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// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
"fmt"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// This operation is used with the Amazon GameLift FleetIQ solution and game
// server groups. Retrieves information on a game server group. This operation
// returns only properties related to Amazon GameLift FleetIQ. To view or update
// properties for the corresponding Auto Scaling group, such as launch template,
// auto scaling policies, and maximum/minimum group size, access the Auto Scaling
// group directly. To get attributes for a game server group, provide a group name
// or ARN value. If successful, a GameServerGroup object is returned. Learn more
// Amazon GameLift FleetIQ Guide (https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html)
func (c *Client) DescribeGameServerGroup(ctx context.Context, params *DescribeGameServerGroupInput, optFns ...func(*Options)) (*DescribeGameServerGroupOutput, error) {
if params == nil {
params = &DescribeGameServerGroupInput{}
}
result, metadata, err := c.invokeOperation(ctx, "DescribeGameServerGroup", params, optFns, c.addOperationDescribeGameServerGroupMiddlewares)
if err != nil {
return nil, err
}
out := result.(*DescribeGameServerGroupOutput)
out.ResultMetadata = metadata
return out, nil
}
type DescribeGameServerGroupInput struct {
// A unique identifier for the game server group. Use either the name or ARN value.
//
// This member is required.
GameServerGroupName *string
noSmithyDocumentSerde
}
type DescribeGameServerGroupOutput struct {
// An object with the property settings for the requested game server group
// resource.
GameServerGroup *types.GameServerGroup
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationDescribeGameServerGroupMiddlewares(stack *middleware.Stack, options Options) (err error) {
if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
return err
}
err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribeGameServerGroup{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribeGameServerGroup{}, middleware.After)
if err != nil {
return err
}
if err := addProtocolFinalizerMiddlewares(stack, options, "DescribeGameServerGroup"); err != nil {
return fmt.Errorf("add protocol finalizers: %v", err)
}
if err = addlegacyEndpointContextSetter(stack, options); err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
return err
}
if err = addRetryMiddlewares(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
return err
}
if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack, options); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
return err
}
if err = addOpDescribeGameServerGroupValidationMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribeGameServerGroup(options.Region), middleware.Before); err != nil {
return err
}
if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
if err = addDisableHTTPSMiddleware(stack, options); err != nil {
return err
}
return nil
}
func newServiceMetadataMiddleware_opDescribeGameServerGroup(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
OperationName: "DescribeGameServerGroup",
}
}
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