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package ansi
import (
"image/color"
"strconv"
"strings"
)
// ResetStyle is a SGR (Select Graphic Rendition) style sequence that resets
// all attributes.
// See: https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_(Select_Graphic_Rendition)_parameters
const ResetStyle = "\x1b[m"
// Attr is a SGR (Select Graphic Rendition) style attribute.
type Attr = int
// Style represents an ANSI SGR (Select Graphic Rendition) style.
type Style []string
// NewStyle returns a new style with the given attributes.
func NewStyle(attrs ...Attr) Style {
if len(attrs) == 0 {
return Style{}
}
s := make(Style, 0, len(attrs))
for _, a := range attrs {
attr, ok := attrStrings[a]
if ok {
s = append(s, attr)
} else {
if a < 0 {
a = 0
}
s = append(s, strconv.Itoa(a))
}
}
return s
}
// String returns the ANSI SGR (Select Graphic Rendition) style sequence for
// the given style.
func (s Style) String() string {
if len(s) == 0 {
return ResetStyle
}
return "\x1b[" + strings.Join(s, ";") + "m"
}
// Styled returns a styled string with the given style applied.
func (s Style) Styled(str string) string {
if len(s) == 0 {
return str
}
return s.String() + str + ResetStyle
}
// Reset appends the reset style attribute to the style.
func (s Style) Reset() Style {
return append(s, resetAttr)
}
// Bold appends the bold style attribute to the style.
func (s Style) Bold() Style {
return append(s, boldAttr)
}
// Faint appends the faint style attribute to the style.
func (s Style) Faint() Style {
return append(s, faintAttr)
}
// Italic appends the italic style attribute to the style.
func (s Style) Italic() Style {
return append(s, italicAttr)
}
// Underline appends the underline style attribute to the style.
func (s Style) Underline() Style {
return append(s, underlineAttr)
}
// UnderlineStyle appends the underline style attribute to the style.
func (s Style) UnderlineStyle(u UnderlineStyle) Style {
switch u {
case NoUnderlineStyle:
return s.NoUnderline()
case SingleUnderlineStyle:
return s.Underline()
case DoubleUnderlineStyle:
return append(s, doubleUnderlineStyle)
case CurlyUnderlineStyle:
return append(s, curlyUnderlineStyle)
case DottedUnderlineStyle:
return append(s, dottedUnderlineStyle)
case DashedUnderlineStyle:
return append(s, dashedUnderlineStyle)
}
return s
}
// DoubleUnderline appends the double underline style attribute to the style.
// This is a convenience method for UnderlineStyle(DoubleUnderlineStyle).
func (s Style) DoubleUnderline() Style {
return s.UnderlineStyle(DoubleUnderlineStyle)
}
// CurlyUnderline appends the curly underline style attribute to the style.
// This is a convenience method for UnderlineStyle(CurlyUnderlineStyle).
func (s Style) CurlyUnderline() Style {
return s.UnderlineStyle(CurlyUnderlineStyle)
}
// DottedUnderline appends the dotted underline style attribute to the style.
// This is a convenience method for UnderlineStyle(DottedUnderlineStyle).
func (s Style) DottedUnderline() Style {
return s.UnderlineStyle(DottedUnderlineStyle)
}
// DashedUnderline appends the dashed underline style attribute to the style.
// This is a convenience method for UnderlineStyle(DashedUnderlineStyle).
func (s Style) DashedUnderline() Style {
return s.UnderlineStyle(DashedUnderlineStyle)
}
// SlowBlink appends the slow blink style attribute to the style.
func (s Style) SlowBlink() Style {
return append(s, slowBlinkAttr)
}
// RapidBlink appends the rapid blink style attribute to the style.
func (s Style) RapidBlink() Style {
return append(s, rapidBlinkAttr)
}
// Reverse appends the reverse style attribute to the style.
func (s Style) Reverse() Style {
return append(s, reverseAttr)
}
// Conceal appends the conceal style attribute to the style.
func (s Style) Conceal() Style {
return append(s, concealAttr)
}
// Strikethrough appends the strikethrough style attribute to the style.
func (s Style) Strikethrough() Style {
return append(s, strikethroughAttr)
}
// NormalIntensity appends the normal intensity style attribute to the style.
func (s Style) NormalIntensity() Style {
return append(s, normalIntensityAttr)
}
// NoItalic appends the no italic style attribute to the style.
func (s Style) NoItalic() Style {
return append(s, noItalicAttr)
}
// NoUnderline appends the no underline style attribute to the style.
