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// Code generated by smithy-go-codegen DO NOT EDIT.
package types
type CampaignStatus string
// Enum values for CampaignStatus
const (
CampaignStatusCreating CampaignStatus = "CREATING"
CampaignStatusWaitingForApproval CampaignStatus = "WAITING_FOR_APPROVAL"
CampaignStatusRunning CampaignStatus = "RUNNING"
CampaignStatusSuspended CampaignStatus = "SUSPENDED"
)
// Values returns all known values for CampaignStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (CampaignStatus) Values() []CampaignStatus {
return []CampaignStatus{
"CREATING",
"WAITING_FOR_APPROVAL",
"RUNNING",
"SUSPENDED",
}
}
type Compression string
// Enum values for Compression
const (
CompressionOff Compression = "OFF"
CompressionSnappy Compression = "SNAPPY"
)
// Values returns all known values for Compression. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (Compression) Values() []Compression {
return []Compression{
"OFF",
"SNAPPY",
}
}
type DataFormat string
// Enum values for DataFormat
const (
DataFormatJson DataFormat = "JSON"
DataFormatParquet DataFormat = "PARQUET"
)
// Values returns all known values for DataFormat. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (DataFormat) Values() []DataFormat {
return []DataFormat{
"JSON",
"PARQUET",
}
}
type DiagnosticsMode string
// Enum values for DiagnosticsMode
const (
DiagnosticsModeOff DiagnosticsMode = "OFF"
DiagnosticsModeSendActiveDtcs DiagnosticsMode = "SEND_ACTIVE_DTCS"
)
// Values returns all known values for DiagnosticsMode. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (DiagnosticsMode) Values() []DiagnosticsMode {
return []DiagnosticsMode{
"OFF",
"SEND_ACTIVE_DTCS",
}
}
type EncryptionStatus string
// Enum values for EncryptionStatus
const (
EncryptionStatusPending EncryptionStatus = "PENDING"
EncryptionStatusSuccess EncryptionStatus = "SUCCESS"
EncryptionStatusFailure EncryptionStatus = "FAILURE"
)
// Values returns all known values for EncryptionStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EncryptionStatus) Values() []EncryptionStatus {
return []EncryptionStatus{
"PENDING",
"SUCCESS",
"FAILURE",
}
}
type EncryptionType string
// Enum values for EncryptionType
const (
EncryptionTypeKmsBasedEncryption EncryptionType = "KMS_BASED_ENCRYPTION"
EncryptionTypeFleetwiseDefaultEncryption EncryptionType = "FLEETWISE_DEFAULT_ENCRYPTION"
)
// Values returns all known values for EncryptionType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (EncryptionType) Values() []EncryptionType {
return []EncryptionType{
"KMS_BASED_ENCRYPTION",
"FLEETWISE_DEFAULT_ENCRYPTION",
}
}
type LogType string
// Enum values for LogType
const (
LogTypeOff LogType = "OFF"
LogTypeError LogType = "ERROR"
)
// Values returns all known values for LogType. Note that this can be expanded in
// the future, and so it is only as up to date as the client. The ordering of this
// slice is not guaranteed to be stable across updates.
