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// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
"fmt"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/aws/signer/v4"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// Updates capacity settings for a fleet. For fleets with multiple locations, use
// this operation to manage capacity settings in each location individually. Fleet
// capacity determines the number of game sessions and players that can be hosted
// based on the fleet configuration. Use this operation to set the following fleet
// capacity properties:
// - Minimum/maximum size: Set hard limits on fleet capacity. Amazon GameLift
// cannot set the fleet's capacity to a value outside of this range, whether the
// capacity is changed manually or through automatic scaling.
// - Desired capacity: Manually set the number of Amazon EC2 instances to be
// maintained in a fleet location. Before changing a fleet's desired capacity, you
// may want to call DescribeEC2InstanceLimits (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeEC2InstanceLimits.html)
// to get the maximum capacity of the fleet's Amazon EC2 instance type.
// Alternatively, consider using automatic scaling to adjust capacity based on
// player demand.
//
// This operation can be used in the following ways:
// - To update capacity for a fleet's home Region, or if the fleet has no remote
// locations, omit the Location parameter. The fleet must be in ACTIVE status.
// - To update capacity for a fleet's remote location, include the Location
// parameter set to the location to be updated. The location must be in ACTIVE
// status.
//
// If successful, capacity settings are updated immediately. In response a change
// in desired capacity, Amazon GameLift initiates steps to start new instances or
// terminate existing instances in the requested fleet location. This continues
// until the location's active instance count matches the new desired instance
// count. You can track a fleet's current capacity by calling DescribeFleetCapacity (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetCapacity.html)
// or DescribeFleetLocationCapacity (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetLocationCapacity.html)
// . If the requested desired instance count is higher than the instance type's
// limit, the LimitExceeded exception occurs. Learn more Scaling fleet capacity (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-manage-capacity.html)
func (c *Client) UpdateFleetCapacity(ctx context.Context, params *UpdateFleetCapacityInput, optFns ...func(*Options)) (*UpdateFleetCapacityOutput, error) {
if params == nil {
params = &UpdateFleetCapacityInput{}
}
result, metadata, err := c.invokeOperation(ctx, "UpdateFleetCapacity", params, optFns, c.addOperationUpdateFleetCapacityMiddlewares)
if err != nil {
return nil, err
}
out := result.(*UpdateFleetCapacityOutput)
out.ResultMetadata = metadata
return out, nil
}
type UpdateFleetCapacityInput struct {
// A unique identifier for the fleet to update capacity settings for. You can use
// either the fleet ID or ARN value.
//
// This member is required.
FleetId *string
// The number of Amazon EC2 instances you want to maintain in the specified fleet
// location. This value must fall between the minimum and maximum size limits.
// Changes in desired instance value can take up to 1 minute to be reflected when
// viewing the fleet's capacity settings.
DesiredInstances *int32
// The name of a remote location to update fleet capacity settings for, in the
// form of an Amazon Web Services Region code such as us-west-2 .
Location *string
// The maximum number of instances that are allowed in the specified fleet
// location. If this parameter is not set, the default is 1.
MaxSize *int32
// The minimum number of instances that are allowed in the specified fleet
// location. If this parameter is not set, the default is 0.
MinSize *int32
noSmithyDocumentSerde
}
type UpdateFleetCapacityOutput struct {
// The Amazon Resource Name ( ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)
// ) that is assigned to a Amazon GameLift fleet resource and uniquely identifies
// it. ARNs are unique across all Regions. Format is
// arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .
FleetArn *string
// A unique identifier for the fleet that was updated.
FleetId *string
// The remote location being updated, expressed as an Amazon Web Services Region
// code, such as us-west-2 .
Location *string
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationUpdateFleetCapacityMiddlewares(stack *middleware.Stack, options Options) (err error) {
if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
return err
}
err = stack.Serialize.Add(&awsAwsjson11_serializeOpUpdateFleetCapacity{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpUpdateFleetCapacity{}, middleware.After)
if err != nil {
return err
}
if err := addProtocolFinalizerMiddlewares(stack, options, "UpdateFleetCapacity"); err != nil {
return fmt.Errorf("add protocol finalizers: %v", err)
}
if err = addlegacyEndpointContextSetter(stack, options); err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil {
return err
}
if err = addRetryMiddlewares(stack, options); err != nil {
return err
}
if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil {
return err
}
if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack, options); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
return err
}
if err = addOpUpdateFleetCapacityValidationMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opUpdateFleetCapacity(options.Region), middleware.Before); err != nil {
return err
}
if err = awsmiddleware.AddRecursionDetection(stack); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
if err = addDisableHTTPSMiddleware(stack, options); err != nil {
return err
}
return nil
}
func newServiceMetadataMiddleware_opUpdateFleetCapacity(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
OperationName: "UpdateFleetCapacity",
}
}
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