func (s Style) NoUnderline() Style {
return append(s, noUnderlineAttr)
}
// NoBlink appends the no blink style attribute to the style.
func (s Style) NoBlink() Style {
return append(s, noBlinkAttr)
}
// NoReverse appends the no reverse style attribute to the style.
func (s Style) NoReverse() Style {
return append(s, noReverseAttr)
}
// NoConceal appends the no conceal style attribute to the style.
func (s Style) NoConceal() Style {
return append(s, noConcealAttr)
}
// NoStrikethrough appends the no strikethrough style attribute to the style.
func (s Style) NoStrikethrough() Style {
return append(s, noStrikethroughAttr)
}
// DefaultForegroundColor appends the default foreground color style attribute to the style.
func (s Style) DefaultForegroundColor() Style {
return append(s, defaultForegroundColorAttr)
}
// DefaultBackgroundColor appends the default background color style attribute to the style.
func (s Style) DefaultBackgroundColor() Style {
return append(s, defaultBackgroundColorAttr)
}
// DefaultUnderlineColor appends the default underline color style attribute to the style.
func (s Style) DefaultUnderlineColor() Style {
return append(s, defaultUnderlineColorAttr)
}
// ForegroundColor appends the foreground color style attribute to the style.
func (s Style) ForegroundColor(c Color) Style {
return append(s, foregroundColorString(c))
}
// BackgroundColor appends the background color style attribute to the style.
func (s Style) BackgroundColor(c Color) Style {
return append(s, backgroundColorString(c))
}
// UnderlineColor appends the underline color style attribute to the style.
func (s Style) UnderlineColor(c Color) Style {
return append(s, underlineColorString(c))
}
// UnderlineStyle represents an ANSI SGR (Select Graphic Rendition) underline
// style.
type UnderlineStyle = byte
const (
doubleUnderlineStyle = "4:2"
curlyUnderlineStyle = "4:3"
dottedUnderlineStyle = "4:4"
dashedUnderlineStyle = "4:5"
)
const (
// NoUnderlineStyle is the default underline style.
NoUnderlineStyle UnderlineStyle = iota
// SingleUnderlineStyle is a single underline style.
SingleUnderlineStyle
// DoubleUnderlineStyle is a double underline style.
DoubleUnderlineStyle
// CurlyUnderlineStyle is a curly underline style.
CurlyUnderlineStyle
// DottedUnderlineStyle is a dotted underline style.
DottedUnderlineStyle
// DashedUnderlineStyle is a dashed underline style.
DashedUnderlineStyle
)
// SGR (Select Graphic Rendition) style attributes.
// See: https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_(Select_Graphic_Rendition)_parameters
const (
ResetAttr Attr = 0
BoldAttr Attr = 1
FaintAttr Attr = 2
ItalicAttr Attr = 3
UnderlineAttr Attr = 4
SlowBlinkAttr Attr = 5
RapidBlinkAttr Attr = 6
ReverseAttr Attr = 7
ConcealAttr Attr = 8
StrikethroughAttr Attr = 9
NormalIntensityAttr Attr = 22
NoItalicAttr Attr = 23
NoUnderlineAttr Attr = 24
NoBlinkAttr Attr = 25
NoReverseAttr Attr = 27
NoConcealAttr Attr = 28
NoStrikethroughAttr Attr = 29
BlackForegroundColorAttr Attr = 30
RedForegroundColorAttr Attr = 31
GreenForegroundColorAttr Attr = 32
YellowForegroundColorAttr Attr = 33
BlueForegroundColorAttr Attr = 34
MagentaForegroundColorAttr Attr = 35
CyanForegroundColorAttr Attr = 36
WhiteForegroundColorAttr Attr = 37
ExtendedForegroundColorAttr Attr = 38
DefaultForegroundColorAttr Attr = 39
BlackBackgroundColorAttr Attr = 40
RedBackgroundColorAttr Attr = 41
GreenBackgroundColorAttr Attr = 42
YellowBackgroundColorAttr Attr = 43
BlueBackgroundColorAttr Attr = 44
MagentaBackgroundColorAttr Attr = 45
CyanBackgroundColorAttr Attr = 46
WhiteBackgroundColorAttr Attr = 47
ExtendedBackgroundColorAttr Attr = 48
DefaultBackgroundColorAttr Attr = 49
ExtendedUnderlineColorAttr Attr = 58
DefaultUnderlineColorAttr Attr = 59
BrightBlackForegroundColorAttr Attr = 90
BrightRedForegroundColorAttr Attr = 91
BrightGreenForegroundColorAttr Attr = 92
BrightYellowForegroundColorAttr Attr = 93
