File: enums.go

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// Code generated by smithy-go-codegen DO NOT EDIT.

package types

type ControlOperationStatus string

// Enum values for ControlOperationStatus
const (
	ControlOperationStatusSucceeded  ControlOperationStatus = "SUCCEEDED"
	ControlOperationStatusFailed     ControlOperationStatus = "FAILED"
	ControlOperationStatusInProgress ControlOperationStatus = "IN_PROGRESS"
)

// Values returns all known values for ControlOperationStatus. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ControlOperationStatus) Values() []ControlOperationStatus {
	return []ControlOperationStatus{
		"SUCCEEDED",
		"FAILED",
		"IN_PROGRESS",
	}
}

type ControlOperationType string

// Enum values for ControlOperationType
const (
	ControlOperationTypeEnableControl        ControlOperationType = "ENABLE_CONTROL"
	ControlOperationTypeDisableControl       ControlOperationType = "DISABLE_CONTROL"
	ControlOperationTypeUpdateEnabledControl ControlOperationType = "UPDATE_ENABLED_CONTROL"
)

// Values returns all known values for ControlOperationType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ControlOperationType) Values() []ControlOperationType {
	return []ControlOperationType{
		"ENABLE_CONTROL",
		"DISABLE_CONTROL",
		"UPDATE_ENABLED_CONTROL",
	}
}

type DriftStatus string

// Enum values for DriftStatus
const (
	DriftStatusDrifted     DriftStatus = "DRIFTED"
	DriftStatusInSync      DriftStatus = "IN_SYNC"
	DriftStatusNotChecking DriftStatus = "NOT_CHECKING"
	DriftStatusUnknown     DriftStatus = "UNKNOWN"
)

// Values returns all known values for DriftStatus. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (DriftStatus) Values() []DriftStatus {
	return []DriftStatus{
		"DRIFTED",
		"IN_SYNC",
		"NOT_CHECKING",
		"UNKNOWN",
	}
}

type EnablementStatus string

// Enum values for EnablementStatus
const (
	EnablementStatusSucceeded   EnablementStatus = "SUCCEEDED"
	EnablementStatusFailed      EnablementStatus = "FAILED"
	EnablementStatusUnderChange EnablementStatus = "UNDER_CHANGE"
)

// Values returns all known values for EnablementStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EnablementStatus) Values() []EnablementStatus {
	return []EnablementStatus{
		"SUCCEEDED",
		"FAILED",
		"UNDER_CHANGE",
	}
}

type LandingZoneDriftStatus string

// Enum values for LandingZoneDriftStatus
const (
	LandingZoneDriftStatusDrifted LandingZoneDriftStatus = "DRIFTED"
	LandingZoneDriftStatusInSync  LandingZoneDriftStatus = "IN_SYNC"
)

// Values returns all known values for LandingZoneDriftStatus. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (LandingZoneDriftStatus) Values() []LandingZoneDriftStatus {
	return []LandingZoneDriftStatus{
		"DRIFTED",
		"IN_SYNC",
	}
}

type LandingZoneOperationStatus string

// Enum values for LandingZoneOperationStatus
const (
	LandingZoneOperationStatusSucceeded  LandingZoneOperationStatus = "SUCCEEDED"
	LandingZoneOperationStatusFailed     LandingZoneOperationStatus = "FAILED"
	LandingZoneOperationStatusInProgress LandingZoneOperationStatus = "IN_PROGRESS"
)

// Values returns all known values for LandingZoneOperationStatus. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (LandingZoneOperationStatus) Values() []LandingZoneOperationStatus {
	return []LandingZoneOperationStatus{
		"SUCCEEDED",
		"FAILED",
		"IN_PROGRESS",
	}
}

type LandingZoneOperationType string

// Enum values for LandingZoneOperationType
const (
	LandingZoneOperationTypeDelete LandingZoneOperationType = "DELETE"
	LandingZoneOperationTypeCreate LandingZoneOperationType = "CREATE"
	LandingZoneOperationTypeUpdate LandingZoneOperationType = "UPDATE"
	LandingZoneOperationTypeReset  LandingZoneOperationType = "RESET"
)

// Values returns all known values for LandingZoneOperationType. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (LandingZoneOperationType) Values() []LandingZoneOperationType {
	return []LandingZoneOperationType{
		"DELETE",
		"CREATE",
		"UPDATE",
		"RESET",
	}
}

type LandingZoneStatus string

// Enum values for LandingZoneStatus
const (
	LandingZoneStatusActive     LandingZoneStatus = "ACTIVE"
	LandingZoneStatusProcessing LandingZoneStatus = "PROCESSING"
	LandingZoneStatusFailed     LandingZoneStatus = "FAILED"
)

// Values returns all known values for LandingZoneStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (LandingZoneStatus) Values() []LandingZoneStatus {
	return []LandingZoneStatus{
		"ACTIVE",
		"PROCESSING",
		"FAILED",
	}
}