1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#ifndef AP_XML_PARSER_H
#define AP_XML_PARSER_H
namespace ap {
class GMAPI XmlParser {
private:
FXint* nodes;
FXint nnodes;
FXint level;
public:
void element_start(const FXchar*,const FXchar**);
void element_end(const FXchar * element);
void element_data(const FXchar * d,FXint len);
protected:
virtual FXint begin(const FXchar*,const FXchar**) { return Elem_Skip;}
virtual void data(const FXchar *,FXint) {}
virtual void end(const FXchar *){}
FXint node() const { return nodes[level]; }
public:
enum {
Elem_Skip = 0, // Skipped Element
Elem_None, // Document Root
Elem_Last,
};
public:
XmlParser();
// Parse buffer with optional encoding
FXbool parse(const FXString & text,const FXString & encoding=FXString::null);
virtual ~XmlParser();
};
}
#endif
|