BrightBlueForegroundColorAttr Attr = 94
BrightMagentaForegroundColorAttr Attr = 95
BrightCyanForegroundColorAttr Attr = 96
BrightWhiteForegroundColorAttr Attr = 97
BrightBlackBackgroundColorAttr Attr = 100
BrightRedBackgroundColorAttr Attr = 101
BrightGreenBackgroundColorAttr Attr = 102
BrightYellowBackgroundColorAttr Attr = 103
BrightBlueBackgroundColorAttr Attr = 104
BrightMagentaBackgroundColorAttr Attr = 105
BrightCyanBackgroundColorAttr Attr = 106
BrightWhiteBackgroundColorAttr Attr = 107
RGBColorIntroducerAttr Attr = 2
ExtendedColorIntroducerAttr Attr = 5
)
const (
resetAttr = "0"
boldAttr = "1"
faintAttr = "2"
italicAttr = "3"
underlineAttr = "4"
slowBlinkAttr = "5"
rapidBlinkAttr = "6"
reverseAttr = "7"
concealAttr = "8"
strikethroughAttr = "9"
normalIntensityAttr = "22"
noItalicAttr = "23"
noUnderlineAttr = "24"
noBlinkAttr = "25"
noReverseAttr = "27"
noConcealAttr = "28"
noStrikethroughAttr = "29"
blackForegroundColorAttr = "30"
redForegroundColorAttr = "31"
greenForegroundColorAttr = "32"
yellowForegroundColorAttr = "33"
blueForegroundColorAttr = "34"
magentaForegroundColorAttr = "35"
cyanForegroundColorAttr = "36"
whiteForegroundColorAttr = "37"
extendedForegroundColorAttr = "38"
defaultForegroundColorAttr = "39"
blackBackgroundColorAttr = "40"
redBackgroundColorAttr = "41"
greenBackgroundColorAttr = "42"
yellowBackgroundColorAttr = "43"
blueBackgroundColorAttr = "44"
magentaBackgroundColorAttr = "45"
cyanBackgroundColorAttr = "46"
whiteBackgroundColorAttr = "47"
extendedBackgroundColorAttr = "48"
defaultBackgroundColorAttr = "49"
extendedUnderlineColorAttr = "58"
defaultUnderlineColorAttr = "59"
brightBlackForegroundColorAttr = "90"
brightRedForegroundColorAttr = "91"
brightGreenForegroundColorAttr = "92"
brightYellowForegroundColorAttr = "93"
brightBlueForegroundColorAttr = "94"
brightMagentaForegroundColorAttr = "95"
brightCyanForegroundColorAttr = "96"
brightWhiteForegroundColorAttr = "97"
brightBlackBackgroundColorAttr = "100"
brightRedBackgroundColorAttr = "101"
brightGreenBackgroundColorAttr = "102"
brightYellowBackgroundColorAttr = "103"
brightBlueBackgroundColorAttr = "104"
brightMagentaBackgroundColorAttr = "105"
brightCyanBackgroundColorAttr = "106"
brightWhiteBackgroundColorAttr = "107"
)
// foregroundColorString returns the style SGR attribute for the given
// foreground color.
// See: https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_(Select_Graphic_Rendition)_parameters
func foregroundColorString(c Color) string {
switch c := c.(type) {
case BasicColor:
// 3-bit or 4-bit ANSI foreground
// "3<n>" or "9<n>" where n is the color number from 0 to 7
switch c {
case Black:
return blackForegroundColorAttr
case Red:
return redForegroundColorAttr
case Green:
return greenForegroundColorAttr
case Yellow:
return yellowForegroundColorAttr
case Blue:
return blueForegroundColorAttr
case Magenta:
return magentaForegroundColorAttr
case Cyan:
return cyanForegroundColorAttr
case White:
return whiteForegroundColorAttr
case BrightBlack:
return brightBlackForegroundColorAttr
case BrightRed:
return brightRedForegroundColorAttr
case BrightGreen:
return brightGreenForegroundColorAttr
case BrightYellow:
return brightYellowForegroundColorAttr
case BrightBlue:
return brightBlueForegroundColorAttr
case BrightMagenta:
return brightMagentaForegroundColorAttr
case BrightCyan:
return brightCyanForegroundColorAttr
case BrightWhite:
return brightWhiteForegroundColorAttr
}
case ExtendedColor:
// 256-color ANSI foreground
// "38;5;<n>"
return "38;5;" + strconv.FormatUint(uint64(c), 10)
case TrueColor, color.Color:
// 24-bit "true color" foreground
// "38;2;<r>;<g>;<b>"
r, g, b, _ := c.RGBA()
return "38;2;" +
strconv.FormatUint(uint64(shift(r)), 10) + ";" +
strconv.FormatUint(uint64(shift(g)), 10) + ";" +
strconv.FormatUint(uint64(shift(b)), 10)
}
return defaultForegroundColorAttr
}
// backgroundColorString returns the style SGR attribute for the given
// background color.
