoder] flush\n");
                      if (plugin) {
                        FlushEvent * f = static_cast<FlushEvent*>(event);
                        plugin->flush(f->offset);
                        }
                      engine->output->post(event,EventQueue::Flush);
                      continue;
                      break;

      case Ctrl_Quit: GM_DEBUG_PRINT("[decoder] quit\n");
                      if (plugin) {
                        delete plugin;
                        plugin=nullptr;
                        }
                      /// forward to output thread
                      engine->output->post(event,EventQueue::Flush);
                      return 0;
                      break;

      case Configure: configure(static_cast<ConfigureEvent*>(event));
                      continue;
                      break;

      case End      :
      case Meta     : if (plugin) {
                        engine->output->post(event);
                        continue;
                        }
                      break;
      case Buffer   : if (plugin) {
                        stream=event->stream;
                        if (plugin->process(dynamic_cast<Packet*>(event))==false) {
                          delete plugin;
                          plugin=nullptr;
                          GM_DEBUG_PRINT("[decoder] fatal error");
                          engine->input->post(new ControlEvent(Ctrl_Close));
                          engine->post(new ErrorMessage("Fatal decoder error"));
                          }
                        continue;
                        }
                      break;
      }
    Event::unref(event);
    }
  return 0;
  }


Packet * DecoderThread::get_input_packet() {
  return dynamic_cast<Packet*>(fifo.wait_for(Buffer));
  }

Packet * DecoderThread::get_output_packet() {
  do {
    // Bail out if there's a non-buffer event
    if (fifo.peek_if_not(Buffer))
      return nullptr;

    // Wait for output packet
    Packet * packet = packetpool.wait(fifo.signal());
    if (packet) {
      packet->stream=stream;
      return packet;
      }
    }
  while(1);
  }


void DecoderThread::post_output_packet(Packet *& packet,FXbool eos/*=false*/) {
  if (__likely(packet)) {

    if (packet->numFrames())
      engine->output->post(packet);
    else
      packet->unref();

    packet = nullptr;
    }

  if (eos) {
    engine->output->post(new ControlEvent(End,stream));
    }
  }

void DecoderThread::post_configuration(ConfigureEvent * event) {
  engine->output->post(event);
  }
}