func (LogType) Values() []LogType {
return []LogType{
"OFF",
"ERROR",
}
}
type ManifestStatus string
// Enum values for ManifestStatus
const (
ManifestStatusActive ManifestStatus = "ACTIVE"
ManifestStatusDraft ManifestStatus = "DRAFT"
ManifestStatusInvalid ManifestStatus = "INVALID"
ManifestStatusValidating ManifestStatus = "VALIDATING"
)
// Values returns all known values for ManifestStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ManifestStatus) Values() []ManifestStatus {
return []ManifestStatus{
"ACTIVE",
"DRAFT",
"INVALID",
"VALIDATING",
}
}
type NetworkInterfaceFailureReason string
// Enum values for NetworkInterfaceFailureReason
const (
NetworkInterfaceFailureReasonDuplicateInterface NetworkInterfaceFailureReason = "DUPLICATE_NETWORK_INTERFACE"
NetworkInterfaceFailureReasonConflictingNetworkInterface NetworkInterfaceFailureReason = "CONFLICTING_NETWORK_INTERFACE"
NetworkInterfaceFailureReasonNetworkInterfaceToAddAlreadyExists NetworkInterfaceFailureReason = "NETWORK_INTERFACE_TO_ADD_ALREADY_EXISTS"
NetworkInterfaceFailureReasonCanNetworkInterfaceInfoIsNull NetworkInterfaceFailureReason = "CAN_NETWORK_INTERFACE_INFO_IS_NULL"
NetworkInterfaceFailureReasonObdNetworkInterfaceInfoIsNull NetworkInterfaceFailureReason = "OBD_NETWORK_INTERFACE_INFO_IS_NULL"
NetworkInterfaceFailureReasonNetworkInterfaceToRemoveAssociatedWithSignals NetworkInterfaceFailureReason = "NETWORK_INTERFACE_TO_REMOVE_ASSOCIATED_WITH_SIGNALS"
NetworkInterfaceFailureReasonVehicleMiddlewareNetworkInterfaceInfoIsNull NetworkInterfaceFailureReason = "VEHICLE_MIDDLEWARE_NETWORK_INTERFACE_INFO_IS_NULL"
NetworkInterfaceFailureReasonCustomerDecodedSignalNetworkInterfaceInfoIsNull NetworkInterfaceFailureReason = "CUSTOMER_DECODED_SIGNAL_NETWORK_INTERFACE_INFO_IS_NULL"
)
// Values returns all known values for NetworkInterfaceFailureReason. Note that
// this can be expanded in the future, and so it is only as up to date as the
// client. The ordering of this slice is not guaranteed to be stable across
// updates.
func (NetworkInterfaceFailureReason) Values() []NetworkInterfaceFailureReason {
return []NetworkInterfaceFailureReason{
"DUPLICATE_NETWORK_INTERFACE",
"CONFLICTING_NETWORK_INTERFACE",
"NETWORK_INTERFACE_TO_ADD_ALREADY_EXISTS",
"CAN_NETWORK_INTERFACE_INFO_IS_NULL",
"OBD_NETWORK_INTERFACE_INFO_IS_NULL",
"NETWORK_INTERFACE_TO_REMOVE_ASSOCIATED_WITH_SIGNALS",
"VEHICLE_MIDDLEWARE_NETWORK_INTERFACE_INFO_IS_NULL",
"CUSTOMER_DECODED_SIGNAL_NETWORK_INTERFACE_INFO_IS_NULL",
}
}
type NetworkInterfaceType string
// Enum values for NetworkInterfaceType
const (
NetworkInterfaceTypeCanInterface NetworkInterfaceType = "CAN_INTERFACE"
NetworkInterfaceTypeObdInterface NetworkInterfaceType = "OBD_INTERFACE"
NetworkInterfaceTypeVehicleMiddleware NetworkInterfaceType = "VEHICLE_MIDDLEWARE"
NetworkInterfaceTypeCustomerDecodedInterface NetworkInterfaceType = "CUSTOMER_DECODED_INTERFACE"
)
// Values returns all known values for NetworkInterfaceType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (NetworkInterfaceType) Values() []NetworkInterfaceType {
return []NetworkInterfaceType{
"CAN_INTERFACE",
"OBD_INTERFACE",
"VEHICLE_MIDDLEWARE",
"CUSTOMER_DECODED_INTERFACE",