// See: https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_(Select_Graphic_Rendition)_parameters
func backgroundColorString(c Color) string {
switch c := c.(type) {
case BasicColor:
// 3-bit or 4-bit ANSI foreground
// "4<n>" or "10<n>" where n is the color number from 0 to 7
switch c {
case Black:
return blackBackgroundColorAttr
case Red:
return redBackgroundColorAttr
case Green:
return greenBackgroundColorAttr
case Yellow:
return yellowBackgroundColorAttr
case Blue:
return blueBackgroundColorAttr
case Magenta:
return magentaBackgroundColorAttr
case Cyan:
return cyanBackgroundColorAttr
case White:
return whiteBackgroundColorAttr
case BrightBlack:
return brightBlackBackgroundColorAttr
case BrightRed:
return brightRedBackgroundColorAttr
case BrightGreen:
return brightGreenBackgroundColorAttr
case BrightYellow:
return brightYellowBackgroundColorAttr
case BrightBlue:
return brightBlueBackgroundColorAttr
case BrightMagenta:
return brightMagentaBackgroundColorAttr
case BrightCyan:
return brightCyanBackgroundColorAttr
case BrightWhite:
return brightWhiteBackgroundColorAttr
}
case ExtendedColor:
// 256-color ANSI foreground
// "48;5;<n>"
return "48;5;" + strconv.FormatUint(uint64(c), 10)
case TrueColor, color.Color:
// 24-bit "true color" foreground
// "38;2;<r>;<g>;<b>"
r, g, b, _ := c.RGBA()
return "48;2;" +
strconv.FormatUint(uint64(shift(r)), 10) + ";" +
strconv.FormatUint(uint64(shift(g)), 10) + ";" +
strconv.FormatUint(uint64(shift(b)), 10)
}
return defaultBackgroundColorAttr
}
// underlineColorString returns the style SGR attribute for the given underline
// color.
// See: https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_(Select_Graphic_Rendition)_parameters
func underlineColorString(c Color) string {
switch c := c.(type) {
// NOTE: we can't use 3-bit and 4-bit ANSI color codes with underline
// color, use 256-color instead.
//
// 256-color ANSI underline color
// "58;5;<n>"
case BasicColor:
return "58;5;" + strconv.FormatUint(uint64(c), 10)
case ExtendedColor:
return "58;5;" + strconv.FormatUint(uint64(c), 10)
case TrueColor, color.Color:
// 24-bit "true color" foreground
// "38;2;<r>;<g>;<b>"
r, g, b, _ := c.RGBA()
return "58;2;" +
strconv.FormatUint(uint64(shift(r)), 10) + ";" +
strconv.FormatUint(uint64(shift(g)), 10) + ";" +
strconv.FormatUint(uint64(shift(b)), 10)
}
return defaultUnderlineColorAttr
}
// ReadStyleColor decodes a color from a slice of parameters. It returns the
// number of parameters read and the color. This function is used to read SGR
// color parameters following the ITU T.416 standard.
//
// It supports reading the following color types:
// - 0: implementation defined
// - 1: transparent
// - 2: RGB direct color
// - 3: CMY direct color
// - 4: CMYK direct color
// - 5: indexed color
// - 6: RGBA direct color (WezTerm extension)
//
// The parameters can be separated by semicolons (;) or colons (:). Mixing
// separators is not allowed.
//
// The specs supports defining a color space id, a color tolerance value, and a
// tolerance color space id. However, these values have no effect on the
// returned color and will be ignored.
