File: enums.go

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// Code generated by smithy-go-codegen DO NOT EDIT.

package types

type ActionAfterCompletion string

// Enum values for ActionAfterCompletion
const (
	ActionAfterCompletionNone   ActionAfterCompletion = "NONE"
	ActionAfterCompletionDelete ActionAfterCompletion = "DELETE"
)

// Values returns all known values for ActionAfterCompletion. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ActionAfterCompletion) Values() []ActionAfterCompletion {
	return []ActionAfterCompletion{
		"NONE",
		"DELETE",
	}
}

type AssignPublicIp string

// Enum values for AssignPublicIp
const (
	AssignPublicIpEnabled  AssignPublicIp = "ENABLED"
	AssignPublicIpDisabled AssignPublicIp = "DISABLED"
)

// Values returns all known values for AssignPublicIp. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (AssignPublicIp) Values() []AssignPublicIp {
	return []AssignPublicIp{
		"ENABLED",
		"DISABLED",
	}
}

type FlexibleTimeWindowMode string

// Enum values for FlexibleTimeWindowMode
const (
	FlexibleTimeWindowModeOff      FlexibleTimeWindowMode = "OFF"
	FlexibleTimeWindowModeFlexible FlexibleTimeWindowMode = "FLEXIBLE"
)

// Values returns all known values for FlexibleTimeWindowMode. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (FlexibleTimeWindowMode) Values() []FlexibleTimeWindowMode {
	return []FlexibleTimeWindowMode{
		"OFF",
		"FLEXIBLE",
	}
}

type LaunchType string

// Enum values for LaunchType
const (
	LaunchTypeEc2      LaunchType = "EC2"
	LaunchTypeFargate  LaunchType = "FARGATE"
	LaunchTypeExternal LaunchType = "EXTERNAL"
)

// Values returns all known values for LaunchType. Note that this can be expanded
// in the future, and so it is only as up to date as the client. The ordering of
// this slice is not guaranteed to be stable across updates.
func (LaunchType) Values() []LaunchType {
	return []LaunchType{
		"EC2",
		"FARGATE",
		"EXTERNAL",
	}
}

type PlacementConstraintType string

// Enum values for PlacementConstraintType
const (
	PlacementConstraintTypeDistinctInstance PlacementConstraintType = "distinctInstance"
	PlacementConstraintTypeMemberOf         PlacementConstraintType = "memberOf"
)

// Values returns all known values for PlacementConstraintType. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (PlacementConstraintType) Values() []PlacementConstraintType {
	return []PlacementConstraintType{
		"distinctInstance",
		"memberOf",
	}
}

type PlacementStrategyType string

// Enum values for PlacementStrategyType
const (
	PlacementStrategyTypeRandom  PlacementStrategyType = "random"
	PlacementStrategyTypeSpread  PlacementStrategyType = "spread"
	PlacementStrategyTypeBinpack PlacementStrategyType = "binpack"
)

// Values returns all known values for PlacementStrategyType. Note that this can
// be expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (PlacementStrategyType) Values() []PlacementStrategyType {
	return []PlacementStrategyType{
		"random",
		"spread",
		"binpack",
	}
}

type PropagateTags string

// Enum values for PropagateTags
const (
	PropagateTagsTaskDefinition PropagateTags = "TASK_DEFINITION"
)

// Values returns all known values for PropagateTags. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (PropagateTags) Values() []PropagateTags {
	return []PropagateTags{
		"TASK_DEFINITION",
	}
}

type ScheduleGroupState string

// Enum values for ScheduleGroupState
const (
	ScheduleGroupStateActive   ScheduleGroupState = "ACTIVE"
	ScheduleGroupStateDeleting ScheduleGroupState = "DELETING"
)

// Values returns all known values for ScheduleGroupState. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ScheduleGroupState) Values() []ScheduleGroupState {
	return []ScheduleGroupState{
		"ACTIVE",
		"DELETING",
	}
}

type ScheduleState string

// Enum values for ScheduleState
const (
	ScheduleStateEnabled  ScheduleState = "ENABLED"
	ScheduleStateDisabled ScheduleState = "DISABLED"
)

// Values returns all known values for ScheduleState. Note that this can be
// expanded in the future, and so it is only as up to date as the client. The
// ordering of this slice is not guaranteed to be stable across updates.
func (ScheduleState) Values() []ScheduleState {
	return []ScheduleState{
		"ENABLED",
		"DISABLED",
	}
}