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// This file has been automatically generated. Don't edit it.
package scenes
import requests "github.com/andreykaipov/goobs/api/requests"
/*
SetSceneTransitionOverrideParams represents the params body for the "SetSceneTransitionOverride" request.
Set a scene to use a specific transition override.
Since 4.8.0.
*/
type SetSceneTransitionOverrideParams struct {
requests.ParamsBasic
// Name of the scene to switch to.
SceneName string `json:"sceneName,omitempty"`
// Duration in milliseconds of the transition if transition is not fixed. Defaults to the current duration specified
// in the UI if there is no current override and this value is not given.
TransitionDuration int `json:"transitionDuration,omitempty"`
// Name of the transition to use.
TransitionName string `json:"transitionName,omitempty"`
}
// GetSelfName just returns "SetSceneTransitionOverride".
func (o *SetSceneTransitionOverrideParams) GetSelfName() string {
return "SetSceneTransitionOverride"
}
/*
SetSceneTransitionOverrideResponse represents the response body for the "SetSceneTransitionOverride" request.
Set a scene to use a specific transition override.
Since v4.8.0.
*/
type SetSceneTransitionOverrideResponse struct {
requests.ResponseBasic
}
// SetSceneTransitionOverride sends the corresponding request to the connected OBS WebSockets server.
func (c *Client) SetSceneTransitionOverride(
params *SetSceneTransitionOverrideParams,
) (*SetSceneTransitionOverrideResponse, error) {
data := &SetSceneTransitionOverrideResponse{}
if err := c.SendRequest(params, data); err != nil {
return nil, err
}
return data, nil
}
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