1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154
|
// Copyright 2019 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package status
import (
"time"
"android/soong/ui/logger"
)
func NewCriticalPath(log logger.Logger) StatusOutput {
return &criticalPath{
log: log,
running: make(map[*Action]time.Time),
nodes: make(map[string]*node),
clock: osClock{},
}
}
type criticalPath struct {
log logger.Logger
nodes map[string]*node
running map[*Action]time.Time
start, end time.Time
clock clock
}
type clock interface {
Now() time.Time
}
type osClock struct{}
func (osClock) Now() time.Time { return time.Now() }
// A critical path node stores the critical path (the minimum time to build the node and all of its dependencies given
// perfect parallelism) for an node.
type node struct {
action *Action
cumulativeDuration time.Duration
duration time.Duration
input *node
}
func (cp *criticalPath) StartAction(action *Action, counts Counts) {
start := cp.clock.Now()
if cp.start.IsZero() {
cp.start = start
}
cp.running[action] = start
}
func (cp *criticalPath) FinishAction(result ActionResult, counts Counts) {
if start, ok := cp.running[result.Action]; ok {
delete(cp.running, result.Action)
// Determine the input to this edge with the longest cumulative duration
var criticalPathInput *node
for _, input := range result.Action.Inputs {
if x := cp.nodes[input]; x != nil {
if criticalPathInput == nil || x.cumulativeDuration > criticalPathInput.cumulativeDuration {
criticalPathInput = x
}
}
}
end := cp.clock.Now()
duration := end.Sub(start)
cumulativeDuration := duration
if criticalPathInput != nil {
cumulativeDuration += criticalPathInput.cumulativeDuration
}
node := &node{
action: result.Action,
cumulativeDuration: cumulativeDuration,
duration: duration,
input: criticalPathInput,
}
for _, output := range result.Action.Outputs {
cp.nodes[output] = node
}
cp.end = end
}
}
func (cp *criticalPath) Flush() {
criticalPath := cp.criticalPath()
if len(criticalPath) > 0 {
// Log the critical path to the verbose log
criticalTime := criticalPath[0].cumulativeDuration.Round(time.Second)
cp.log.Verbosef("critical path took %s", criticalTime.String())
if !cp.start.IsZero() {
elapsedTime := cp.end.Sub(cp.start).Round(time.Second)
cp.log.Verbosef("elapsed time %s", elapsedTime.String())
if elapsedTime > 0 {
cp.log.Verbosef("perfect parallelism ratio %d%%",
int(float64(criticalTime)/float64(elapsedTime)*100))
}
}
cp.log.Verbose("critical path:")
for i := len(criticalPath) - 1; i >= 0; i-- {
duration := criticalPath[i].duration
duration = duration.Round(time.Second)
seconds := int(duration.Seconds())
cp.log.Verbosef(" %2d:%02d %s",
seconds/60, seconds%60, criticalPath[i].action.Description)
}
}
}
func (cp *criticalPath) Message(level MsgLevel, msg string) {}
func (cp *criticalPath) Write(p []byte) (n int, err error) { return len(p), nil }
func (cp *criticalPath) criticalPath() []*node {
var max *node
// Find the node with the longest critical path
for _, node := range cp.nodes {
if max == nil || node.cumulativeDuration > max.cumulativeDuration {
max = node
}
}
// Follow the critical path back to the leaf node
var criticalPath []*node
node := max
for node != nil {
criticalPath = append(criticalPath, node)
node = node.input
}
return criticalPath
}
|