1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328
|
// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package jsonrpc2
import (
"context"
"fmt"
"io"
"runtime"
"sync"
"sync/atomic"
"time"
)
// Listener is implemented by protocols to accept new inbound connections.
type Listener interface {
// Accept accepts an inbound connection to a server.
// It blocks until either an inbound connection is made, or the listener is closed.
Accept(context.Context) (io.ReadWriteCloser, error)
// Close closes the listener.
// Any blocked Accept or Dial operations will unblock and return errors.
Close() error
// Dialer returns a dialer that can be used to connect to this listener
// locally.
// If a listener does not implement this it will return nil.
Dialer() Dialer
}
// Dialer is used by clients to dial a server.
type Dialer interface {
// Dial returns a new communication byte stream to a listening server.
Dial(ctx context.Context) (io.ReadWriteCloser, error)
}
// Server is a running server that is accepting incoming connections.
type Server struct {
listener Listener
binder Binder
async *async
shutdownOnce sync.Once
closing int32 // atomic: set to nonzero when Shutdown is called
}
// Dial uses the dialer to make a new connection, wraps the returned
// reader and writer using the framer to make a stream, and then builds
// a connection on top of that stream using the binder.
//
// The returned Connection will operate independently using the Preempter and/or
// Handler provided by the Binder, and will release its own resources when the
// connection is broken, but the caller may Close it earlier to stop accepting
// (or sending) new requests.
func Dial(ctx context.Context, dialer Dialer, binder Binder) (*Connection, error) {
// dial a server
rwc, err := dialer.Dial(ctx)
if err != nil {
return nil, err
}
return newConnection(ctx, rwc, binder, nil), nil
}
// NewServer starts a new server listening for incoming connections and returns
// it.
// This returns a fully running and connected server, it does not block on
// the listener.
// You can call Wait to block on the server, or Shutdown to get the sever to
// terminate gracefully.
// To notice incoming connections, use an intercepting Binder.
func NewServer(ctx context.Context, listener Listener, binder Binder) *Server {
server := &Server{
listener: listener,
binder: binder,
async: newAsync(),
}
go server.run(ctx)
return server
}
// Wait returns only when the server has shut down.
func (s *Server) Wait() error {
return s.async.wait()
}
// Shutdown informs the server to stop accepting new connections.
func (s *Server) Shutdown() {
s.shutdownOnce.Do(func() {
atomic.StoreInt32(&s.closing, 1)
s.listener.Close()
})
}
// run accepts incoming connections from the listener,
// If IdleTimeout is non-zero, run exits after there are no clients for this
// duration, otherwise it exits only on error.
func (s *Server) run(ctx context.Context) {
defer s.async.done()
var activeConns sync.WaitGroup
for {
rwc, err := s.listener.Accept(ctx)
if err != nil {
// Only Shutdown closes the listener. If we get an error after Shutdown is
// called, assume that was the cause and don't report the error;
// otherwise, report the error in case it is unexpected.
if atomic.LoadInt32(&s.closing) == 0 {
s.async.setError(err)
}
// We are done generating new connections for good.
break
}
// A new inbound connection.
activeConns.Add(1)
_ = newConnection(ctx, rwc, s.binder, activeConns.Done) // unregisters itself when done
}
activeConns.Wait()
}
// NewIdleListener wraps a listener with an idle timeout.
//
// When there are no active connections for at least the timeout duration,
// calls to Accept will fail with ErrIdleTimeout.
//
// A connection is considered inactive as soon as its Close method is called.
func NewIdleListener(timeout time.Duration, wrap Listener) Listener {
l := &idleListener{
wrapped: wrap,
timeout: timeout,
active: make(chan int, 1),
timedOut: make(chan struct{}),
idleTimer: make(chan *time.Timer, 1),
}
l.idleTimer <- time.AfterFunc(l.timeout, l.timerExpired)
return l
}
type idleListener struct {
wrapped Listener
timeout time.Duration
// Only one of these channels is receivable at any given time.
active chan int // count of active connections; closed when Close is called if not timed out
timedOut chan struct{} // closed when the idle timer expires
idleTimer chan *time.Timer // holds the timer only when idle
}
// Accept accepts an incoming connection.
//
// If an incoming connection is accepted concurrent to the listener being closed
// due to idleness, the new connection is immediately closed.
func (l *idleListener) Accept(ctx context.Context) (io.ReadWriteCloser, error) {
rwc, err := l.wrapped.Accept(ctx)
select {
case n, ok := <-l.active:
if err != nil {
if ok {
l.active <- n
}
return nil, err
}
if ok {
l.active <- n + 1
} else {
// l.wrapped.Close Close has been called, but Accept returned a
// connection. This race can occur with concurrent Accept and Close calls
// with any net.Listener, and it is benign: since the listener was closed
// explicitly, it can't have also timed out.
