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// This file has been automatically generated. Don't edit it.
package scenes
import requests "github.com/andreykaipov/goobs/api/requests"
/*
SetCurrentSceneParams represents the params body for the "SetCurrentScene" request.
Switch to the specified scene.
Since 0.3.
*/
type SetCurrentSceneParams struct {
requests.ParamsBasic
// Name of the scene to switch to.
SceneName string `json:"scene-name,omitempty"`
}
// GetSelfName just returns "SetCurrentScene".
func (o *SetCurrentSceneParams) GetSelfName() string {
return "SetCurrentScene"
}
/*
SetCurrentSceneResponse represents the response body for the "SetCurrentScene" request.
Switch to the specified scene.
Since v0.3.
*/
type SetCurrentSceneResponse struct {
requests.ResponseBasic
}
// SetCurrentScene sends the corresponding request to the connected OBS WebSockets server.
func (c *Client) SetCurrentScene(params *SetCurrentSceneParams) (*SetCurrentSceneResponse, error) {
data := &SetCurrentSceneResponse{}
if err := c.SendRequest(params, data); err != nil {
return nil, err
}
return data, nil
}
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