}
}
type NodeDataEncoding string
// Enum values for NodeDataEncoding
const (
NodeDataEncodingBinary NodeDataEncoding = "BINARY"
NodeDataEncodingTyped NodeDataEncoding = "TYPED"
)
// Values returns all known values for NodeDataEncoding. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (NodeDataEncoding) Values() []NodeDataEncoding {
return []NodeDataEncoding{
"BINARY",
"TYPED",
}
}
type NodeDataType string
// Enum values for NodeDataType
const (
NodeDataTypeInt8 NodeDataType = "INT8"
NodeDataTypeUint8 NodeDataType = "UINT8"
NodeDataTypeInt16 NodeDataType = "INT16"
NodeDataTypeUint16 NodeDataType = "UINT16"
NodeDataTypeInt32 NodeDataType = "INT32"
NodeDataTypeUint32 NodeDataType = "UINT32"
NodeDataTypeInt64 NodeDataType = "INT64"
NodeDataTypeUint64 NodeDataType = "UINT64"
NodeDataTypeBoolean NodeDataType = "BOOLEAN"
NodeDataTypeFloat NodeDataType = "FLOAT"
NodeDataTypeDouble NodeDataType = "DOUBLE"
NodeDataTypeString NodeDataType = "STRING"
NodeDataTypeUnixTimestamp NodeDataType = "UNIX_TIMESTAMP"
NodeDataTypeInt8Array NodeDataType = "INT8_ARRAY"
NodeDataTypeUint8Array NodeDataType = "UINT8_ARRAY"
NodeDataTypeInt16Array NodeDataType = "INT16_ARRAY"
NodeDataTypeUint16Array NodeDataType = "UINT16_ARRAY"
NodeDataTypeInt32Array NodeDataType = "INT32_ARRAY"
NodeDataTypeUint32Array NodeDataType = "UINT32_ARRAY"
NodeDataTypeInt64Array NodeDataType = "INT64_ARRAY"
NodeDataTypeUint64Array NodeDataType = "UINT64_ARRAY"
NodeDataTypeBooleanArray NodeDataType = "BOOLEAN_ARRAY"
NodeDataTypeFloatArray NodeDataType = "FLOAT_ARRAY"
NodeDataTypeDoubleArray NodeDataType = "DOUBLE_ARRAY"
NodeDataTypeStringArray NodeDataType = "STRING_ARRAY"
NodeDataTypeUnixTimestampArray NodeDataType = "UNIX_TIMESTAMP_ARRAY"
NodeDataTypeUnknown NodeDataType = "UNKNOWN"
NodeDataTypeStruct NodeDataType = "STRUCT"
NodeDataTypeStructArray NodeDataType = "STRUCT_ARRAY"
)
// Values returns all known values for NodeDataType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (NodeDataType) Values() []NodeDataType {
return []NodeDataType{
"INT8",
"UINT8",
"INT16",
"UINT16",
"INT32",
"UINT32",
"INT64",
"UINT64",
"BOOLEAN",
"FLOAT",
"DOUBLE",
"STRING",
"UNIX_TIMESTAMP",
"INT8_ARRAY",
"UINT8_ARRAY",
"INT16_ARRAY",
"UINT16_ARRAY",
"INT32_ARRAY",
"UINT32_ARRAY",
"INT64_ARRAY",
"UINT64_ARRAY",
"BOOLEAN_ARRAY",
"FLOAT_ARRAY",
"DOUBLE_ARRAY",
"STRING_ARRAY",
"UNIX_TIMESTAMP_ARRAY",
"UNKNOWN",
"STRUCT",
"STRUCT_ARRAY",
}
}
type RegistrationStatus string
// Enum values for RegistrationStatus
const (
RegistrationStatusRegistrationPending RegistrationStatus = "REGISTRATION_PENDING"
RegistrationStatusRegistrationSuccess RegistrationStatus = "REGISTRATION_SUCCESS"
RegistrationStatusRegistrationFailure RegistrationStatus = "REGISTRATION_FAILURE"
)
// Values returns all known values for RegistrationStatus. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (RegistrationStatus) Values() []RegistrationStatus {
return []RegistrationStatus{
"REGISTRATION_PENDING",
"REGISTRATION_SUCCESS",
"REGISTRATION_FAILURE",
}
}
type ROS2PrimitiveType string
// Enum values for ROS2PrimitiveType
const (
ROS2PrimitiveTypeBool ROS2PrimitiveType = "BOOL"
ROS2PrimitiveTypeByte ROS2PrimitiveType = "BYTE"