}
return l.newConn(rwc), nil
case <-l.timedOut:
if err == nil {
// Keeping the connection open would leave the listener simultaneously
// active and closed due to idleness, which would be contradictory and
// confusing. Close the connection and pretend that it never happened.
rwc.Close()
} else {
// In theory the timeout could have raced with an unrelated error return
// from Accept. However, ErrIdleTimeout is arguably still valid (since we
// would have closed due to the timeout independent of the error), and the
// harm from returning a spurious ErrIdleTimeout is negligible anyway.
}
return nil, ErrIdleTimeout
case timer := <-l.idleTimer:
if err != nil {
// The idle timer doesn't run until it receives itself from the idleTimer
// channel, so it can't have called l.wrapped.Close yet and thus err can't
// be ErrIdleTimeout. Leave the idle timer as it was and return whatever
// error we got.
l.idleTimer <- timer
return nil, err
}
if !timer.Stop() {
// Failed to stop the timer — the timer goroutine is in the process of
// firing. Send the timer back to the timer goroutine so that it can
// safely close the timedOut channel, and then wait for the listener to
// actually be closed before we return ErrIdleTimeout.
l.idleTimer <- timer
rwc.Close()
<-l.timedOut
return nil, ErrIdleTimeout
}
l.active <- 1
return l.newConn(rwc), nil
}
}
func (l *idleListener) Close() error {
select {
case _, ok := <-l.active:
if ok {
close(l.active)
}
case <-l.timedOut:
// Already closed by the timer; take care not to double-close if the caller
// only explicitly invokes this Close method once, since the io.Closer
// interface explicitly leaves doubled Close calls undefined.
return ErrIdleTimeout
case timer := <-l.idleTimer:
if !timer.Stop() {
// Couldn't stop the timer. It shouldn't take long to run, so just wait
// (so that the Listener is guaranteed to be closed before we return)
// and pretend that this call happened afterward.
// That way we won't leak any timers or goroutines when Close returns.
l.idleTimer <- timer
<-l.timedOut
return ErrIdleTimeout
}
close(l.active)
}
return l.wrapped.Close()
}
func (l *idleListener) Dialer() Dialer {
return l.wrapped.Dialer()
}
func (l *idleListener) timerExpired() {
select {
case n, ok := <-l.active:
if ok {
panic(fmt.Sprintf("jsonrpc2: idleListener idle timer fired with %d connections still active", n))
} else {
panic("jsonrpc2: Close finished with idle timer still running")
}
case <-l.timedOut:
panic("jsonrpc2: idleListener idle timer fired more than once")
case <-l.idleTimer:
// The timer for this very call!
}
// Close the Listener with all channels still blocked to ensure that this call
// to l.wrapped.Close doesn't race with the one in l.Close.
defer close(l.timedOut)
l.wrapped.Close()
}
func (l *idleListener) connClosed() {
select {
case n, ok := <-l.active:
if !ok {
// l is already closed, so it can't close due to idleness,
// and we don't need to track the number of active connections any more.
return
}
n--
if n == 0 {
l.idleTimer <- time.AfterFunc(l.timeout, l.timerExpired)
} else {
l.active <- n
}
case <-l.timedOut:
panic("jsonrpc2: idleListener idle timer fired before last active connection was closed")
case <-l.idleTimer:
panic("jsonrpc2: idleListener idle timer active before last active connection was closed")
}
}
type idleListenerConn struct {
wrapped io.ReadWriteCloser
l *idleListener
closeOnce sync.Once
}
func (l *idleListener) newConn(rwc io.ReadWriteCloser) *idleListenerConn {
c := &idleListenerConn{
wrapped: rwc,
l: l,
}
// A caller that forgets to call Close may disrupt the idleListener's
// accounting, even though the file descriptor for the underlying connection
// may eventually be garbage-collected anyway.
//
// Set a (best-effort) finalizer to verify that a Close call always occurs.
// (We will clear the finalizer explicitly in Close.)
runtime.SetFinalizer(c, func(c *idleListenerConn) {
panic("jsonrpc2: IdleListener connection became unreachable without a call to Close")
})
return c
}
func (c *idleListenerConn) Read(p []byte) (int, error) { return c.wrapped.Read(p) }
func (c *idleListenerConn) Write(p []byte) (int, error) { return c.wrapped.Write(p) }
func (c *idleListenerConn) Close() error {
defer c.closeOnce.Do(func() {
c.l.connClosed()
runtime.SetFinalizer(c, nil)
})
return c.wrapped.Close()
}
|