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//
// Copyright 2018-2025 Cristian Maglie. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
package semver
import (
"bytes"
"encoding/binary"
)
func marshalByteArray(b []byte) []byte {
l := len(b)
res := make([]byte, l+4)
binary.BigEndian.PutUint32(res, uint32(l))
copy(res[4:], b)
return res
}
// MarshalBinary implements binary custom encoding
func (v *Version) MarshalBinary() ([]byte, error) {
// TODO could be preallocated without bytes.Buffer
res := new(bytes.Buffer)
intBuff := [4]byte{}
_, _ = res.Write(marshalByteArray([]byte(v.raw)))
binary.BigEndian.PutUint32(intBuff[:], uint32(v.major))
_, _ = res.Write(intBuff[:])
binary.BigEndian.PutUint32(intBuff[:], uint32(v.minor))
_, _ = res.Write(intBuff[:])
binary.BigEndian.PutUint32(intBuff[:], uint32(v.patch))
_, _ = res.Write(intBuff[:])
binary.BigEndian.PutUint32(intBuff[:], uint32(v.prerelease))
_, _ = res.Write(intBuff[:])
binary.BigEndian.PutUint32(intBuff[:], uint32(v.build))
_, _ = res.Write(intBuff[:])
return res.Bytes(), nil
}
func decodeArray(data []byte) ([]byte, []byte) {
l, data := int(binary.BigEndian.Uint32(data)), data[4:]
return data[:l], data[l:]
}
func decodeInt(data []byte) (int, []byte) {
return int(binary.BigEndian.Uint32(data)), data[4:]
}
// UnmarshalJSON implements binary custom decoding
func (v *Version) UnmarshalBinary(data []byte) error {
var buff []byte
buff, data = decodeArray(data)
v.raw = string(buff)
v.bytes = []byte(v.raw)
v.major, data = decodeInt(data)
v.minor, data = decodeInt(data)
v.patch, data = decodeInt(data)
v.prerelease, data = decodeInt(data)
v.build, _ = decodeInt(data)
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler
func (v *RelaxedVersion) MarshalBinary() ([]byte, error) {
res := new(bytes.Buffer)
if len(v.customversion) > 0 {
_, _ = res.Write([]byte{0})
_, _ = res.Write(marshalByteArray(v.customversion))
return res.Bytes(), nil
}
res.Write([]byte{1})
d, _ := v.version.MarshalBinary() // can't fail
_, _ = res.Write(d)
return res.Bytes(), nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler
func (v *RelaxedVersion) UnmarshalBinary(data []byte) error {
if data[0] == 0 {
v.customversion, _ = decodeArray(data[1:])
v.version = nil
return nil
}
v.customversion = nil
v.version = &Version{}
return v.version.UnmarshalBinary(data[1:])
}
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