ROS2PrimitiveTypeChar ROS2PrimitiveType = "CHAR"
ROS2PrimitiveTypeFloat32 ROS2PrimitiveType = "FLOAT32"
ROS2PrimitiveTypeFloat64 ROS2PrimitiveType = "FLOAT64"
ROS2PrimitiveTypeInt8 ROS2PrimitiveType = "INT8"
ROS2PrimitiveTypeUint8 ROS2PrimitiveType = "UINT8"
ROS2PrimitiveTypeInt16 ROS2PrimitiveType = "INT16"
ROS2PrimitiveTypeUint16 ROS2PrimitiveType = "UINT16"
ROS2PrimitiveTypeInt32 ROS2PrimitiveType = "INT32"
ROS2PrimitiveTypeUint32 ROS2PrimitiveType = "UINT32"
ROS2PrimitiveTypeInt64 ROS2PrimitiveType = "INT64"
ROS2PrimitiveTypeUint64 ROS2PrimitiveType = "UINT64"
ROS2PrimitiveTypeString ROS2PrimitiveType = "STRING"
ROS2PrimitiveTypeWstring ROS2PrimitiveType = "WSTRING"
)
// Values returns all known values for ROS2PrimitiveType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ROS2PrimitiveType) Values() []ROS2PrimitiveType {
return []ROS2PrimitiveType{
"BOOL",
"BYTE",
"CHAR",
"FLOAT32",
"FLOAT64",
"INT8",
"UINT8",
"INT16",
"UINT16",
"INT32",
"UINT32",
"INT64",
"UINT64",
"STRING",
"WSTRING",
}
}
type SignalDecoderFailureReason string
// Enum values for SignalDecoderFailureReason
const (
SignalDecoderFailureReasonDuplicateSignal SignalDecoderFailureReason = "DUPLICATE_SIGNAL"
SignalDecoderFailureReasonConflictingSignal SignalDecoderFailureReason = "CONFLICTING_SIGNAL"
SignalDecoderFailureReasonSignalToAddAlreadyExists SignalDecoderFailureReason = "SIGNAL_TO_ADD_ALREADY_EXISTS"
SignalDecoderFailureReasonSignalNotAssociatedWithNetworkInterface SignalDecoderFailureReason = "SIGNAL_NOT_ASSOCIATED_WITH_NETWORK_INTERFACE"
SignalDecoderFailureReasonNetworkInterfaceTypeIncompatibleWithSignalDecoderType SignalDecoderFailureReason = "NETWORK_INTERFACE_TYPE_INCOMPATIBLE_WITH_SIGNAL_DECODER_TYPE"
SignalDecoderFailureReasonSignalNotInModel SignalDecoderFailureReason = "SIGNAL_NOT_IN_MODEL"
SignalDecoderFailureReasonCanSignalInfoIsNull SignalDecoderFailureReason = "CAN_SIGNAL_INFO_IS_NULL"
SignalDecoderFailureReasonObdSignalInfoIsNull SignalDecoderFailureReason = "OBD_SIGNAL_INFO_IS_NULL"
SignalDecoderFailureReasonNoDecoderInfoForSignalInModel SignalDecoderFailureReason = "NO_DECODER_INFO_FOR_SIGNAL_IN_MODEL"
SignalDecoderFailureReasonMessageSignalInfoIsNull SignalDecoderFailureReason = "MESSAGE_SIGNAL_INFO_IS_NULL"
SignalDecoderFailureReasonSignalDecoderTypeIncompatibleWithMessageSignalType SignalDecoderFailureReason = "SIGNAL_DECODER_TYPE_INCOMPATIBLE_WITH_MESSAGE_SIGNAL_TYPE"
SignalDecoderFailureReasonStructSizeMismatch SignalDecoderFailureReason = "STRUCT_SIZE_MISMATCH"
SignalDecoderFailureReasonNoSignalInCatalogForDecoderSignal SignalDecoderFailureReason = "NO_SIGNAL_IN_CATALOG_FOR_DECODER_SIGNAL"
SignalDecoderFailureReasonSignalDecoderIncompatibleWithSignalCatalog SignalDecoderFailureReason = "SIGNAL_DECODER_INCOMPATIBLE_WITH_SIGNAL_CATALOG"
SignalDecoderFailureReasonEmptyMessageSignal SignalDecoderFailureReason = "EMPTY_MESSAGE_SIGNAL"
SignalDecoderFailureReasonCustomerDecodedSignalInfoIsNull SignalDecoderFailureReason = "CUSTOMER_DECODED_SIGNAL_INFO_IS_NULL"
)
// Values returns all known values for SignalDecoderFailureReason. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (SignalDecoderFailureReason) Values() []SignalDecoderFailureReason {
