File: api_op_GetGameSessionLogUrl.go

package info (click to toggle)
golang-github-aws-aws-sdk-go-v2 1.24.1-2~bpo12%2B1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm-backports
  • size: 554,032 kB
  • sloc: java: 15,941; makefile: 419; sh: 175
file content (145 lines) | stat: -rw-r--r-- 4,745 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
// Code generated by smithy-go-codegen DO NOT EDIT.

package gamelift

import (
	"context"
	"fmt"
	awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
	"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
	"github.com/aws/smithy-go/middleware"
	smithyhttp "github.com/aws/smithy-go/transport/http"
)

// Retrieves the location of stored game session logs for a specified game session
// on Amazon GameLift managed fleets. When a game session is terminated, Amazon
// GameLift automatically stores the logs in Amazon S3 and retains them for 14
// days. Use this URL to download the logs. See the Amazon Web Services Service
// Limits (https://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift)
// page for maximum log file sizes. Log files that exceed this limit are not saved.
// All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets)
func (c *Client) GetGameSessionLogUrl(ctx context.Context, params *GetGameSessionLogUrlInput, optFns ...func(*Options)) (*GetGameSessionLogUrlOutput, error) {
	if params == nil {
		params = &GetGameSessionLogUrlInput{}
	}

	result, metadata, err := c.invokeOperation(ctx, "GetGameSessionLogUrl", params, optFns, c.addOperationGetGameSessionLogUrlMiddlewares)
	if err != nil {
		return nil, err
	}

	out := result.(*GetGameSessionLogUrlOutput)
	out.ResultMetadata = metadata
	return out, nil
}

type GetGameSessionLogUrlInput struct {

	// A unique identifier for the game session to get logs for.
	//
	// This member is required.
	GameSessionId *string

	noSmithyDocumentSerde
}

type GetGameSessionLogUrlOutput struct {

	// Location of the requested game session logs, available for download. This URL
	// is valid for 15 minutes, after which S3 will reject any download request using
	// this URL. You can request a new URL any time within the 14-day period that the
	// logs are retained.
	PreSignedUrl *string

	// Metadata pertaining to the operation's result.
	ResultMetadata middleware.Metadata

	noSmithyDocumentSerde
}

func (c *Client) addOperationGetGameSessionLogUrlMiddlewares(stack *middleware.Stack, options Options) (err error) {
	if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
		return err
	}
	err = stack.Serialize.Add(&awsAwsjson11_serializeOpGetGameSessionLogUrl{}, middleware.After)
	if err != nil {
		return err
	}
	err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpGetGameSessionLogUrl{}, middleware.After)
	if err != nil {
		return err
	}
	if err := addProtocolFinalizerMiddlewares(stack, options, "GetGameSessionLogUrl"); err != nil {
		return fmt.Errorf("add protocol finalizers: %v", err)
	}

	if err = addlegacyEndpointContextSetter(stack, options); err != nil {
		return err
	}
	if err = addSetLoggerMiddleware(stack, options); err != nil {
		return err
	}
	if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
		return err
	}
	if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
		return err
	}
	if err = addResolveEndpointMiddleware(stack, options); err != nil {
		return err
	}
	if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
		return err
	}
	if err = addRetryMiddlewares(stack, options); err != nil {
		return err
	}
	if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
		return err
	}
	if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
		return err
	}
	if err = addClientUserAgent(stack, options); err != nil {
		return err
	}
	if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
		return err
	}
	if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
		return err
	}
	if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
		return err
	}
	if err = addOpGetGameSessionLogUrlValidationMiddleware(stack); err != nil {
		return err
	}
	if err = stack.Initialize.Add(newServiceMetadataMiddleware_opGetGameSessionLogUrl(options.Region), middleware.Before); err != nil {
		return err
	}
	if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
		return err
	}
	if err = addRequestIDRetrieverMiddleware(stack); err != nil {
		return err
	}
	if err = addResponseErrorMiddleware(stack); err != nil {
		return err
	}
	if err = addRequestResponseLogging(stack, options); err != nil {
		return err
	}
	if err = addDisableHTTPSMiddleware(stack, options); err != nil {
		return err
	}
	return nil
}

func newServiceMetadataMiddleware_opGetGameSessionLogUrl(region string) *awsmiddleware.RegisterServiceMetadata {
	return &awsmiddleware.RegisterServiceMetadata{
		Region:        region,
		ServiceID:     ServiceID,
		OperationName: "GetGameSessionLogUrl",
	}
}