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/*******************************************************************************
* Goggles Audio Player Library *
********************************************************************************
* Copyright (C) 2010-2021 by Sander Jansen. All Rights Reserved *
* --- *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses. *
********************************************************************************/
#include "ap_defs.h"
#include "ap_packet.h"
#include "ap_decoder_plugin.h"
namespace ap {
class PCMDecoder : public DecoderPlugin {
public:
PCMDecoder(DecoderContext*);
FXuchar codec() const override { return Codec::PCM; }
FXbool init(ConfigureEvent*) override;
FXbool process(Packet*) override;
virtual ~PCMDecoder();
};
PCMDecoder::PCMDecoder(DecoderContext * ctx) : DecoderPlugin(ctx) {
}
PCMDecoder::~PCMDecoder() {
}
FXbool PCMDecoder::init(ConfigureEvent*event) {
DecoderPlugin::init(event);
return true;
}
FXbool PCMDecoder::process(Packet*in) {
const FXbool eos = (in->flags&FLAG_EOS);
context->post_output_packet(in,eos);
return true;
}
DecoderPlugin * ap_pcm_decoder(DecoderContext * context) {
return new PCMDecoder(context);
}
}
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