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//go:build linux || solaris || darwin || freebsd
// +build linux solaris darwin freebsd
package lockfile
import (
"bytes"
cryptorand "crypto/rand"
"encoding/binary"
"fmt"
"os"
"path/filepath"
"sync"
"sync/atomic"
"time"
"github.com/containers/storage/pkg/system"
"golang.org/x/sys/unix"
)
type lockfile struct {
// rwMutex serializes concurrent reader-writer acquisitions in the same process space
rwMutex *sync.RWMutex
// stateMutex is used to synchronize concurrent accesses to the state below
stateMutex *sync.Mutex
counter int64
file string
fd uintptr
lw []byte // "last writer"-unique value valid as of the last .Touch() or .Modified(), generated by newLastWriterID()
locktype int16
locked bool
ro bool
recursive bool
}
const lastWriterIDSize = 64 // This must be the same as len(stringid.GenerateRandomID)
var lastWriterIDCounter uint64 // Private state for newLastWriterID
// newLastWriterID returns a new "last writer" ID.
// The value must be different on every call, and also differ from values
// generated by other processes.
func newLastWriterID() []byte {
// The ID is (PID, time, per-process counter, random)
// PID + time represents both a unique process across reboots,
// and a specific time within the process; the per-process counter
// is an extra safeguard for in-process concurrency.
// The random part disambiguates across process namespaces
// (where PID values might collide), serves as a general-purpose
// extra safety, _and_ is used to pad the output to lastWriterIDSize,
// because other versions of this code exist and they don't work
// efficiently if the size of the value changes.
pid := os.Getpid()
tm := time.Now().UnixNano()
counter := atomic.AddUint64(&lastWriterIDCounter, 1)
res := make([]byte, lastWriterIDSize)
binary.LittleEndian.PutUint64(res[0:8], uint64(tm))
binary.LittleEndian.PutUint64(res[8:16], counter)
binary.LittleEndian.PutUint32(res[16:20], uint32(pid))
if n, err := cryptorand.Read(res[20:lastWriterIDSize]); err != nil || n != lastWriterIDSize-20 {
panic(err) // This shouldn't happen
}
return res
}
// openLock opens the file at path and returns the corresponding file
// descriptor. The path is opened either read-only or read-write,
// depending on the value of ro argument.
//
// openLock will create the file and its parent directories,
// if necessary.
func openLock(path string, ro bool) (fd int, err error) {
flags := unix.O_CLOEXEC | os.O_CREATE
if ro {
flags |= os.O_RDONLY
} else {
flags |= os.O_RDWR
}
fd, err = unix.Open(path, flags, 0o644)
if err == nil {
return
}
// the directory of the lockfile seems to be removed, try to create it
if os.IsNotExist(err) {
if err := os.MkdirAll(filepath.Dir(path), 0700); err != nil {
return fd, fmt.Errorf("creating locker directory: %w", err)
}
return openLock(path, ro)
}
return fd, &os.PathError{Op: "open", Path: path, Err: err}
}
// createLockerForPath returns a Locker object, possibly (depending on the platform)
// working inter-process and associated with the specified path.
//
// This function will be called at most once for each path value within a single process.
//
// If ro, the lock is a read-write lock and the returned Locker should correspond to the
// “lock for reading” (shared) operation; otherwise, the lock is either an exclusive lock,
// or a read-write lock and Locker should correspond to the “lock for writing” (exclusive) operation.
//
// WARNING:
// - The lock may or MAY NOT be inter-process.
// - There may or MAY NOT be an actual object on the filesystem created for the specified path.
// - Even if ro, the lock MAY be exclusive.
func createLockerForPath(path string, ro bool) (Locker, error) {
// Check if we can open the lock.
fd, err := openLock(path, ro)
if err != nil {
return nil, err
}
unix.Close(fd)
locktype := unix.F_WRLCK
if ro {
locktype = unix.F_RDLCK
}
return &lockfile{
stateMutex: &sync.Mutex{},
rwMutex: &sync.RWMutex{},
file: path,
lw: newLastWriterID(),
locktype: int16(locktype),
locked: false,
ro: ro}, nil
}
// lock locks the lockfile via FCTNL(2) based on the specified type and
// command.
func (l *lockfile) lock(lType int16, recursive bool) {
lk := unix.Flock_t{
Type: lType,
Whence: int16(os.SEEK_SET),
Start: 0,
Len: 0,
}
switch lType {
case unix.F_RDLCK:
l.rwMutex.RLock()
case unix.F_WRLCK:
if recursive {
// NOTE: that's okay as recursive is only set in RecursiveLock(), so
// there's no need to protect against hypothetical RDLCK cases.
