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// Copyright 2017, the Blazer authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package b2
import (
"fmt"
"html/template"
"math"
"net/http"
"sort"
"time"
"github.com/Backblaze/blazer/internal/b2assets"
"github.com/Backblaze/blazer/x/window"
)
// StatusInfo reports information about a client.
type StatusInfo struct {
// Writers contains the status of all current uploads with progress.
Writers map[string]*WriterStatus
// Readers contains the status of all current downloads with progress.
Readers map[string]*ReaderStatus
// RPCs contains information about recently made RPC calls over the last
// minute, five minutes, hour, and for all time.
RPCs map[time.Duration]MethodList
}
// MethodList is an accumulation of RPC calls that have been made over a given
// period of time.
type MethodList []method
// CountByMethod returns the total RPC calls made per method.
func (ml MethodList) CountByMethod() map[string]int {
r := make(map[string]int)
for i := range ml {
r[ml[i].name]++
}
return r
}
type method struct {
name string
duration time.Duration
status int
}
type methodCounter struct {
d time.Duration
w *window.Window
}
func (mc methodCounter) record(m method) {
mc.w.Insert([]method{m})
}
func (mc methodCounter) retrieve() MethodList {
ms := mc.w.Reduce()
return MethodList(ms.([]method))
}
func newMethodCounter(d, res time.Duration) methodCounter {
r := func(i, j interface{}) interface{} {
a, ok := i.([]method)
if !ok {
a = nil
}
b, ok := j.([]method)
if !ok {
b = nil
}
for _, m := range b {
a = append(a, m)
}
return a
}
return methodCounter{
d: d,
w: window.New(d, res, r),
}
}
// WriterStatus reports the status for each writer.
type WriterStatus struct {
// Progress is a slice of completion ratios. The index of a ratio is its
// chunk id less one.
Progress []float64
}
// ReaderStatus reports the status for each reader.
type ReaderStatus struct {
// Progress is a slice of completion ratios. The index of a ratio is its
// chunk id less one.
Progress []float64
}
// Status returns information about the current state of the client.
func (c *Client) Status() *StatusInfo {
c.slock.Lock()
defer c.slock.Unlock()
si := &StatusInfo{
Writers: make(map[string]*WriterStatus),
Readers: make(map[string]*ReaderStatus),
RPCs: make(map[time.Duration]MethodList),
}
for name, w := range c.sWriters {
si.Writers[name] = w.status()
}
for name, r := range c.sReaders {
si.Readers[name] = r.status()
}
for _, c := range c.sMethods {
si.RPCs[c.d] = c.retrieve()
}
return si
}
func (si *StatusInfo) table() map[string]map[string]int {
r := make(map[string]map[string]int)
for d, c := range si.RPCs {
for _, m := range c {
if _, ok := r[m.name]; !ok {
r[m.name] = make(map[string]int)
}
dur := "all time"
if d > 0 {
dur = d.String()
}
r[m.name][dur]++
}
}
return r
}
func (c *Client) addWriter(w *Writer) {
c.slock.Lock()
defer c.slock.Unlock()
if c.sWriters == nil {
c.sWriters = make(map[string]*Writer)
}
c.sWriters[fmt.Sprintf("%s/%s", w.o.b.Name(), w.name)] = w
}
func (c *Client) removeWriter(w *Writer) {
c.slock.Lock()
defer c.slock.Unlock()
if c.sWriters == nil {
return
}
delete(c.sWriters, fmt.Sprintf("%s/%s", w.o.b.Name(), w.name))
}
func (c *Client) addReader(r *Reader) {
c.slock.Lock()
defer c.slock.Unlock()
if c.sReaders == nil {
c.sReaders = make(map[string]*Reader)
}
c.sReaders[fmt.Sprintf("%s/%s", r.o.b.Name(), r.name)] = r
}
func (c *Client) removeReader(r *Reader) {
c.slock.Lock()
defer c.slock.Unlock()
if c.sReaders == nil {
return
}
delete(c.sReaders, fmt.Sprintf("%s/%s", r.o.b.Name(), r.name))
}
var (
funcMap = template.FuncMap{
"inc": func(i int) int { return i + 1 },
"lookUp": func(m map[string]int, s string) int { return m[s] },
"pRange": func(i int) string {
f := float64(i)
min := int(math.Pow(2, f)) - 1
max := min + int(math.Pow(2, f))
return fmt.Sprintf("%v - %v", time.Duration(min)*time.Millisecond, time.Duration(max)*time.Millisecond)
},
"methods": func(si *StatusInfo) []string {
methods := make(map[string]bool)
for _, ms := range si.RPCs {
for _, m := range ms {
methods[m.name] = true
}
}
var names []string
for name := range methods {
names = append(names, name)
}
sort.Strings(names)
return names
},
"durations": func(si *StatusInfo) []string {
var ds []time.Duration
for d := range si.RPCs {
ds = append(ds, d)
}
sort.Slice(ds, func(i, j int) bool { return ds[i] < ds[j] })
var r []string
for _, d := range ds {
dur := "all time"
if d > 0 {
dur = d.String()
}
r = append(r, dur)
}
return r
},
"table": func(si *StatusInfo) map[string]map[string]int { return si.table() },
}
statusTemplate = template.Must(template.New("status").Funcs(funcMap).Parse(string(b2assets.MustAsset("data/status.html"))))
)
// ServeHTTP serves diagnostic information about the current state of the
// client; essentially everything available from Client.Status()
//
// ServeHTTP satisfies the http.Handler interface. This means that a Client
// can be passed directly to a path via http.Handle (or on a custom ServeMux or
// a custom http.Server).
func (c *Client) ServeHTTP(rw http.ResponseWriter, req *http.Request) {
info := c.Status()
statusTemplate.Execute(rw, info)
}
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