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// Code generated by smithy-go-codegen DO NOT EDIT.
package types
type ActionHistoryStatus string
// Enum values for ActionHistoryStatus
const (
ActionHistoryStatusCompleted ActionHistoryStatus = "Completed"
ActionHistoryStatusFailed ActionHistoryStatus = "Failed"
ActionHistoryStatusUnknown ActionHistoryStatus = "Unknown"
)
// Values returns all known values for ActionHistoryStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ActionHistoryStatus) Values() []ActionHistoryStatus {
return []ActionHistoryStatus{
"Completed",
"Failed",
"Unknown",
}
}
type ActionStatus string
// Enum values for ActionStatus
const (
ActionStatusScheduled ActionStatus = "Scheduled"
ActionStatusPending ActionStatus = "Pending"
ActionStatusRunning ActionStatus = "Running"
ActionStatusUnknown ActionStatus = "Unknown"
)
// Values returns all known values for ActionStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ActionStatus) Values() []ActionStatus {
return []ActionStatus{
"Scheduled",
"Pending",
"Running",
"Unknown",
}
}
type ActionType string
// Enum values for ActionType
const (
ActionTypeInstanceRefresh ActionType = "InstanceRefresh"
ActionTypePlatformUpdate ActionType = "PlatformUpdate"
ActionTypeUnknown ActionType = "Unknown"
)
// Values returns all known values for ActionType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (ActionType) Values() []ActionType {
return []ActionType{
"InstanceRefresh",
"PlatformUpdate",
"Unknown",
}
}
type ApplicationVersionStatus string
// Enum values for ApplicationVersionStatus
const (
ApplicationVersionStatusProcessed ApplicationVersionStatus = "Processed"
ApplicationVersionStatusUnprocessed ApplicationVersionStatus = "Unprocessed"
ApplicationVersionStatusFailed ApplicationVersionStatus = "Failed"
ApplicationVersionStatusProcessing ApplicationVersionStatus = "Processing"
ApplicationVersionStatusBuilding ApplicationVersionStatus = "Building"
)
// Values returns all known values for ApplicationVersionStatus. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (ApplicationVersionStatus) Values() []ApplicationVersionStatus {
return []ApplicationVersionStatus{
"Processed",
"Unprocessed",
"Failed",
"Processing",
"Building",
}
}
type ComputeType string
// Enum values for ComputeType
const (
ComputeTypeBuildGeneral1Small ComputeType = "BUILD_GENERAL1_SMALL"
ComputeTypeBuildGeneral1Medium ComputeType = "BUILD_GENERAL1_MEDIUM"
ComputeTypeBuildGeneral1Large ComputeType = "BUILD_GENERAL1_LARGE"
)
// Values returns all known values for ComputeType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (ComputeType) Values() []ComputeType {
return []ComputeType{
"BUILD_GENERAL1_SMALL",
"BUILD_GENERAL1_MEDIUM",
"BUILD_GENERAL1_LARGE",
}
}
type ConfigurationDeploymentStatus string
// Enum values for ConfigurationDeploymentStatus
const (
ConfigurationDeploymentStatusDeployed ConfigurationDeploymentStatus = "deployed"
ConfigurationDeploymentStatusPending ConfigurationDeploymentStatus = "pending"
ConfigurationDeploymentStatusFailed ConfigurationDeploymentStatus = "failed"
)
// Values returns all known values for ConfigurationDeploymentStatus. Note that
// this can be expanded in the future, and so it is only as up to date as the
// client. The ordering of this slice is not guaranteed to be stable across
// updates.
func (ConfigurationDeploymentStatus) Values() []ConfigurationDeploymentStatus {
return []ConfigurationDeploymentStatus{
"deployed",
"pending",
"failed",
}
}
type ConfigurationOptionValueType string
// Enum values for ConfigurationOptionValueType
const (
ConfigurationOptionValueTypeScalar ConfigurationOptionValueType = "Scalar"
ConfigurationOptionValueTypeList ConfigurationOptionValueType = "List"
)
// Values returns all known values for ConfigurationOptionValueType. Note that
// this can be expanded in the future, and so it is only as up to date as the
// client. The ordering of this slice is not guaranteed to be stable across
// updates.
