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/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#ifndef ENGINE_THREAD_H
#define ENGINE_THREAD_H
#include "ap_thread_queue.h"
namespace ap {
class AudioEngine;
class Event;
class EngineThread : public FXThread {
protected:
ThreadQueue fifo;
public:
AudioEngine * engine;
protected:
FXuint stream;
public:
/// Constructor
EngineThread(AudioEngine * engine);
/// Init Thread
virtual FXbool init();
/// Free Resource
virtual void free();
/// Run thread
virtual FXint run()=0;
/// Post event to this thread
void post(Event * event,FXint where=EventQueue::Back);
/// Return Fifo
ThreadQueue & getFifo() { return fifo; }
/// Destructor
virtual ~EngineThread();
};
}
#endif
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