File: api_op_DescribePlayerSessions.go

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// Code generated by smithy-go-codegen DO NOT EDIT.

package gamelift

import (
	"context"
	"fmt"
	awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
	"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
	"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
	"github.com/aws/smithy-go/middleware"
	smithyhttp "github.com/aws/smithy-go/transport/http"
)

// Retrieves properties for one or more player sessions. This action can be used
// in the following ways:
//   - To retrieve a specific player session, provide the player session ID only.
//   - To retrieve all player sessions in a game session, provide the game session
//     ID only.
//   - To retrieve all player sessions for a specific player, provide a player ID
//     only.
//
// To request player sessions, specify either a player session ID, game session
// ID, or player ID. You can filter this request by player session status. If you
// provide a specific PlayerSessionId or PlayerId , Amazon GameLift ignores the
// filter criteria. Use the pagination parameters to retrieve results as a set of
// sequential pages. If successful, a PlayerSession object is returned for each
// session that matches the request. Related actions All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets)
func (c *Client) DescribePlayerSessions(ctx context.Context, params *DescribePlayerSessionsInput, optFns ...func(*Options)) (*DescribePlayerSessionsOutput, error) {
	if params == nil {
		params = &DescribePlayerSessionsInput{}
	}

	result, metadata, err := c.invokeOperation(ctx, "DescribePlayerSessions", params, optFns, c.addOperationDescribePlayerSessionsMiddlewares)
	if err != nil {
		return nil, err
	}

	out := result.(*DescribePlayerSessionsOutput)
	out.ResultMetadata = metadata
	return out, nil
}

type DescribePlayerSessionsInput struct {

	// A unique identifier for the game session to retrieve player sessions for.
	GameSessionId *string

	// The maximum number of results to return. Use this parameter with NextToken to
	// get results as a set of sequential pages. If a player session ID is specified,
	// this parameter is ignored.
	Limit *int32

	// A token that indicates the start of the next sequential page of results. Use
	// the token that is returned with a previous call to this operation. To start at
	// the beginning of the result set, do not specify a value. If a player session ID
	// is specified, this parameter is ignored.
	NextToken *string

	// A unique identifier for a player to retrieve player sessions for.
	PlayerId *string

	// A unique identifier for a player session to retrieve.
	PlayerSessionId *string

	// Player session status to filter results on. Note that when a PlayerSessionId or
	// PlayerId is provided in a DescribePlayerSessions request, then the
	// PlayerSessionStatusFilter has no effect on the response. Possible player session
	// statuses include the following:
	//   - RESERVED -- The player session request has been received, but the player
	//   has not yet connected to the server process and/or been validated.
	//   - ACTIVE -- The player has been validated by the server process and is
	//   currently connected.
	//   - COMPLETED -- The player connection has been dropped.
	//   - TIMEDOUT -- A player session request was received, but the player did not
	//   connect and/or was not validated within the timeout limit (60 seconds).
	PlayerSessionStatusFilter *string

	noSmithyDocumentSerde
}

type DescribePlayerSessionsOutput struct {

	// A token that indicates where to resume retrieving results on the next call to
	// this operation. If no token is returned, these results represent the end of the
	// list.
	NextToken *string

	// A collection of objects containing properties for each player session that
	// matches the request.
	PlayerSessions []types.PlayerSession

	// Metadata pertaining to the operation's result.
	ResultMetadata middleware.Metadata

	noSmithyDocumentSerde
}

func (c *Client) addOperationDescribePlayerSessionsMiddlewares(stack *middleware.Stack, options Options) (err error) {
	if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
		return err
	}
	err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribePlayerSessions{}, middleware.After)
	if err != nil {
		return err
	}
	err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribePlayerSessions{}, middleware.After)
	if err != nil {
		return err
	}
	if err := addProtocolFinalizerMiddlewares(stack, options, "DescribePlayerSessions"); err != nil {
		return fmt.Errorf("add protocol finalizers: %v", err)
	}

