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package zstd
/*
#define ZSTD_STATIC_LINKING_ONLY
#include "zstd.h"
#include "stdint.h" // for uintptr_t
// The following *_wrapper function are used for removing superfluous
// memory allocations when calling the wrapped functions from Go code.
// See https://github.com/golang/go/issues/24450 for details.
static size_t ZSTD_compressCCtx_wrapper(ZSTD_CCtx* cctx, uintptr_t dst, size_t maxDstSize, const uintptr_t src, size_t srcSize, int compressionLevel) {
return ZSTD_compressCCtx(cctx, (void*)dst, maxDstSize, (const void*)src, srcSize, compressionLevel);
}
static size_t ZSTD_decompressDCtx_wrapper(ZSTD_DCtx* dctx, uintptr_t dst, size_t maxDstSize, uintptr_t src, size_t srcSize) {
return ZSTD_decompressDCtx(dctx, (void*)dst, maxDstSize, (const void *)src, srcSize);
}
*/
import "C"
import (
"bytes"
"io/ioutil"
"runtime"
"unsafe"
)
type Ctx interface {
// Compress src into dst. If you have a buffer to use, you can pass it to
// prevent allocation. If it is too small, or if nil is passed, a new buffer
// will be allocated and returned.
Compress(dst, src []byte) ([]byte, error)
// CompressLevel is the same as Compress but you can pass a compression level
CompressLevel(dst, src []byte, level int) ([]byte, error)
// Decompress src into dst. If you have a buffer to use, you can pass it to
// prevent allocation. If it is too small, or if nil is passed, a new buffer
// will be allocated and returned.
Decompress(dst, src []byte) ([]byte, error)
}
type ctx struct {
cctx *C.ZSTD_CCtx
dctx *C.ZSTD_DCtx
}
// Create a new ZStd Context.
// When compressing/decompressing many times, it is recommended to allocate a
// context just once, and re-use it for each successive compression operation.
// This will make workload friendlier for system's memory.
// Note : re-using context is just a speed / resource optimization.
// It doesn't change the compression ratio, which remains identical.
// Note 2 : In multi-threaded environments,
// use one different context per thread for parallel execution.
//
func NewCtx() Ctx {
c := &ctx{
cctx: C.ZSTD_createCCtx(),
dctx: C.ZSTD_createDCtx(),
}
runtime.SetFinalizer(c, finalizeCtx)
return c
}
func (c *ctx) Compress(dst, src []byte) ([]byte, error) {
return c.CompressLevel(dst, src, DefaultCompression)
}
func (c *ctx) CompressLevel(dst, src []byte, level int) ([]byte, error) {
bound := CompressBound(len(src))
if cap(dst) >= bound {
dst = dst[0:bound] // Reuse dst buffer
} else {
dst = make([]byte, bound)
}
srcPtr := C.uintptr_t(uintptr(0)) // Do not point anywhere, if src is empty
if len(src) > 0 {
srcPtr = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
}
cWritten := C.ZSTD_compressCCtx_wrapper(
c.cctx,
C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))),
C.size_t(len(dst)),
srcPtr,
C.size_t(len(src)),
C.int(level))
runtime.KeepAlive(src)
written := int(cWritten)
// Check if the return is an Error code
if err := getError(written); err != nil {
return nil, err
}
return dst[:written], nil
}
func (c *ctx) Decompress(dst, src []byte) ([]byte, error) {
if len(src) == 0 {
return []byte{}, ErrEmptySlice
}
decompress := func(dst, src []byte) ([]byte, error) {
cWritten := C.ZSTD_decompressDCtx_wrapper(
c.dctx,
C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))),
C.size_t(len(dst)),
C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))),
C.size_t(len(src)))
runtime.KeepAlive(src)
written := int(cWritten)
// Check error
if err := getError(written); err != nil {
return nil, err
}
return dst[:written], nil
}
if len(dst) == 0 {
// Attempt to use zStd to determine decompressed size (may result in error or 0)
size := int(C.size_t(C.ZSTD_getDecompressedSize(unsafe.Pointer(&src[0]), C.size_t(len(src)))))
if err := getError(size); err != nil {
return nil, err
}
if size > 0 {
dst = make([]byte, size)
} else {
dst = make([]byte, len(src)*3) // starting guess
}
}
for i := 0; i < 3; i++ { // 3 tries to allocate a bigger buffer
result, err := decompress(dst, src)
if !IsDstSizeTooSmallError(err) {
return result, err
}
dst = make([]byte, len(dst)*2) // Grow buffer by 2
}
// We failed getting a dst buffer of correct size, use stream API
r := NewReader(bytes.NewReader(src))
defer r.Close()
return ioutil.ReadAll(r)
}
func finalizeCtx(c *ctx) {
C.ZSTD_freeCCtx(c.cctx)
C.ZSTD_freeDCtx(c.dctx)
}
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