1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133
|
// Copyright 2020 Andrew Thornton. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package levelqueue
import (
"sync"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/errors"
"github.com/syndtr/goleveldb/leveldb/util"
)
const (
setPrefixStr = "set"
)
// Set defines a set struct
type Set struct {
db *leveldb.DB
closeUnderlyingDB bool
lock sync.Mutex
prefix []byte
}
// OpenSet opens a set from the db path or creates a set if it doesn't exist.
// The keys will be prefixed with "set-" by default
func OpenSet(dataDir string) (*Set, error) {
db, err := leveldb.OpenFile(dataDir, nil)
if err != nil {
if !errors.IsCorrupted(err) {
return nil, err
}
db, err = leveldb.RecoverFile(dataDir, nil)
if err != nil {
return nil, err
}
}
return NewSet(db, []byte(setPrefixStr), true)
}
// NewSet creates a set from a db. The keys will be prefixed with prefix
// and at close the db will be closed as per closeUnderlyingDB
func NewSet(db *leveldb.DB, prefix []byte, closeUnderlyingDB bool) (*Set, error) {
set := &Set{
db: db,
closeUnderlyingDB: closeUnderlyingDB,
}
set.prefix = make([]byte, len(prefix))
copy(set.prefix, prefix)
return set, nil
}
// Add adds a member string to a key set, returns true if the member was not already present
func (set *Set) Add(value []byte) (bool, error) {
set.lock.Lock()
defer set.lock.Unlock()
if set.db == nil {
return false, leveldb.ErrClosed
}
setKey := withPrefix(set.prefix, value)
has, err := set.db.Has(setKey, nil)
if err != nil || has {
return !has, err
}
return !has, set.db.Put(setKey, []byte(""), nil)
}
// Members returns the current members of the set
func (set *Set) Members() ([][]byte, error) {
set.lock.Lock()
defer set.lock.Unlock()
if set.db == nil {
return nil, leveldb.ErrClosed
}
var members [][]byte
prefix := withPrefix(set.prefix, []byte{})
iter := set.db.NewIterator(util.BytesPrefix(prefix), nil)
for iter.Next() {
slice := iter.Key()[len(prefix):]
value := make([]byte, len(slice))
copy(value, slice)
members = append(members, value)
}
iter.Release()
return members, iter.Error()
}
// Has returns if the member is in the set
func (set *Set) Has(value []byte) (bool, error) {
set.lock.Lock()
defer set.lock.Unlock()
if set.db == nil {
return false, leveldb.ErrClosed
}
setKey := withPrefix(set.prefix, value)
return set.db.Has(setKey, nil)
}
// Remove removes a member from the set, returns true if the member was present
func (set *Set) Remove(value []byte) (bool, error) {
set.lock.Lock()
defer set.lock.Unlock()
if set.db == nil {
return false, leveldb.ErrClosed
}
setKey := withPrefix(set.prefix, value)
has, err := set.db.Has(setKey, nil)
if err != nil || !has {
return has, err
}
return has, set.db.Delete(setKey, nil)
}
// Close closes the set (and the underlying db if set to closeUnderlyingDB)
func (set *Set) Close() error {
set.lock.Lock()
defer set.lock.Unlock()
if !set.closeUnderlyingDB || set.db == nil {
set.db = nil
return nil
}
err := set.db.Close()
set.db = nil
return err
}
|