1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121
|
/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#include "ap_defs.h"
#include "ap_output_plugin.h"
#include <jack/jack.h>
using namespace ap;
namespace ap {
class JackOutput : public OutputPlugin {
protected:
jack_client_t * jack;
protected:
FXbool open();
public:
JackOutput(OutputContext* ctx);
/// Configure
FXbool configure(const AudioFormat &);
/// Write frames to playback buffer
FXbool write(const void*, FXuint);
/// Return delay in no. of frames
FXint delay();
/// Empty Playback Buffer Immediately
void drop();
/// Wait until playback buffer is emtpy.
void drain();
/// Pause
void pause(FXbool);
/// Change Volume
void volume(FXfloat);
/// Close Output
void close();
/// Get Device Type
FXchar type() const { return DeviceJack; }
/// Destructor
virtual ~JackOutput();
};
JackOutput::JackOutput(OutputContext * ctx) : OutputPlugin(ctx) {
}
JackOutput::~JackOutput() {
close();
}
FXbool JackOutput::open() {
jack = jack_client_open("gap",JackNoStartServer,nullptr);
if (jack==nullptr) {
return false;
}
return false;
}
void JackOutput::close() {
if (jack) {
jack_client_close(jack);
jack=nullptr;
}
af.reset();
}
void JackOutput::volume(FXfloat) {
}
FXint JackOutput::delay() {
return 0;
}
void JackOutput::drop() {
}
void JackOutput::drain() {
}
void JackOutput::pause(FXbool) {
}
FXbool JackOutput::configure(const AudioFormat &){
// af.format = AP_FORMAT_FLOAT;
// af.rate = jack_get_sample_rate(jack);
return false;
}
FXbool JackOutput::write(const void *,FXuint){
return false;
}
}
AP_IMPLEMENT_PLUGIN(JackOutput);
|