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// Code generated by smithy-go-codegen DO NOT EDIT.
package types
type ArtifactStatus string
// Enum values for ArtifactStatus
const (
ArtifactStatusApproved ArtifactStatus = "APPROVED"
ArtifactStatusRejected ArtifactStatus = "REJECTED"
ArtifactStatusInProgress ArtifactStatus = "IN_PROGRESS"
)
// Values returns all known values for ArtifactStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ArtifactStatus) Values() []ArtifactStatus {
return []ArtifactStatus{
"APPROVED",
"REJECTED",
"IN_PROGRESS",
}
}
type ChatItemType string
// Enum values for ChatItemType
const (
ChatItemTypeTyping ChatItemType = "TYPING"
ChatItemTypeParticipantJoined ChatItemType = "PARTICIPANT_JOINED"
ChatItemTypeParticipantLeft ChatItemType = "PARTICIPANT_LEFT"
ChatItemTypeChatEnded ChatItemType = "CHAT_ENDED"
ChatItemTypeTransferSucceeded ChatItemType = "TRANSFER_SUCCEEDED"
ChatItemTypeTransferFailed ChatItemType = "TRANSFER_FAILED"
ChatItemTypeMessage ChatItemType = "MESSAGE"
ChatItemTypeEvent ChatItemType = "EVENT"
ChatItemTypeAttachment ChatItemType = "ATTACHMENT"
ChatItemTypeConnectionAck ChatItemType = "CONNECTION_ACK"
)
// Values returns all known values for ChatItemType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (ChatItemType) Values() []ChatItemType {
return []ChatItemType{
"TYPING",
"PARTICIPANT_JOINED",
"PARTICIPANT_LEFT",
"CHAT_ENDED",
"TRANSFER_SUCCEEDED",
"TRANSFER_FAILED",
"MESSAGE",
"EVENT",
"ATTACHMENT",
"CONNECTION_ACK",
}
}
type ConnectionType string
// Enum values for ConnectionType
const (
ConnectionTypeWebsocket ConnectionType = "WEBSOCKET"
ConnectionTypeConnectionCredentials ConnectionType = "CONNECTION_CREDENTIALS"
)
// Values returns all known values for ConnectionType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ConnectionType) Values() []ConnectionType {
return []ConnectionType{
"WEBSOCKET",
"CONNECTION_CREDENTIALS",
}
}
type ParticipantRole string
// Enum values for ParticipantRole
const (
ParticipantRoleAgent ParticipantRole = "AGENT"
ParticipantRoleCustomer ParticipantRole = "CUSTOMER"
ParticipantRoleSystem ParticipantRole = "SYSTEM"
)
// Values returns all known values for ParticipantRole. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ParticipantRole) Values() []ParticipantRole {
return []ParticipantRole{
"AGENT",
"CUSTOMER",
"SYSTEM",
}
}
type ScanDirection string
// Enum values for ScanDirection
const (
ScanDirectionForward ScanDirection = "FORWARD"
ScanDirectionBackward ScanDirection = "BACKWARD"
)
// Values returns all known values for ScanDirection. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ScanDirection) Values() []ScanDirection {
return []ScanDirection{
"FORWARD",
"BACKWARD",
}
}
type SortKey string
// Enum values for SortKey
const (
SortKeyDescending SortKey = "DESCENDING"
SortKeyAscending SortKey = "ASCENDING"
)
// Values returns all known values for SortKey. Note that this can be expanded in
// the future, and so it is only as up to date as the client. The ordering of this
// slice is not guaranteed to be stable across updates.
func (SortKey) Values() []SortKey {
return []SortKey{
"DESCENDING",
"ASCENDING",
}
}
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