//
// This implementation includes a few modifications to the specs:
// 1. Support for legacy color values separated by semicolons (;) with respect to RGB, and indexed colors
// 2. Support ignoring and omitting the color space id (second parameter) with respect to RGB colors
// 3. Support ignoring and omitting the 6th parameter with respect to RGB and CMY colors
// 4. Support reading RGBA colors
func ReadStyleColor(params Params, co *color.Color) int {
if len(params) < 2 { // Need at least SGR type and color type
return 0
}
// First parameter indicates one of 38, 48, or 58 (foreground, background, or underline)
s := params[0]
p := params[1]
colorType := p.Param(0)
n := 2
paramsfn := func() (p1, p2, p3, p4 int) {
// Where should we start reading the color?
switch {
case s.HasMore() && p.HasMore() && len(params) > 8 && params[2].HasMore() && params[3].HasMore() && params[4].HasMore() && params[5].HasMore() && params[6].HasMore() && params[7].HasMore():
// We have color space id, a 6th parameter, a tolerance value, and a tolerance color space
n += 7
return params[3].Param(0), params[4].Param(0), params[5].Param(0), params[6].Param(0)
case s.HasMore() && p.HasMore() && len(params) > 7 && params[2].HasMore() && params[3].HasMore() && params[4].HasMore() && params[5].HasMore() && params[6].HasMore():
// We have color space id, a 6th parameter, and a tolerance value
n += 6
return params[3].Param(0), params[4].Param(0), params[5].Param(0), params[6].Param(0)
case s.HasMore() && p.HasMore() && len(params) > 6 && params[2].HasMore() && params[3].HasMore() && params[4].HasMore() && params[5].HasMore():
// We have color space id and a 6th parameter
// 48 : 4 : : 1 : 2 : 3 :4
n += 5
return params[3].Param(0), params[4].Param(0), params[5].Param(0), params[6].Param(0)
case s.HasMore() && p.HasMore() && len(params) > 5 && params[2].HasMore() && params[3].HasMore() && params[4].HasMore() && !params[5].HasMore():
// We have color space
// 48 : 3 : : 1 : 2 : 3
n += 4
return params[3].Param(0), params[4].Param(0), params[5].Param(0), -1
case s.HasMore() && p.HasMore() && p.Param(0) == 2 && params[2].HasMore() && params[3].HasMore() && !params[4].HasMore():
// We have color values separated by colons (:)
// 48 : 2 : 1 : 2 : 3
fallthrough
case !s.HasMore() && !p.HasMore() && p.Param(0) == 2 && !params[2].HasMore() && !params[3].HasMore() && !params[4].HasMore():
// Support legacy color values separated by semicolons (;)
// 48 ; 2 ; 1 ; 2 ; 3
n += 3
return params[2].Param(0), params[3].Param(0), params[4].Param(0), -1
}
// Ambiguous SGR color
return -1, -1, -1, -1
}
switch colorType {
case 0: // implementation defined
return 2
case 1: // transparent
*co = color.Transparent
return 2
case 2: // RGB direct color
if len(params) < 5 {
return 0
}
r, g, b, _ := paramsfn()
if r == -1 || g == -1 || b == -1 {
return 0
}
*co = color.RGBA{
R: uint8(r), //nolint:gosec
G: uint8(g), //nolint:gosec
B: uint8(b), //nolint:gosec
A: 0xff,
}
return n
case 3: // CMY direct color
if len(params) < 5 {
return 0
}
c, m, y, _ := paramsfn()
if c == -1 || m == -1 || y == -1 {
return 0
}
*co = color.CMYK{
C: uint8(c), //nolint:gosec
M: uint8(m), //nolint:gosec
Y: uint8(y), //nolint:gosec
K: 0,
}
return n
case 4: // CMYK direct color
if len(params) < 6 {
return 0
}
c, m, y, k := paramsfn()
if c == -1 || m == -1 || y == -1 || k == -1 {
return 0
}
*co = color.CMYK{
C: uint8(c), //nolint:gosec
M: uint8(m), //nolint:gosec
Y: uint8(y), //nolint:gosec
K: uint8(k), //nolint:gosec
}
return n
case 5: // indexed color
if len(params) < 3 {
return 0
}
switch {
case s.HasMore() && p.HasMore() && !params[2].HasMore():
// Colon separated indexed color
// 38 : 5 : 234
case !s.HasMore() && !p.HasMore() && !params[2].HasMore():
// Legacy semicolon indexed color
// 38 ; 5 ; 234
default:
return 0
}
*co = ExtendedColor(params[2].Param(0)) //nolint:gosec
return 3
case 6: // RGBA direct color
if len(params) < 6 {
return 0
}
r, g, b, a := paramsfn()
if r == -1 || g == -1 || b == -1 || a == -1 {
return 0
}
*co = color.RGBA{
R: uint8(r), //nolint:gosec
G: uint8(g), //nolint:gosec
B: uint8(b), //nolint:gosec
A: uint8(a), //nolint:gosec
}
return n
default:
return 0
}
}
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