l.rwMutex.RLock()
} else {
l.rwMutex.Lock()
}
default:
panic(fmt.Sprintf("attempted to acquire a file lock of unrecognized type %d", lType))
}
l.stateMutex.Lock()
defer l.stateMutex.Unlock()
if l.counter == 0 {
// If we're the first reference on the lock, we need to open the file again.
fd, err := openLock(l.file, l.ro)
if err != nil {
panic(err)
}
l.fd = uintptr(fd)
// Optimization: only use the (expensive) fcntl syscall when
// the counter is 0. In this case, we're either the first
// reader lock or a writer lock.
for unix.FcntlFlock(l.fd, unix.F_SETLKW, &lk) != nil {
time.Sleep(10 * time.Millisecond)
}
}
l.locktype = lType
l.locked = true
l.recursive = recursive
l.counter++
}
// Lock locks the lockfile as a writer. Panic if the lock is a read-only one.
func (l *lockfile) Lock() {
if l.ro {
panic("can't take write lock on read-only lock file")
} else {
l.lock(unix.F_WRLCK, false)
}
}
// RecursiveLock locks the lockfile as a writer but allows for recursive
// acquisitions within the same process space. Note that RLock() will be called
// if it's a lockTypReader lock.
func (l *lockfile) RecursiveLock() {
if l.ro {
l.RLock()
} else {
l.lock(unix.F_WRLCK, true)
}
}
// LockRead locks the lockfile as a reader.
func (l *lockfile) RLock() {
l.lock(unix.F_RDLCK, false)
}
// Unlock unlocks the lockfile.
func (l *lockfile) Unlock() {
l.stateMutex.Lock()
if l.locked == false {
// Panic when unlocking an unlocked lock. That's a violation
// of the lock semantics and will reveal such.
panic("calling Unlock on unlocked lock")
}
l.counter--
if l.counter < 0 {
// Panic when the counter is negative. There is no way we can
// recover from a corrupted lock and we need to protect the
// storage from corruption.
panic(fmt.Sprintf("lock %q has been unlocked too often", l.file))
}
if l.counter == 0 {
// We should only release the lock when the counter is 0 to
// avoid releasing read-locks too early; a given process may
// acquire a read lock multiple times.
l.locked = false
// Close the file descriptor on the last unlock, releasing the
// file lock.
unix.Close(int(l.fd))
}
if l.locktype == unix.F_RDLCK || l.recursive {
l.rwMutex.RUnlock()
} else {
l.rwMutex.Unlock()
}
l.stateMutex.Unlock()
}
// Locked checks if lockfile is locked for writing by a thread in this process.
func (l *lockfile) Locked() bool {
l.stateMutex.Lock()
defer l.stateMutex.Unlock()
return l.locked && (l.locktype == unix.F_WRLCK)
}
// Touch updates the lock file with the UID of the user.
func (l *lockfile) Touch() error {
l.stateMutex.Lock()
if !l.locked || (l.locktype != unix.F_WRLCK) {
panic("attempted to update last-writer in lockfile without the write lock")
}
defer l.stateMutex.Unlock()
l.lw = newLastWriterID()
n, err := unix.Pwrite(int(l.fd), l.lw, 0)
if err != nil {
return err
}
if n != len(l.lw) {
return unix.ENOSPC
}
return nil
}
// Modified indicates if the lockfile has been updated since the last time it
// was loaded.
func (l *lockfile) Modified() (bool, error) {
l.stateMutex.Lock()
if !l.locked {
panic("attempted to check last-writer in lockfile without locking it first")
}
defer l.stateMutex.Unlock()
currentLW := make([]byte, len(l.lw))
n, err := unix.Pread(int(l.fd), currentLW, 0)
if err != nil {
return true, err
}
if n != len(l.lw) {
return true, nil
}
oldLW := l.lw
l.lw = currentLW
return !bytes.Equal(currentLW, oldLW), nil
}
// IsReadWriteLock indicates if the lock file is a read-write lock.
func (l *lockfile) IsReadWrite() bool {
return !l.ro
}
// TouchedSince indicates if the lock file has been touched since the specified time
func (l *lockfile) TouchedSince(when time.Time) bool {
st, err := system.Fstat(int(l.fd))
if err != nil {
return true
}
mtim := st.Mtim()
touched := time.Unix(mtim.Unix())
return when.Before(touched)
}
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