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package e2e
import (
"fmt"
"os"
"path/filepath"
)
func efiArgs() (string, error) {
// file may not exist, that's ok
_ = os.Remove("ovmf_vars.fd")
ovmfVars, err := os.Create("ovmf_vars.fd")
if err != nil {
return "", err
}
defer ovmfVars.Close()
if err := ovmfVars.Truncate(67108864); err != nil {
return "", err
}
edk2Path := getEdk2CodeFd("edk2-aarch64-code.fd")
return fmt.Sprintf(`-drive file=%s,if=pflash,format=raw,readonly=on -drive file=%s,if=pflash,format=raw `, edk2Path, ovmfVars.Name()), nil
}
/*
* When QEmu is installed in a non-default location in the system
* we can use the qemu-system-* binary path to figure the install
* location for Qemu and use it to look for edk2-code-fd
*/
func getEdk2CodeFdPathFromQemuBinaryPath() string {
return filepath.Clean(filepath.Join(filepath.Dir(qemuExecutable()), "..", "share", "qemu"))
}
/*
* QEmu can be installed in multiple locations on MacOS, especially on
* Apple Silicon systems. A build from source will likely install it in
* /usr/local/bin, whereas Homebrew package management standard is to
* install in /opt/homebrew
*/
func getEdk2CodeFd(name string) string {
dirs := []string{
getEdk2CodeFdPathFromQemuBinaryPath(),
"/opt/homebrew/opt/podman/libexec/share/qemu",
"/usr/local/share/qemu",
"/opt/homebrew/share/qemu",
}
for _, dir := range dirs {
fullpath := filepath.Join(dir, name)
if _, err := os.Stat(fullpath); err == nil {
return fullpath
}
}
return name
}
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