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// Code generated by smithy-go-codegen DO NOT EDIT.
package types
import (
"fmt"
smithy "github.com/aws/smithy-go"
)
// The requested operation would cause a conflict with the current state of a
// service resource associated with the request. Resolve the conflict before
// retrying this request.
type ConflictException struct {
Message *string
noSmithyDocumentSerde
}
func (e *ConflictException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *ConflictException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *ConflictException) ErrorCode() string { return "ConflictException" }
func (e *ConflictException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The specified fleet has no available instances to fulfill a CreateGameSession
// request. Clients can retry such requests immediately or after a waiting period.
type FleetCapacityExceededException struct {
Message *string
noSmithyDocumentSerde
}
func (e *FleetCapacityExceededException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *FleetCapacityExceededException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *FleetCapacityExceededException) ErrorCode() string { return "FleetCapacityExceededException" }
func (e *FleetCapacityExceededException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The game instance is currently full and cannot allow the requested player(s) to
// join. Clients can retry such requests immediately or after a waiting period.
type GameSessionFullException struct {
Message *string
noSmithyDocumentSerde
}
func (e *GameSessionFullException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *GameSessionFullException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *GameSessionFullException) ErrorCode() string { return "GameSessionFullException" }
func (e *GameSessionFullException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// A game session with this custom ID string already exists in this fleet. Resolve
// this conflict before retrying this request.
type IdempotentParameterMismatchException struct {
Message *string
noSmithyDocumentSerde
}
func (e *IdempotentParameterMismatchException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *IdempotentParameterMismatchException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *IdempotentParameterMismatchException) ErrorCode() string {
return "IdempotentParameterMismatchException"
}
func (e *IdempotentParameterMismatchException) ErrorFault() smithy.ErrorFault {
return smithy.FaultClient
}
// The service encountered an unrecoverable internal failure while processing the
// request. Clients can retry such requests immediately or after a waiting period.
type InternalServiceException struct {
Message *string
noSmithyDocumentSerde
}
func (e *InternalServiceException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *InternalServiceException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *InternalServiceException) ErrorCode() string { return "InternalServiceException" }
func (e *InternalServiceException) ErrorFault() smithy.ErrorFault { return smithy.FaultServer }
// The requested operation would cause a conflict with the current state of a
// resource associated with the request and/or the fleet. Resolve the conflict
// before retrying.
type InvalidFleetStatusException struct {
Message *string
noSmithyDocumentSerde
}
func (e *InvalidFleetStatusException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *InvalidFleetStatusException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *InvalidFleetStatusException) ErrorCode() string { return "InvalidFleetStatusException" }
func (e *InvalidFleetStatusException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The requested operation would cause a conflict with the current state of a
// resource associated with the request and/or the game instance. Resolve the
// conflict before retrying.
type InvalidGameSessionStatusException struct {
Message *string
noSmithyDocumentSerde
}
func (e *InvalidGameSessionStatusException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *InvalidGameSessionStatusException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *InvalidGameSessionStatusException) ErrorCode() string {
return "InvalidGameSessionStatusException"
}
func (e *InvalidGameSessionStatusException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// One or more parameter values in the request are invalid. Correct the invalid
// parameter values before retrying.
type InvalidRequestException struct {
Message *string
noSmithyDocumentSerde
}
func (e *InvalidRequestException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *InvalidRequestException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *InvalidRequestException) ErrorCode() string { return "InvalidRequestException" }
func (e *InvalidRequestException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The requested operation would cause the resource to exceed the allowed service
// limit. Resolve the issue before retrying.
type LimitExceededException struct {
Message *string
noSmithyDocumentSerde
}
func (e *LimitExceededException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *LimitExceededException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *LimitExceededException) ErrorCode() string { return "LimitExceededException" }
func (e *LimitExceededException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// A service resource associated with the request could not be found. Clients
// should not retry such requests.
type NotFoundException struct {
Message *string
noSmithyDocumentSerde
}
func (e *NotFoundException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *NotFoundException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *NotFoundException) ErrorCode() string { return "NotFoundException" }
func (e *NotFoundException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The specified game server group has no available game servers to fulfill a
// ClaimGameServer request. Clients can retry such requests immediately or after a
// waiting period.
type OutOfCapacityException struct {
Message *string
noSmithyDocumentSerde
}
func (e *OutOfCapacityException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *OutOfCapacityException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *OutOfCapacityException) ErrorCode() string { return "OutOfCapacityException" }
func (e *OutOfCapacityException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The requested tagging operation did not succeed. This may be due to invalid tag
// format or the maximum tag limit may have been exceeded. Resolve the issue before
// retrying.
type TaggingFailedException struct {
Message *string
noSmithyDocumentSerde
}
func (e *TaggingFailedException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *TaggingFailedException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *TaggingFailedException) ErrorCode() string { return "TaggingFailedException" }
func (e *TaggingFailedException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The service is unable to resolve the routing for a particular alias because it
// has a terminal RoutingStrategy associated with it. The message returned in this
// exception is the message defined in the routing strategy itself. Such requests
// should only be retried if the routing strategy for the specified alias is
// modified.
type TerminalRoutingStrategyException struct {
Message *string
noSmithyDocumentSerde
}
func (e *TerminalRoutingStrategyException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *TerminalRoutingStrategyException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *TerminalRoutingStrategyException) ErrorCode() string {
return "TerminalRoutingStrategyException"
}
func (e *TerminalRoutingStrategyException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The client failed authentication. Clients should not retry such requests.
type UnauthorizedException struct {
Message *string
noSmithyDocumentSerde
}
func (e *UnauthorizedException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *UnauthorizedException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *UnauthorizedException) ErrorCode() string { return "UnauthorizedException" }
func (e *UnauthorizedException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
// The requested operation is not supported in the Region specified.
type UnsupportedRegionException struct {
Message *string
noSmithyDocumentSerde
}
func (e *UnsupportedRegionException) Error() string {
return fmt.Sprintf("%s: %s", e.ErrorCode(), e.ErrorMessage())
}
func (e *UnsupportedRegionException) ErrorMessage() string {
if e.Message == nil {
return ""
}
return *e.Message
}
func (e *UnsupportedRegionException) ErrorCode() string { return "UnsupportedRegionException" }
func (e *UnsupportedRegionException) ErrorFault() smithy.ErrorFault { return smithy.FaultClient }
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