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// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// Retrieves one or more matchmaking tickets. Use this operation to retrieve ticket
// information, including--after a successful match is made--connection information
// for the resulting new game session. To request matchmaking tickets, provide a
// list of up to 10 ticket IDs. If the request is successful, a ticket object is
// returned for each requested ID that currently exists. This operation is not
// designed to be continually called to track matchmaking ticket status. This
// practice can cause you to exceed your API limit, which results in errors.
// Instead, as a best practice, set up an Amazon Simple Notification Service to
// receive notifications, and provide the topic ARN in the matchmaking
// configuration. Continuously polling ticket status with DescribeMatchmaking
// should only be used for games in development with low matchmaking usage. Learn
// more Add FlexMatch to a game client
// (https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html)
// Set Up FlexMatch event notification
// (https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html)
// Related actions StartMatchmaking | DescribeMatchmaking | StopMatchmaking |
// AcceptMatch | StartMatchBackfill | All APIs by task
// (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets)
func (c *Client) DescribeMatchmaking(ctx context.Context, params *DescribeMatchmakingInput, optFns ...func(*Options)) (*DescribeMatchmakingOutput, error) {
if params == nil {
params = &DescribeMatchmakingInput{}
}
result, metadata, err := c.invokeOperation(ctx, "DescribeMatchmaking", params, optFns, c.addOperationDescribeMatchmakingMiddlewares)
if err != nil {
return nil, err
}
out := result.(*DescribeMatchmakingOutput)
out.ResultMetadata = metadata
return out, nil
}
// Represents the input for a request operation.
type DescribeMatchmakingInput struct {
// A unique identifier for a matchmaking ticket. You can include up to 10 ID
// values.
//
// This member is required.
TicketIds []string
noSmithyDocumentSerde
}
// Represents the returned data in response to a request operation.
type DescribeMatchmakingOutput struct {
// A collection of existing matchmaking ticket objects matching the request.
TicketList []types.MatchmakingTicket
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationDescribeMatchmakingMiddlewares(stack *middleware.Stack, options Options) (err error) {
err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribeMatchmaking{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribeMatchmaking{}, middleware.After)
if err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
return err
}
if err = addRetryMiddlewares(stack, options); err != nil {
return err
}
if err = addHTTPSignerV4Middleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
return err
}
if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addOpDescribeMatchmakingValidationMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribeMatchmaking(options.Region), middleware.Before); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
return nil
}
func newServiceMetadataMiddleware_opDescribeMatchmaking(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
SigningName: "gamelift",
OperationName: "DescribeMatchmaking",
}
}
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