return []SignalDecoderFailureReason{
"DUPLICATE_SIGNAL",
"CONFLICTING_SIGNAL",
"SIGNAL_TO_ADD_ALREADY_EXISTS",
"SIGNAL_NOT_ASSOCIATED_WITH_NETWORK_INTERFACE",
"NETWORK_INTERFACE_TYPE_INCOMPATIBLE_WITH_SIGNAL_DECODER_TYPE",
"SIGNAL_NOT_IN_MODEL",
"CAN_SIGNAL_INFO_IS_NULL",
"OBD_SIGNAL_INFO_IS_NULL",
"NO_DECODER_INFO_FOR_SIGNAL_IN_MODEL",
"MESSAGE_SIGNAL_INFO_IS_NULL",
"SIGNAL_DECODER_TYPE_INCOMPATIBLE_WITH_MESSAGE_SIGNAL_TYPE",
"STRUCT_SIZE_MISMATCH",
"NO_SIGNAL_IN_CATALOG_FOR_DECODER_SIGNAL",
"SIGNAL_DECODER_INCOMPATIBLE_WITH_SIGNAL_CATALOG",
"EMPTY_MESSAGE_SIGNAL",
"CUSTOMER_DECODED_SIGNAL_INFO_IS_NULL",
}
}
type SignalDecoderType string
// Enum values for SignalDecoderType
const (
SignalDecoderTypeCanSignal SignalDecoderType = "CAN_SIGNAL"
SignalDecoderTypeObdSignal SignalDecoderType = "OBD_SIGNAL"
SignalDecoderTypeMessageSignal SignalDecoderType = "MESSAGE_SIGNAL"
SignalDecoderTypeCustomerDecodedSignal SignalDecoderType = "CUSTOMER_DECODED_SIGNAL"
)
// Values returns all known values for SignalDecoderType. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (SignalDecoderType) Values() []SignalDecoderType {
return []SignalDecoderType{
"CAN_SIGNAL",
"OBD_SIGNAL",
"MESSAGE_SIGNAL",
"CUSTOMER_DECODED_SIGNAL",
}
}
type SpoolingMode string
// Enum values for SpoolingMode
const (
SpoolingModeOff SpoolingMode = "OFF"
SpoolingModeToDisk SpoolingMode = "TO_DISK"
)
// Values returns all known values for SpoolingMode. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (SpoolingMode) Values() []SpoolingMode {
return []SpoolingMode{
"OFF",
"TO_DISK",
}
}
type StorageCompressionFormat string
// Enum values for StorageCompressionFormat
const (
StorageCompressionFormatNone StorageCompressionFormat = "NONE"
StorageCompressionFormatGzip StorageCompressionFormat = "GZIP"
)
// Values returns all known values for StorageCompressionFormat. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (StorageCompressionFormat) Values() []StorageCompressionFormat {
return []StorageCompressionFormat{
"NONE",
"GZIP",
}
}
type StructuredMessageListType string
// Enum values for StructuredMessageListType
const (
StructuredMessageListTypeFixedCapacity StructuredMessageListType = "FIXED_CAPACITY"
StructuredMessageListTypeDynamicUnboundedCapacity StructuredMessageListType = "DYNAMIC_UNBOUNDED_CAPACITY"
StructuredMessageListTypeDynamicBoundedCapacity StructuredMessageListType = "DYNAMIC_BOUNDED_CAPACITY"
)
// Values returns all known values for StructuredMessageListType. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (StructuredMessageListType) Values() []StructuredMessageListType {
return []StructuredMessageListType{
"FIXED_CAPACITY",
"DYNAMIC_UNBOUNDED_CAPACITY",
"DYNAMIC_BOUNDED_CAPACITY",
}
}
type TriggerMode string
// Enum values for TriggerMode
const (
TriggerModeAlways TriggerMode = "ALWAYS"
TriggerModeRisingEdge TriggerMode = "RISING_EDGE"
)
// Values returns all known values for TriggerMode. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (TriggerMode) Values() []TriggerMode {
return []TriggerMode{
"ALWAYS",
"RISING_EDGE",
}
}
type UpdateCampaignAction string
// Enum values for UpdateCampaignAction
