1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499
|
// Code generated by smithy-go/ptr/generate.go DO NOT EDIT.
package ptr
import (
"time"
)
// Bool returns a pointer value for the bool value passed in.
func Bool(v bool) *bool {
return &v
}
// BoolSlice returns a slice of bool pointers from the values
// passed in.
func BoolSlice(vs []bool) []*bool {
ps := make([]*bool, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// BoolMap returns a map of bool pointers from the values
// passed in.
func BoolMap(vs map[string]bool) map[string]*bool {
ps := make(map[string]*bool, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Byte returns a pointer value for the byte value passed in.
func Byte(v byte) *byte {
return &v
}
// ByteSlice returns a slice of byte pointers from the values
// passed in.
func ByteSlice(vs []byte) []*byte {
ps := make([]*byte, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// ByteMap returns a map of byte pointers from the values
// passed in.
func ByteMap(vs map[string]byte) map[string]*byte {
ps := make(map[string]*byte, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// String returns a pointer value for the string value passed in.
func String(v string) *string {
return &v
}
// StringSlice returns a slice of string pointers from the values
// passed in.
func StringSlice(vs []string) []*string {
ps := make([]*string, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// StringMap returns a map of string pointers from the values
// passed in.
func StringMap(vs map[string]string) map[string]*string {
ps := make(map[string]*string, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Int returns a pointer value for the int value passed in.
func Int(v int) *int {
return &v
}
// IntSlice returns a slice of int pointers from the values
// passed in.
func IntSlice(vs []int) []*int {
ps := make([]*int, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// IntMap returns a map of int pointers from the values
// passed in.
func IntMap(vs map[string]int) map[string]*int {
ps := make(map[string]*int, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Int8 returns a pointer value for the int8 value passed in.
func Int8(v int8) *int8 {
return &v
}
// Int8Slice returns a slice of int8 pointers from the values
// passed in.
func Int8Slice(vs []int8) []*int8 {
ps := make([]*int8, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Int8Map returns a map of int8 pointers from the values
// passed in.
func Int8Map(vs map[string]int8) map[string]*int8 {
ps := make(map[string]*int8, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Int16 returns a pointer value for the int16 value passed in.
func Int16(v int16) *int16 {
return &v
}
// Int16Slice returns a slice of int16 pointers from the values
// passed in.
func Int16Slice(vs []int16) []*int16 {
ps := make([]*int16, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Int16Map returns a map of int16 pointers from the values
// passed in.
func Int16Map(vs map[string]int16) map[string]*int16 {
ps := make(map[string]*int16, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Int32 returns a pointer value for the int32 value passed in.
func Int32(v int32) *int32 {
return &v
}
// Int32Slice returns a slice of int32 pointers from the values
// passed in.
func Int32Slice(vs []int32) []*int32 {
ps := make([]*int32, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Int32Map returns a map of int32 pointers from the values
// passed in.
func Int32Map(vs map[string]int32) map[string]*int32 {
ps := make(map[string]*int32, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Int64 returns a pointer value for the int64 value passed in.
func Int64(v int64) *int64 {
return &v
}
// Int64Slice returns a slice of int64 pointers from the values
// passed in.
func Int64Slice(vs []int64) []*int64 {
ps := make([]*int64, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Int64Map returns a map of int64 pointers from the values
// passed in.
func Int64Map(vs map[string]int64) map[string]*int64 {
ps := make(map[string]*int64, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Uint returns a pointer value for the uint value passed in.
func Uint(v uint) *uint {
return &v
}
// UintSlice returns a slice of uint pointers from the values
// passed in.
func UintSlice(vs []uint) []*uint {
ps := make([]*uint, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// UintMap returns a map of uint pointers from the values
// passed in.
func UintMap(vs map[string]uint) map[string]*uint {
ps := make(map[string]*uint, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Uint8 returns a pointer value for the uint8 value passed in.
func Uint8(v uint8) *uint8 {
return &v
}
// Uint8Slice returns a slice of uint8 pointers from the values
// passed in.
func Uint8Slice(vs []uint8) []*uint8 {
ps := make([]*uint8, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Uint8Map returns a map of uint8 pointers from the values
// passed in.
func Uint8Map(vs map[string]uint8) map[string]*uint8 {
ps := make(map[string]*uint8, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Uint16 returns a pointer value for the uint16 value passed in.
func Uint16(v uint16) *uint16 {
return &v
}
// Uint16Slice returns a slice of uint16 pointers from the values
// passed in.
func Uint16Slice(vs []uint16) []*uint16 {
ps := make([]*uint16, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Uint16Map returns a map of uint16 pointers from the values
// passed in.
func Uint16Map(vs map[string]uint16) map[string]*uint16 {
ps := make(map[string]*uint16, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Uint32 returns a pointer value for the uint32 value passed in.
func Uint32(v uint32) *uint32 {
return &v
}
// Uint32Slice returns a slice of uint32 pointers from the values
// passed in.
func Uint32Slice(vs []uint32) []*uint32 {
ps := make([]*uint32, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Uint32Map returns a map of uint32 pointers from the values
// passed in.
func Uint32Map(vs map[string]uint32) map[string]*uint32 {
ps := make(map[string]*uint32, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Uint64 returns a pointer value for the uint64 value passed in.
func Uint64(v uint64) *uint64 {
return &v
}
// Uint64Slice returns a slice of uint64 pointers from the values
// passed in.
func Uint64Slice(vs []uint64) []*uint64 {
ps := make([]*uint64, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Uint64Map returns a map of uint64 pointers from the values
// passed in.
func Uint64Map(vs map[string]uint64) map[string]*uint64 {
ps := make(map[string]*uint64, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Float32 returns a pointer value for the float32 value passed in.
func Float32(v float32) *float32 {
return &v
}
// Float32Slice returns a slice of float32 pointers from the values
// passed in.
func Float32Slice(vs []float32) []*float32 {
ps := make([]*float32, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Float32Map returns a map of float32 pointers from the values
// passed in.
func Float32Map(vs map[string]float32) map[string]*float32 {
ps := make(map[string]*float32, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Float64 returns a pointer value for the float64 value passed in.
func Float64(v float64) *float64 {
return &v
}
// Float64Slice returns a slice of float64 pointers from the values
// passed in.
func Float64Slice(vs []float64) []*float64 {
ps := make([]*float64, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// Float64Map returns a map of float64 pointers from the values
// passed in.
func Float64Map(vs map[string]float64) map[string]*float64 {
ps := make(map[string]*float64, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Time returns a pointer value for the time.Time value passed in.
func Time(v time.Time) *time.Time {
return &v
}
// TimeSlice returns a slice of time.Time pointers from the values
// passed in.
func TimeSlice(vs []time.Time) []*time.Time {
ps := make([]*time.Time, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// TimeMap returns a map of time.Time pointers from the values
// passed in.
func TimeMap(vs map[string]time.Time) map[string]*time.Time {
ps := make(map[string]*time.Time, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
// Duration returns a pointer value for the time.Duration value passed in.
func Duration(v time.Duration) *time.Duration {
return &v
}
// DurationSlice returns a slice of time.Duration pointers from the values
// passed in.
func DurationSlice(vs []time.Duration) []*time.Duration {
ps := make([]*time.Duration, len(vs))
for i, v := range vs {
vv := v
ps[i] = &vv
}
return ps
}
// DurationMap returns a map of time.Duration pointers from the values
// passed in.
func DurationMap(vs map[string]time.Duration) map[string]*time.Duration {
ps := make(map[string]*time.Duration, len(vs))
for k, v := range vs {
vv := v
ps[k] = &vv
}
return ps
}
|