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/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#ifndef AP_DEVICE_H
#define AP_DEVICE_H
namespace ap {
enum {
DeviceNone = 0,
DeviceAlsa = 1,
DeviceOSS = 2,
DevicePulse = 3,
DeviceJack = 4,
DeviceWav = 5,
DeviceSndio = 6,
DeviceLast,
};
class GMAPI DeviceConfig {
public:
DeviceConfig();
virtual void load(FXSettings &)=0;
virtual void save(FXSettings &) const=0;
virtual ~DeviceConfig();
};
class GMAPI AlsaConfig : public DeviceConfig {
public:
enum {
DeviceMMap = 0x1,
DeviceNoResample = 0x2
};
public:
FXString device;
FXuint flags;
public:
AlsaConfig();
AlsaConfig(const FXString & d,FXuint f=0);
void load(FXSettings &);
void save(FXSettings &) const;
~AlsaConfig();
};
class GMAPI OSSConfig : public DeviceConfig {
public:
enum {
DeviceNoResample = 0x2,
};
public:
FXString device;
FXuint flags;
public:
OSSConfig();
OSSConfig(const FXString & d);
void load(FXSettings &);
void save(FXSettings &) const;
virtual ~OSSConfig();
};
class GMAPI SndioConfig : public DeviceConfig {
public:
FXString device;
public:
SndioConfig();
SndioConfig(const FXString & d);
void load(FXSettings &);
void save(FXSettings &) const;
virtual ~SndioConfig();
};
class GMAPI OutputConfig {
public:
AlsaConfig alsa;
OSSConfig oss;
SndioConfig sndio;
FXuchar device;
public:
OutputConfig();
FXString plugin() const;
void load(FXSettings &);
void save(FXSettings &) const;
/// Return bitmask of available outputs
static FXuint devices();
};
#define AP_HAS_PLUGIN(devices,plugin) (devices&(1<<(plugin-1)))
}
#endif
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