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// This file has been automatically generated. Don't edit it.
package sceneitems
import requests "github.com/andreykaipov/goobs/api/requests"
/*
SetSceneItemRenderParams represents the params body for the "SetSceneItemRender" request.
Show or hide a specified source item in a specified scene.
Since 0.3.
*/
type SetSceneItemRenderParams struct {
requests.ParamsBasic
// Scene Item id
Item int `json:"item,omitempty"`
// true = shown ; false = hidden
Render *bool `json:"render,omitempty"`
// Name of the scene the scene item belongs to. Defaults to the currently active scene.
SceneName string `json:"scene-name,omitempty"`
// Scene Item name.
Source string `json:"source,omitempty"`
}
// GetSelfName just returns "SetSceneItemRender".
func (o *SetSceneItemRenderParams) GetSelfName() string {
return "SetSceneItemRender"
}
/*
SetSceneItemRenderResponse represents the response body for the "SetSceneItemRender" request.
Show or hide a specified source item in a specified scene.
Since v0.3.
*/
type SetSceneItemRenderResponse struct {
requests.ResponseBasic
}
// SetSceneItemRender sends the corresponding request to the connected OBS WebSockets server.
func (c *Client) SetSceneItemRender(params *SetSceneItemRenderParams) (*SetSceneItemRenderResponse, error) {
data := &SetSceneItemRenderResponse{}
if err := c.SendRequest(params, data); err != nil {
return nil, err
}
return data, nil
}
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