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// Copyright 2018 The CUE Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package list
import (
"slices"
"sort"
"cuelang.org/go/cue"
"cuelang.org/go/internal"
"cuelang.org/go/internal/core/adt"
"cuelang.org/go/internal/core/eval"
"cuelang.org/go/internal/types"
)
// valueSorter defines a sort.Interface; implemented in cue/builtinutil.go.
type valueSorter struct {
ctx *adt.OpContext
a []cue.Value
err error
cmp *adt.Vertex
less *adt.Vertex
x *adt.Vertex
y *adt.Vertex
}
func (s *valueSorter) ret() ([]cue.Value, error) {
if s.err != nil {
return nil, s.err
}
// The input slice is already a copy and that we can modify it safely.
return s.a, nil
}
func (s *valueSorter) Len() int { return len(s.a) }
func (s *valueSorter) Swap(i, j int) { s.a[i], s.a[j] = s.a[j], s.a[i] }
func (s *valueSorter) Less(i, j int) bool {
if s.err != nil {
return false
}
if s.ctx.Version == internal.DevVersion {
return s.lessNew(i, j)
}
var x, y types.Value
s.a[i].Core(&x)
s.a[j].Core(&y)
// Save the state of all relevant arcs and restore later for the
// next comparison.
saveCmp := *s.cmp
saveLess := *s.less
saveX := *s.x
saveY := *s.y
s.x.InsertConjunctsFrom(x.V)
s.y.InsertConjunctsFrom(y.V)
// TODO(perf): if we can determine that the comparator values for
// x and y are idempotent (no arcs and a basevalue being top or
// a struct or list marker), then we do not need to reevaluate the input.
// In that case, we can use the below code instead of the above two loops
// setting the conjuncts. This may improve performance significantly.
//
// s.x.BaseValue = x.V.BaseValue
// s.x.Arcs = x.V.Arcs
// s.y.BaseValue = y.V.BaseValue
// s.y.Arcs = y.V.Arcs
s.less.Finalize(s.ctx)
isLess := s.ctx.BoolValue(s.less)
if b := s.less.Err(s.ctx); b != nil && s.err == nil {
s.err = b.Err
return true
}
*s.less = saveLess
*s.cmp = saveCmp
*s.x = saveX
*s.y = saveY
return isLess
}
func (s *valueSorter) lessNew(i, j int) bool {
ctx := s.ctx
n := &adt.Vertex{
Label: s.cmp.Label,
Parent: s.cmp.Parent,
Conjuncts: s.cmp.Conjuncts,
}
n.Init(ctx)
less := getArc(ctx, n, "less")
xa := getArc(ctx, n, "x")
ya := getArc(ctx, n, "y")
var x, y types.Value
s.a[i].Core(&x)
s.a[j].Core(&y)
xa.InsertConjunctsFrom(x.V)
ya.InsertConjunctsFrom(y.V)
// TODO(perf): if we can determine that the comparator values for
// x and y are idempotent (no arcs and a basevalue being top or
// a struct or list marker), then we do not need to reevaluate the input.
// In that case, we can use the below code instead of the above two loops
// setting the conjuncts. This may improve performance significantly.
//
// s.x.BaseValue = x.V.BaseValue
// s.x.Arcs = x.V.Arcs
// s.y.BaseValue = y.V.BaseValue
// s.y.Arcs = y.V.Arcs
less.Finalize(s.ctx)
isLess := s.ctx.BoolValue(less)
if b := less.Err(s.ctx); b != nil && s.err == nil {
s.err = b.Err
return true
}
return isLess
}
var less = cue.ParsePath("less")
func makeValueSorter(list []cue.Value, cmp cue.Value) (s valueSorter) {
if v := cmp.LookupPath(less); !v.Exists() {
return valueSorter{err: v.Err()}
}
var v types.Value
cmp.Core(&v)
ctx := eval.NewContext(v.R, v.V)
n := &adt.Vertex{
Label: v.V.Label,
Parent: v.V.Parent,
Conjuncts: v.V.Conjuncts,
}
n.CompleteArcs(ctx)
s = valueSorter{
a: list,
ctx: ctx,
cmp: n,
less: getArc(ctx, n, "less"),
x: getArc(ctx, n, "x"),
y: getArc(ctx, n, "y"),
}
// TODO(perf): see comment in the Less method. If we can determine
// the conjuncts for x and y are idempotent, we can pre finalize here and
// ignore the values in the Less method.
// s.x.UpdateStatus(adt.Finalized)
// s.y.UpdateStatus(adt.Finalized)
return s
}
// Sort sorts data while keeping the original order of equal elements.
// It does O(n*log(n)) comparisons.
//
// cmp is a struct of the form {T: _, x: T, y: T, less: bool}, where
// less should reflect x < y.
//
// Example:
//
// Sort([2, 3, 1], list.Ascending)
//
// Sort([{a: 2}, {a: 3}, {a: 1}], {x: {}, y: {}, less: x.a < y.a})
func Sort(list []cue.Value, cmp cue.Value) (sorted []cue.Value, err error) {
s := makeValueSorter(list, cmp)
// The input slice is already a copy and that we can modify it safely.
sort.Stable(&s)
return s.ret()
}
func getArc(ctx *adt.OpContext, v *adt.Vertex, s string) *adt.Vertex {
f := ctx.StringLabel(s)
arc, _ := v.GetArc(ctx, f, 0)
return arc
}
// Deprecated: use [Sort], which is always stable
func SortStable(list []cue.Value, cmp cue.Value) (sorted []cue.Value, err error) {
s := makeValueSorter(list, cmp)
sort.Stable(&s)
return s.ret()
}
// SortStrings sorts a list of strings in increasing order.
func SortStrings(a []string) []string {
slices.Sort(a)
return a
}
// IsSorted tests whether a list is sorted.
//
// See Sort for an example comparator.
func IsSorted(list []cue.Value, cmp cue.Value) bool {
s := makeValueSorter(list, cmp)
return sort.IsSorted(&s)
}
// IsSortedStrings tests whether a list is a sorted lists of strings.
func IsSortedStrings(a []string) bool {
return slices.IsSorted(a)
}
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