func (ConfigurationOptionValueType) Values() []ConfigurationOptionValueType {
return []ConfigurationOptionValueType{
"Scalar",
"List",
}
}
type EnvironmentHealth string
// Enum values for EnvironmentHealth
const (
EnvironmentHealthGreen EnvironmentHealth = "Green"
EnvironmentHealthYellow EnvironmentHealth = "Yellow"
EnvironmentHealthRed EnvironmentHealth = "Red"
EnvironmentHealthGrey EnvironmentHealth = "Grey"
)
// Values returns all known values for EnvironmentHealth. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EnvironmentHealth) Values() []EnvironmentHealth {
return []EnvironmentHealth{
"Green",
"Yellow",
"Red",
"Grey",
}
}
type EnvironmentHealthAttribute string
// Enum values for EnvironmentHealthAttribute
const (
EnvironmentHealthAttributeStatus EnvironmentHealthAttribute = "Status"
EnvironmentHealthAttributeColor EnvironmentHealthAttribute = "Color"
EnvironmentHealthAttributeCauses EnvironmentHealthAttribute = "Causes"
EnvironmentHealthAttributeApplicationMetrics EnvironmentHealthAttribute = "ApplicationMetrics"
EnvironmentHealthAttributeInstancesHealth EnvironmentHealthAttribute = "InstancesHealth"
EnvironmentHealthAttributeAll EnvironmentHealthAttribute = "All"
EnvironmentHealthAttributeHealthStatus EnvironmentHealthAttribute = "HealthStatus"
EnvironmentHealthAttributeRefreshedAt EnvironmentHealthAttribute = "RefreshedAt"
)
// Values returns all known values for EnvironmentHealthAttribute. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (EnvironmentHealthAttribute) Values() []EnvironmentHealthAttribute {
return []EnvironmentHealthAttribute{
"Status",
"Color",
"Causes",
"ApplicationMetrics",
"InstancesHealth",
"All",
"HealthStatus",
"RefreshedAt",
}
}
type EnvironmentHealthStatus string
// Enum values for EnvironmentHealthStatus
const (
EnvironmentHealthStatusNoData EnvironmentHealthStatus = "NoData"
EnvironmentHealthStatusUnknown EnvironmentHealthStatus = "Unknown"
EnvironmentHealthStatusPending EnvironmentHealthStatus = "Pending"
EnvironmentHealthStatusOk EnvironmentHealthStatus = "Ok"
EnvironmentHealthStatusInfo EnvironmentHealthStatus = "Info"
EnvironmentHealthStatusWarning EnvironmentHealthStatus = "Warning"
EnvironmentHealthStatusDegraded EnvironmentHealthStatus = "Degraded"
EnvironmentHealthStatusSevere EnvironmentHealthStatus = "Severe"
EnvironmentHealthStatusSuspended EnvironmentHealthStatus = "Suspended"
)
// Values returns all known values for EnvironmentHealthStatus. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EnvironmentHealthStatus) Values() []EnvironmentHealthStatus {
return []EnvironmentHealthStatus{
"NoData",
"Unknown",
"Pending",
"Ok",
"Info",
"Warning",
"Degraded",
"Severe",
"Suspended",
}
}
type EnvironmentInfoType string
// Enum values for EnvironmentInfoType
const (
EnvironmentInfoTypeTail EnvironmentInfoType = "tail"
EnvironmentInfoTypeBundle EnvironmentInfoType = "bundle"
)
// Values returns all known values for EnvironmentInfoType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EnvironmentInfoType) Values() []EnvironmentInfoType {
return []EnvironmentInfoType{
"tail",
"bundle",
}
}
type EnvironmentStatus string
// Enum values for EnvironmentStatus
const (
EnvironmentStatusAborting EnvironmentStatus = "Aborting"
EnvironmentStatusLaunching EnvironmentStatus = "Launching"
EnvironmentStatusUpdating EnvironmentStatus = "Updating"
EnvironmentStatusLinkingFrom EnvironmentStatus = "LinkingFrom"
EnvironmentStatusLinkingTo EnvironmentStatus = "LinkingTo"
EnvironmentStatusReady EnvironmentStatus = "Ready"
EnvironmentStatusTerminating EnvironmentStatus = "Terminating"
EnvironmentStatusTerminated EnvironmentStatus = "Terminated"
)
// Values returns all known values for EnvironmentStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EnvironmentStatus) Values() []EnvironmentStatus {
return []EnvironmentStatus{
"Aborting",
"Launching",
"Updating",
"LinkingFrom",
"LinkingTo",
"Ready",
"Terminating",
"Terminated",
}
}
type EventSeverity string
// Enum values for EventSeverity
const (
EventSeverityTrace EventSeverity = "TRACE"
EventSeverityDebug EventSeverity = "DEBUG"
EventSeverityInfo EventSeverity = "INFO"
