1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171
|
// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
"fmt"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// Adds remote locations to a fleet and begins populating the new locations with
// EC2 instances. The new instances conform to the fleet's instance type,
// auto-scaling, and other configuration settings. This operation cannot be used
// with fleets that don't support remote locations. Fleets can have multiple
// locations only if they reside in Amazon Web Services Regions that support this
// feature and were created after the feature was released in March 2021. To add
// fleet locations, specify the fleet to be updated and provide a list of one or
// more locations. If successful, this operation returns the list of added
// locations with their status set to NEW . Amazon GameLift initiates the process
// of starting an instance in each added location. You can track the status of each
// new location by monitoring location creation events using DescribeFleetEvents (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetEvents.html)
// . Learn more Setting up fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html)
// Multi-location fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html)
func (c *Client) CreateFleetLocations(ctx context.Context, params *CreateFleetLocationsInput, optFns ...func(*Options)) (*CreateFleetLocationsOutput, error) {
if params == nil {
params = &CreateFleetLocationsInput{}
}
result, metadata, err := c.invokeOperation(ctx, "CreateFleetLocations", params, optFns, c.addOperationCreateFleetLocationsMiddlewares)
if err != nil {
return nil, err
}
out := result.(*CreateFleetLocationsOutput)
out.ResultMetadata = metadata
return out, nil
}
type CreateFleetLocationsInput struct {
// A unique identifier for the fleet to add locations to. You can use either the
// fleet ID or ARN value.
//
// This member is required.
FleetId *string
// A list of locations to deploy additional instances to and manage as part of the
// fleet. You can add any Amazon GameLift-supported Amazon Web Services Region as a
// remote location, in the form of an Amazon Web Services Region code such as
// us-west-2 .
//
// This member is required.
Locations []types.LocationConfiguration
noSmithyDocumentSerde
}
type CreateFleetLocationsOutput struct {
// The Amazon Resource Name ( ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)
// ) that is assigned to a Amazon GameLift fleet resource and uniquely identifies
// it. ARNs are unique across all Regions. Format is
// arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .
FleetArn *string
// A unique identifier for the fleet that was updated with new locations.
FleetId *string
// The remote locations that are being added to the fleet, and the life-cycle
// status of each location. For new locations, the status is set to NEW . During
// location creation, Amazon GameLift updates each location's status as instances
// are deployed there and prepared for game hosting. This list does not include the
// fleet home Region or any remote locations that were already added to the fleet.
LocationStates []types.LocationState
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationCreateFleetLocationsMiddlewares(stack *middleware.Stack, options Options) (err error) {
if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
return err
}
err = stack.Serialize.Add(&awsAwsjson11_serializeOpCreateFleetLocations{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpCreateFleetLocations{}, middleware.After)
if err != nil {
return err
}
if err := addProtocolFinalizerMiddlewares(stack, options, "CreateFleetLocations"); err != nil {
return fmt.Errorf("add protocol finalizers: %v", err)
}
if err = addlegacyEndpointContextSetter(stack, options); err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
return err
}
if err = addRetryMiddlewares(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
return err
}
if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack, options); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
return err
}
if err = addOpCreateFleetLocationsValidationMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opCreateFleetLocations(options.Region), middleware.Before); err != nil {
return err
}
if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
if err = addDisableHTTPSMiddleware(stack, options); err != nil {
return err
}
return nil
}
func newServiceMetadataMiddleware_opCreateFleetLocations(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
OperationName: "CreateFleetLocations",
}
}
|