const (
UpdateCampaignActionApprove UpdateCampaignAction = "APPROVE"
UpdateCampaignActionSuspend UpdateCampaignAction = "SUSPEND"
UpdateCampaignActionResume UpdateCampaignAction = "RESUME"
UpdateCampaignActionUpdate UpdateCampaignAction = "UPDATE"
)
// Values returns all known values for UpdateCampaignAction. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (UpdateCampaignAction) Values() []UpdateCampaignAction {
return []UpdateCampaignAction{
"APPROVE",
"SUSPEND",
"RESUME",
"UPDATE",
}
}
type UpdateMode string
// Enum values for UpdateMode
const (
UpdateModeOverwrite UpdateMode = "Overwrite"
UpdateModeMerge UpdateMode = "Merge"
)
// Values returns all known values for UpdateMode. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (UpdateMode) Values() []UpdateMode {
return []UpdateMode{
"Overwrite",
"Merge",
}
}
type ValidationExceptionReason string
// Enum values for ValidationExceptionReason
const (
ValidationExceptionReasonUnknownOperation ValidationExceptionReason = "unknownOperation"
ValidationExceptionReasonCannotParse ValidationExceptionReason = "cannotParse"
ValidationExceptionReasonFieldValidationFailed ValidationExceptionReason = "fieldValidationFailed"
ValidationExceptionReasonOther ValidationExceptionReason = "other"
)
// Values returns all known values for ValidationExceptionReason. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (ValidationExceptionReason) Values() []ValidationExceptionReason {
return []ValidationExceptionReason{
"unknownOperation",
"cannotParse",
"fieldValidationFailed",
"other",
}
}
type VehicleAssociationBehavior string
// Enum values for VehicleAssociationBehavior
const (
VehicleAssociationBehaviorCreateIotThing VehicleAssociationBehavior = "CreateIotThing"
VehicleAssociationBehaviorValidateIotThingExists VehicleAssociationBehavior = "ValidateIotThingExists"
)
// Values returns all known values for VehicleAssociationBehavior. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (VehicleAssociationBehavior) Values() []VehicleAssociationBehavior {
return []VehicleAssociationBehavior{
"CreateIotThing",
"ValidateIotThingExists",
}
}
type VehicleMiddlewareProtocol string
// Enum values for VehicleMiddlewareProtocol
const (
VehicleMiddlewareProtocolRos2 VehicleMiddlewareProtocol = "ROS_2"
)
// Values returns all known values for VehicleMiddlewareProtocol. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
// The ordering of this slice is not guaranteed to be stable across updates.
func (VehicleMiddlewareProtocol) Values() []VehicleMiddlewareProtocol {
return []VehicleMiddlewareProtocol{
"ROS_2",
}
}
type VehicleState string
// Enum values for VehicleState
const (
VehicleStateCreated VehicleState = "CREATED"
VehicleStateReady VehicleState = "READY"
VehicleStateHealthy VehicleState = "HEALTHY"
VehicleStateSuspended VehicleState = "SUSPENDED"
VehicleStateDeleting VehicleState = "DELETING"
)
// Values returns all known values for VehicleState. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (VehicleState) Values() []VehicleState {
return []VehicleState{
"CREATED",
"READY",
"HEALTHY",
"SUSPENDED",
"DELETING",
}
}
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