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package api
import (
"fmt"
"regexp"
"strings"
)
// updateTopLevelShapeReferences moves resultWrapper, locationName, and
// xmlNamespace traits from toplevel shape references to the toplevel
// shapes for easier code generation
func (a *API) updateTopLevelShapeReferences() {
for _, o := range a.Operations {
// these are for REST-XML services
if o.InputRef.LocationName != "" {
o.InputRef.Shape.LocationName = o.InputRef.LocationName
}
if o.InputRef.Location != "" {
o.InputRef.Shape.Location = o.InputRef.Location
}
if o.InputRef.Payload != "" {
o.InputRef.Shape.Payload = o.InputRef.Payload
}
if o.InputRef.XMLNamespace.Prefix != "" {
o.InputRef.Shape.XMLNamespace.Prefix = o.InputRef.XMLNamespace.Prefix
}
if o.InputRef.XMLNamespace.URI != "" {
o.InputRef.Shape.XMLNamespace.URI = o.InputRef.XMLNamespace.URI
}
}
}
// writeShapeNames sets each shape's API and shape name values. Binding the
// shape to its parent API.
func (a *API) writeShapeNames() {
for n, s := range a.Shapes {
s.API = a
s.ShapeName = n
}
}
func (a *API) resolveReferences() {
resolver := referenceResolver{API: a, visited: map[*ShapeRef]bool{}}
for _, s := range a.Shapes {
resolver.resolveShape(s)
}
for _, o := range a.Operations {
o.API = a // resolve parent reference
resolver.resolveReference(&o.InputRef)
resolver.resolveReference(&o.OutputRef)
}
}
// A referenceResolver provides a way to resolve shape references to
// shape definitions.
type referenceResolver struct {
*API
visited map[*ShapeRef]bool
}
// resolveReference updates a shape reference to reference the API and
// its shape definition. All other nested references are also resolved.
func (r *referenceResolver) resolveReference(ref *ShapeRef) {
if ref.ShapeName == "" {
return
}
if shape, ok := r.API.Shapes[ref.ShapeName]; ok {
ref.API = r.API // resolve reference back to API
ref.Shape = shape // resolve shape reference
if r.visited[ref] {
return
}
r.visited[ref] = true
shape.refs = append(shape.refs, ref) // register the ref
// resolve shape's references, if it has any
r.resolveShape(shape)
}
}
// resolveShape resolves a shape's Member Key Value, and nested member
// shape references.
func (r *referenceResolver) resolveShape(shape *Shape) {
r.resolveReference(&shape.MemberRef)
r.resolveReference(&shape.KeyRef)
r.resolveReference(&shape.ValueRef)
for _, m := range shape.MemberRefs {
r.resolveReference(m)
}
}
// renameToplevelShapes renames all top level shapes of an API to their
// exportable variant. The shapes are also updated to include notations
// if they are Input or Outputs.
func (a *API) renameToplevelShapes() {
for _, v := range a.Operations {
if v.HasInput() {
name := v.ExportedName + "Input"
switch n := len(v.InputRef.Shape.refs); {
case n == 1 && a.Shapes[name] == nil:
v.InputRef.Shape.Rename(name)
}
}
if v.HasOutput() {
name := v.ExportedName + "Output"
switch n := len(v.OutputRef.Shape.refs); {
case n == 1 && a.Shapes[name] == nil:
v.OutputRef.Shape.Rename(name)
}
}
v.InputRef.Payload = a.ExportableName(v.InputRef.Payload)
v.OutputRef.Payload = a.ExportableName(v.OutputRef.Payload)
}
}
// fixStutterNames fixes all name struttering based on Go naming conventions.
// "Stuttering" is when the prefix of a structure or function matches the
// package name (case insensitive).
func (a *API) fixStutterNames() {
str, end := a.StructName(), ""
if len(str) > 1 {
l := len(str) - 1
str, end = str[0:l], str[l:]
}
re := regexp.MustCompile(fmt.Sprintf(`\A(?i:%s)%s`, str, end))
for name, op := range a.Operations {
newName := re.ReplaceAllString(name, "")
if newName != name {
delete(a.Operations, name)
a.Operations[newName] = op
}
op.ExportedName = newName
}
for k, s := range a.Shapes {
newName := re.ReplaceAllString(k, "")
if newName != s.ShapeName {
s.Rename(newName)
}
}
}
// renameExportable renames all operation names to be exportable names.
// All nested Shape names are also updated to the exportable variant.
func (a *API) renameExportable() {
for name, op := range a.Operations {
newName := a.ExportableName(name)
if newName != name {
delete(a.Operations, name)
a.Operations[newName] = op
}
op.ExportedName = newName
}
for k, s := range a.Shapes {
// FIXME SNS has lower and uppercased shape names with the same name,
// except the lowercased variant is used exclusively for string and
// other primitive types. Renaming both would cause a collision.
// We work around this by only renaming the structure shapes.
if s.Type == "string" {
continue
}
for mName, member := range s.MemberRefs {
newName := a.ExportableName(mName)
if newName != mName {
delete(s.MemberRefs, mName)
s.MemberRefs[newName] = member
// also apply locationName trait so we keep the old one
// but only if there's no locationName trait on ref or shape
if member.LocationName == "" && member.Shape.LocationName == "" {
member.LocationName = mName
}
}
if newName == "_" {
panic("Shape " + s.ShapeName + " uses reserved member name '_'")
}
}
newName := a.ExportableName(k)
if newName != s.ShapeName {
s.Rename(newName)
}
s.Payload = a.ExportableName(s.Payload)
// fix required trait names
for i, n := range s.Required {
s.Required[i] = a.ExportableName(n)
}
}
for _, s := range a.Shapes {
// fix enum names
if s.IsEnum() {
s.EnumConsts = make([]string, len(s.Enum))
for i := range s.Enum {
shape := s.ShapeName
shape = strings.ToUpper(shape[0:1]) + shape[1:]
s.EnumConsts[i] = shape + s.EnumName(i)
}
}
}
}
// createInputOutputShapes creates toplevel input/output shapes if they
// have not been defined in the API. This normalizes all APIs to always
// have an input and output structure in the signature.
func (a *API) createInputOutputShapes() {
for _, op := range a.Operations {
if !op.HasInput() {
setAsPlacholderShape(&op.InputRef, op.ExportedName+"Input", a)
}
if !op.HasOutput() {
setAsPlacholderShape(&op.OutputRef, op.ExportedName+"Output", a)
}
}
}
func setAsPlacholderShape(tgtShapeRef *ShapeRef, name string, a *API) {
shape := a.makeIOShape(name)
shape.Placeholder = true
*tgtShapeRef = ShapeRef{API: a, ShapeName: shape.ShapeName, Shape: shape}
shape.refs = append(shape.refs, tgtShapeRef)
}
// makeIOShape returns a pointer to a new Shape initialized by the name provided.
func (a *API) makeIOShape(name string) *Shape {
shape := &Shape{
API: a, ShapeName: name, Type: "structure",
MemberRefs: map[string]*ShapeRef{},
}
a.Shapes[name] = shape
return shape
}
// removeUnusedShapes removes shapes from the API which are not referenced by any
// other shape in the API.
func (a *API) removeUnusedShapes() {
for n, s := range a.Shapes {
if len(s.refs) == 0 {
delete(a.Shapes, n)
}
}
}
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