	if err = addlegacyEndpointContextSetter(stack, options); err != nil {
		return err
	}
	if err = addSetLoggerMiddleware(stack, options); err != nil {
		return err
	}
	if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
		return err
	}
	if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
		return err
	}
	if err = addResolveEndpointMiddleware(stack, options); err != nil {
		return err
	}
	if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
		return err
	}
	if err = addRetryMiddlewares(stack, options); err != nil {
		return err
	}
	if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
		return err
	}
	if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
		return err
	}
	if err = addClientUserAgent(stack, options); err != nil {
		return err
	}
	if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
		return err
	}
	if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
		return err
	}
	if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
		return err
	}
	if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribePlayerSessions(options.Region), middleware.Before); err != nil {
		return err
	}
	if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
		return err
	}
	if err = addRequestIDRetrieverMiddleware(stack); err != nil {
		return err
	}
	if err = addResponseErrorMiddleware(stack); err != nil {
		return err
	}
	if err = addRequestResponseLogging(stack, options); err != nil {
		return err
	}
	if err = addDisableHTTPSMiddleware(stack, options); err != nil {
		return err
	}
	return nil
}

// DescribePlayerSessionsAPIClient is a client that implements the
// DescribePlayerSessions operation.
type DescribePlayerSessionsAPIClient interface {
	DescribePlayerSessions(context.Context, *DescribePlayerSessionsInput, ...func(*Options)) (*DescribePlayerSessionsOutput, error)
}

var _ DescribePlayerSessionsAPIClient = (*Client)(nil)

// DescribePlayerSessionsPaginatorOptions is the paginator options for
// DescribePlayerSessions
type DescribePlayerSessionsPaginatorOptions struct {
	// The maximum number of results to return. Use this parameter with NextToken to
	// get results as a set of sequential pages. If a player session ID is specified,
	// this parameter is ignored.
	Limit int32

	// Set to true if pagination should stop if the service returns a pagination token
	// that matches the most recent token provided to the service.
	StopOnDuplicateToken bool
}

// DescribePlayerSessionsPaginator is a paginator for DescribePlayerSessions
type DescribePlayerSessionsPaginator struct {
	options   DescribePlayerSessionsPaginatorOptions
	client    DescribePlayerSessionsAPIClient
	params    *DescribePlayerSessionsInput
	nextToken *string
	firstPage bool
}

// NewDescribePlayerSessionsPaginator returns a new DescribePlayerSessionsPaginator
func NewDescribePlayerSessionsPaginator(client DescribePlayerSessionsAPIClient, params *DescribePlayerSessionsInput, optFns ...func(*DescribePlayerSessionsPaginatorOptions)) *DescribePlayerSessionsPaginator {
	if params == nil {
		params = &DescribePlayerSessionsInput{}
	}

	options := DescribePlayerSessionsPaginatorOptions{}
	if params.Limit != nil {
		options.Limit = *params.Limit
	}

	for _, fn := range optFns {
		fn(&options)
	}

	return &DescribePlayerSessionsPaginator{
		options:   options,
		client:    client,
		params:    params,
		firstPage: true,
		nextToken: params.NextToken,
	}
}

// HasMorePages returns a boolean indicating whether more pages are available
func (p *DescribePlayerSessionsPaginator) HasMorePages() bool {
	return p.firstPage || (p.nextToken != nil && len(*p.nextToken) != 0)
}

// NextPage retrieves the next DescribePlayerSessions page.
func (p *DescribePlayerSessionsPaginator) NextPage(ctx context.Context, optFns ...func(*Options)) (*DescribePlayerSessionsOutput, error) {
	if !p.HasMorePages() {
		return nil, fmt.Errorf("no more pages available")
	}

	params := *p.params
	params.NextToken = p.nextToken

	var limit *int32
	if p.options.Limit > 0 {
		limit = &p.options.Limit
	}
	params.Limit = limit

	result, err := p.client.DescribePlayerSessions(ctx, &params, optFns...)
	if err != nil {
		return nil, err
	}
	p.firstPage = false

	prevToken := p.nextToken
	p.nextToken = result.NextToken

	if p.options.StopOnDuplicateToken &&
		prevToken != nil &&
		p.nextToken != nil &&
		*prevToken == *p.nextToken {
		p.nextToken = nil
	}

	return result, nil
}

func newServiceMetadataMiddleware_opDescribePlayerSessions(region string) *awsmiddleware.RegisterServiceMetadata {
	return &awsmiddleware.RegisterServiceMetadata{
		Region:        region,
		ServiceID:     ServiceID,
		OperationName: "DescribePlayerSessions",
	}
}