1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
|
// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
"fmt"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// Lists a game server groups.
func (c *Client) ListGameServerGroups(ctx context.Context, params *ListGameServerGroupsInput, optFns ...func(*Options)) (*ListGameServerGroupsOutput, error) {
if params == nil {
params = &ListGameServerGroupsInput{}
}
result, metadata, err := c.invokeOperation(ctx, "ListGameServerGroups", params, optFns, c.addOperationListGameServerGroupsMiddlewares)
if err != nil {
return nil, err
}
out := result.(*ListGameServerGroupsOutput)
out.ResultMetadata = metadata
return out, nil
}
type ListGameServerGroupsInput struct {
// The game server groups' limit.
Limit *int32
// Specify the pagination token from a previous request to retrieve the next page
// of results.
NextToken *string
noSmithyDocumentSerde
}
type ListGameServerGroupsOutput struct {
// The game server groups' game server groups.
GameServerGroups []types.GameServerGroup
// Specify the pagination token from a previous request to retrieve the next page
// of results.
NextToken *string
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationListGameServerGroupsMiddlewares(stack *middleware.Stack, options Options) (err error) {
if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
return err
}
err = stack.Serialize.Add(&awsAwsjson11_serializeOpListGameServerGroups{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpListGameServerGroups{}, middleware.After)
if err != nil {
return err
}
if err := addProtocolFinalizerMiddlewares(stack, options, "ListGameServerGroups"); err != nil {
return fmt.Errorf("add protocol finalizers: %v", err)
}
if err = addlegacyEndpointContextSetter(stack, options); err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
return err
}
if err = addRetryMiddlewares(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
return err
}
if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack, options); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opListGameServerGroups(options.Region), middleware.Before); err != nil {
return err
}
if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
if err = addDisableHTTPSMiddleware(stack, options); err != nil {
return err
}
return nil
}
// ListGameServerGroupsAPIClient is a client that implements the
// ListGameServerGroups operation.
type ListGameServerGroupsAPIClient interface {
ListGameServerGroups(context.Context, *ListGameServerGroupsInput, ...func(*Options)) (*ListGameServerGroupsOutput, error)
}
var _ ListGameServerGroupsAPIClient = (*Client)(nil)
// ListGameServerGroupsPaginatorOptions is the paginator options for
// ListGameServerGroups
type ListGameServerGroupsPaginatorOptions struct {
// The game server groups' limit.
Limit int32
// Set to true if pagination should stop if the service returns a pagination token
// that matches the most recent token provided to the service.
StopOnDuplicateToken bool
}
// ListGameServerGroupsPaginator is a paginator for ListGameServerGroups
type ListGameServerGroupsPaginator struct {
options ListGameServerGroupsPaginatorOptions
client ListGameServerGroupsAPIClient
params *ListGameServerGroupsInput
nextToken *string
firstPage bool
}
// NewListGameServerGroupsPaginator returns a new ListGameServerGroupsPaginator
func NewListGameServerGroupsPaginator(client ListGameServerGroupsAPIClient, params *ListGameServerGroupsInput, optFns ...func(*ListGameServerGroupsPaginatorOptions)) *ListGameServerGroupsPaginator {
if params == nil {
params = &ListGameServerGroupsInput{}
}
options := ListGameServerGroupsPaginatorOptions{}
if params.Limit != nil {
options.Limit = *params.Limit
}
for _, fn := range optFns {
fn(&options)
}
return &ListGameServerGroupsPaginator{
options: options,
client: client,
params: params,
firstPage: true,
nextToken: params.NextToken,
}
}
// HasMorePages returns a boolean indicating whether more pages are available
func (p *ListGameServerGroupsPaginator) HasMorePages() bool {
return p.firstPage || (p.nextToken != nil && len(*p.nextToken) != 0)
}
// NextPage retrieves the next ListGameServerGroups page.
func (p *ListGameServerGroupsPaginator) NextPage(ctx context.Context, optFns ...func(*Options)) (*ListGameServerGroupsOutput, error) {
if !p.HasMorePages() {
return nil, fmt.Errorf("no more pages available")
}
params := *p.params
params.NextToken = p.nextToken
var limit *int32
if p.options.Limit > 0 {
limit = &p.options.Limit
}
params.Limit = limit
result, err := p.client.ListGameServerGroups(ctx, ¶ms, optFns...)
if err != nil {
return nil, err
}
p.firstPage = false
prevToken := p.nextToken
p.nextToken = result.NextToken
if p.options.StopOnDuplicateToken &&
prevToken != nil &&
p.nextToken != nil &&
*prevToken == *p.nextToken {
p.nextToken = nil
}
return result, nil
}
func newServiceMetadataMiddleware_opListGameServerGroups(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
OperationName: "ListGameServerGroups",
}
}
|