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/*
* This file is part of PropertiesOrderedMap library.
*
* Copyright 2018 Arduino AG (http://www.arduino.cc/)
*
* PropertiesOrderedMap library is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* As a special exception, you may use this file as part of a free software
* library without restriction. Specifically, if other files instantiate
* templates or use macros or inline functions from this file, or you compile
* this file and link it with other files to produce an executable, this
* file does not by itself cause the resulting executable to be covered by
* the GNU General Public License. This exception does not however
* invalidate any other reasons why the executable file might be covered by
* the GNU General Public License.
*/
package properties
import (
"strings"
"github.com/arduino/go-paths-helper"
)
// GetBoolean returns true if the map contains the specified key and the value
// equals to the string "true", in any other case returns false.
func (m *Map) GetBoolean(key string) bool {
value, ok := m.GetOk(key)
return ok && strings.TrimSpace(value) == "true"
}
// SetBoolean sets the specified key to the string "true" or "false" if the value
// is respectively true or false.
func (m *Map) SetBoolean(key string, value bool) {
if value {
m.Set(key, "true")
} else {
m.Set(key, "false")
}
}
// GetPath returns a paths.Path object using the map value as path. The function
// returns nil if the key is not present.
func (m *Map) GetPath(key string) *paths.Path {
value, ok := m.GetOk(key)
if !ok {
return nil
}
return paths.New(value)
}
// SetPath saves the paths.Path object in the map using the path as value of the map
func (m *Map) SetPath(key string, value *paths.Path) {
if value == nil {
m.Set(key, "")
} else {
m.Set(key, value.String())
}
}
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