EventSeverityWarn EventSeverity = "WARN"
EventSeverityError EventSeverity = "ERROR"
EventSeverityFatal EventSeverity = "FATAL"
)
// Values returns all known values for EventSeverity. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EventSeverity) Values() []EventSeverity {
return []EventSeverity{
"TRACE",
"DEBUG",
"INFO",
"WARN",
"ERROR",
"FATAL",
}
}
type FailureType string
// Enum values for FailureType
const (
FailureTypeUpdateCancelled FailureType = "UpdateCancelled"
FailureTypeCancellationFailed FailureType = "CancellationFailed"
FailureTypeRollbackFailed FailureType = "RollbackFailed"
FailureTypeRollbackSuccessful FailureType = "RollbackSuccessful"
FailureTypeInternalFailure FailureType = "InternalFailure"
FailureTypeInvalidEnvironmentState FailureType = "InvalidEnvironmentState"
FailureTypePermissionsError FailureType = "PermissionsError"
)
// Values returns all known values for FailureType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (FailureType) Values() []FailureType {
return []FailureType{
"UpdateCancelled",
"CancellationFailed",
"RollbackFailed",
"RollbackSuccessful",
"InternalFailure",
"InvalidEnvironmentState",
"PermissionsError",
}
}
type InstancesHealthAttribute string
// Enum values for InstancesHealthAttribute
const (
InstancesHealthAttributeHealthStatus InstancesHealthAttribute = "HealthStatus"
InstancesHealthAttributeColor InstancesHealthAttribute = "Color"
InstancesHealthAttributeCauses InstancesHealthAttribute = "Causes"
InstancesHealthAttributeApplicationMetrics InstancesHealthAttribute = "ApplicationMetrics"
InstancesHealthAttributeRefreshedAt InstancesHealthAttribute = "RefreshedAt"
InstancesHealthAttributeLaunchedAt InstancesHealthAttribute = "LaunchedAt"
InstancesHealthAttributeSystem InstancesHealthAttribute = "System"
InstancesHealthAttributeDeployment InstancesHealthAttribute = "Deployment"
InstancesHealthAttributeAvailabilityZone InstancesHealthAttribute = "AvailabilityZone"
InstancesHealthAttributeInstanceType InstancesHealthAttribute = "InstanceType"
InstancesHealthAttributeAll InstancesHealthAttribute = "All"
)
// Values returns all known values for InstancesHealthAttribute. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (InstancesHealthAttribute) Values() []InstancesHealthAttribute {
return []InstancesHealthAttribute{
"HealthStatus",
"Color",
"Causes",
"ApplicationMetrics",
"RefreshedAt",
"LaunchedAt",
"System",
"Deployment",
"AvailabilityZone",
"InstanceType",
"All",
}
}
type PlatformStatus string
// Enum values for PlatformStatus
const (
PlatformStatusCreating PlatformStatus = "Creating"
PlatformStatusFailed PlatformStatus = "Failed"
PlatformStatusReady PlatformStatus = "Ready"
PlatformStatusDeleting PlatformStatus = "Deleting"
PlatformStatusDeleted PlatformStatus = "Deleted"
)
// Values returns all known values for PlatformStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (PlatformStatus) Values() []PlatformStatus {
return []PlatformStatus{
"Creating",
"Failed",
"Ready",
"Deleting",
"Deleted",
}
}
type SourceRepository string
// Enum values for SourceRepository
const (
SourceRepositoryCodeCommit SourceRepository = "CodeCommit"
SourceRepositoryS3 SourceRepository = "S3"
)
// Values returns all known values for SourceRepository. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (SourceRepository) Values() []SourceRepository {
return []SourceRepository{
"CodeCommit",
"S3",
}
}
type SourceType string
// Enum values for SourceType
const (
SourceTypeGit SourceType = "Git"
SourceTypeZip SourceType = "Zip"
)
// Values returns all known values for SourceType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (SourceType) Values() []SourceType {
return []SourceType{
"Git",
"Zip",
}
}
type ValidationSeverity string
// Enum values for ValidationSeverity
const (
ValidationSeverityError ValidationSeverity = "error"
ValidationSeverityWarning ValidationSeverity = "warning"
)
// Values returns all known values for ValidationSeverity. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ValidationSeverity) Values() []ValidationSeverity {
return []ValidationSeverity{
"error",
"warning",
}
}
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