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// This file has been automatically generated. Don't edit it.
package scenes
import (
requests "github.com/andreykaipov/goobs/api/requests"
typedefs "github.com/andreykaipov/goobs/api/typedefs"
)
/*
GetCurrentSceneParams represents the params body for the "GetCurrentScene" request.
Get the current scene's name and source items.
Since 0.3.
*/
type GetCurrentSceneParams struct {
requests.ParamsBasic
}
// GetSelfName just returns "GetCurrentScene".
func (o *GetCurrentSceneParams) GetSelfName() string {
return "GetCurrentScene"
}
/*
GetCurrentSceneResponse represents the response body for the "GetCurrentScene" request.
Get the current scene's name and source items.
Since v0.3.
*/
type GetCurrentSceneResponse struct {
requests.ResponseBasic
// Name of the currently active scene.
Name string `json:"name,omitempty"`
// Ordered list of the current scene's source items.
Sources []typedefs.SceneItem `json:"sources,omitempty"`
}
// GetCurrentScene sends the corresponding request to the connected OBS WebSockets server. Note the variadic arguments
// as this request doesn't require any parameters.
func (c *Client) GetCurrentScene(paramss ...*GetCurrentSceneParams) (*GetCurrentSceneResponse, error) {
if len(paramss) == 0 {
paramss = []*GetCurrentSceneParams{{}}
}
params := paramss[0]
data := &GetCurrentSceneResponse{}
if err := c.SendRequest(params, data); err != nil {
return nil, err
}
return data, nil
}
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