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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bitutil
import (
"math"
"math/bits"
"unsafe"
"github.com/apache/arrow-go/v18/arrow/memory"
)
var (
BitMask = [8]byte{1, 2, 4, 8, 16, 32, 64, 128}
FlippedBitMask = [8]byte{254, 253, 251, 247, 239, 223, 191, 127}
)
// IsMultipleOf8 returns whether v is a multiple of 8.
func IsMultipleOf8(v int64) bool { return v&7 == 0 }
// IsMultipleOf64 returns whether v is a multiple of 64
func IsMultipleOf64(v int64) bool { return v&63 == 0 }
func BytesForBits(bits int64) int64 { return (bits + 7) >> 3 }
// NextPowerOf2 rounds x to the next power of two.
func NextPowerOf2(x int) int { return 1 << uint(bits.Len(uint(x))) }
// CeilByte rounds size to the next multiple of 8.
func CeilByte(size int) int { return (size + 7) &^ 7 }
// CeilByte64 rounds size to the next multiple of 8.
func CeilByte64(size int64) int64 { return (size + 7) &^ 7 }
// BitIsSet returns true if the bit at index i in buf is set (1).
func BitIsSet(buf []byte, i int) bool { return (buf[uint(i)/8] & BitMask[byte(i)%8]) != 0 }
// BitIsNotSet returns true if the bit at index i in buf is not set (0).
func BitIsNotSet(buf []byte, i int) bool { return (buf[uint(i)/8] & BitMask[byte(i)%8]) == 0 }
// SetBit sets the bit at index i in buf to 1.
func SetBit(buf []byte, i int) { buf[uint(i)/8] |= BitMask[byte(i)%8] }
// ClearBit sets the bit at index i in buf to 0.
func ClearBit(buf []byte, i int) { buf[uint(i)/8] &= FlippedBitMask[byte(i)%8] }
// SetBitTo sets the bit at index i in buf to val.
func SetBitTo(buf []byte, i int, val bool) {
if val {
SetBit(buf, i)
} else {
ClearBit(buf, i)
}
}
// CountSetBits counts the number of 1's in buf up to n bits.
func CountSetBits(buf []byte, offset, n int) int {
if offset > 0 {
return countSetBitsWithOffset(buf, offset, n)
}
count := 0
uint64Bytes := n / uint64SizeBits * 8
for _, v := range bytesToUint64(buf[:uint64Bytes]) {
count += bits.OnesCount64(v)
}
for _, v := range buf[uint64Bytes : n/8] {
count += bits.OnesCount8(v)
}
// tail bits
for i := n &^ 0x7; i < n; i++ {
if BitIsSet(buf, i) {
count++
}
}
return count
}
func countSetBitsWithOffset(buf []byte, offset, n int) int {
count := 0
beg := offset
begU8 := roundUp(beg, uint64SizeBits)
init := min(n, begU8-beg)
for i := offset; i < beg+init; i++ {
if BitIsSet(buf, i) {
count++
}
}
begU64 := BytesForBits(int64(beg + init))
return count + CountSetBits(buf[begU64:], 0, n-init)
}
func roundUp(v, f int) int {
return (v + (f - 1)) / f * f
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
const (
uint64SizeBytes = int(unsafe.Sizeof(uint64(0)))
uint64SizeBits = uint64SizeBytes * 8
)
var (
// PrecedingBitmask is a convenience set of values as bitmasks for checking
// prefix bits of a byte
PrecedingBitmask = [8]byte{0, 1, 3, 7, 15, 31, 63, 127}
// TrailingBitmask is the bitwise complement version of kPrecedingBitmask
TrailingBitmask = [8]byte{255, 254, 252, 248, 240, 224, 192, 128}
)
// SetBitsTo is a convenience function to quickly set or unset all the bits
// in a bitmap starting at startOffset for length bits.
func SetBitsTo(bits []byte, startOffset, length int64, areSet bool) {
if length == 0 {
return
}
beg := startOffset
end := startOffset + length
var fill uint8 = 0
if areSet {
fill = math.MaxUint8
}
byteBeg := beg / 8
byteEnd := end/8 + 1
// don't modify bits before the startOffset by using this mask
firstByteMask := PrecedingBitmask[beg%8]
// don't modify bits past the length by using this mask
lastByteMask := TrailingBitmask[end%8]
if byteEnd == byteBeg+1 {
// set bits within a single byte
onlyByteMask := firstByteMask
if end%8 != 0 {
onlyByteMask = firstByteMask | lastByteMask
}
bits[byteBeg] &= onlyByteMask
bits[byteBeg] |= fill &^ onlyByteMask
return
}
// set/clear trailing bits of first byte
bits[byteBeg] &= firstByteMask
bits[byteBeg] |= fill &^ firstByteMask
if byteEnd-byteBeg > 2 {
memory.Set(bits[byteBeg+1:byteEnd-1], fill)
}
if end%8 == 0 {
return
}
bits[byteEnd-1] &= lastByteMask
bits[byteEnd-1] |= fill &^ lastByteMask
}
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