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// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
//go:build darwin || freebsd || linux || netbsd || windows
package purego
import (
"fmt"
"math"
"reflect"
"runtime"
"strconv"
"sync"
"unsafe"
"github.com/ebitengine/purego/internal/strings"
)
var thePool = sync.Pool{New: func() any {
return new(syscall15Args)
}}
// RegisterLibFunc is a wrapper around RegisterFunc that uses the C function returned from Dlsym(handle, name).
// It panics if it can't find the name symbol.
func RegisterLibFunc(fptr any, handle uintptr, name string) {
sym, err := loadSymbol(handle, name)
if err != nil {
panic(err)
}
RegisterFunc(fptr, sym)
}
// RegisterFunc takes a pointer to a Go function representing the calling convention of the C function.
// fptr will be set to a function that when called will call the C function given by cfn with the
// parameters passed in the correct registers and stack.
//
// A panic is produced if the type is not a function pointer or if the function returns more than 1 value.
//
// These conversions describe how a Go type in the fptr will be used to call
// the C function. It is important to note that there is no way to verify that fptr
// matches the C function. This also holds true for struct types where the padding
// needs to be ensured to match that of C; RegisterFunc does not verify this.
//
// # Type Conversions (Go <=> C)
//
// string <=> char*
// bool <=> _Bool
// uintptr <=> uintptr_t
// uint <=> uint32_t or uint64_t
// uint8 <=> uint8_t
// uint16 <=> uint16_t
// uint32 <=> uint32_t
// uint64 <=> uint64_t
// int <=> int32_t or int64_t
// int8 <=> int8_t
// int16 <=> int16_t
// int32 <=> int32_t
// int64 <=> int64_t
// float32 <=> float
// float64 <=> double
// struct <=> struct (WIP - darwin only)
// func <=> C function
// unsafe.Pointer, *T <=> void*
// []T => void*
//
// There is a special case when the last argument of fptr is a variadic interface (or []interface}
// it will be expanded into a call to the C function as if it had the arguments in that slice.
// This means that using arg ...any is like a cast to the function with the arguments inside arg.
// This is not the same as C variadic.
//
// # Memory
//
// In general it is not possible for purego to guarantee the lifetimes of objects returned or received from
// calling functions using RegisterFunc. For arguments to a C function it is important that the C function doesn't
// hold onto a reference to Go memory. This is the same as the [Cgo rules].
//
// However, there are some special cases. When passing a string as an argument if the string does not end in a null
// terminated byte (\x00) then the string will be copied into memory maintained by purego. The memory is only valid for
// that specific call. Therefore, if the C code keeps a reference to that string it may become invalid at some
// undefined time. However, if the string does already contain a null-terminated byte then no copy is done.
// It is then the responsibility of the caller to ensure the string stays alive as long as it's needed in C memory.
// This can be done using runtime.KeepAlive or allocating the string in C memory using malloc. When a C function
// returns a null-terminated pointer to char a Go string can be used. Purego will allocate a new string in Go memory
// and copy the data over. This string will be garbage collected whenever Go decides it's no longer referenced.
// This C created string will not be freed by purego. If the pointer to char is not null-terminated or must continue
// to point to C memory (because it's a buffer for example) then use a pointer to byte and then convert that to a slice
// using unsafe.Slice. Doing this means that it becomes the responsibility of the caller to care about the lifetime
// of the pointer
//
// # Structs
//
// Purego can handle the most common structs that have fields of builtin types like int8, uint16, float32, etc. However,
// it does not support aligning fields properly. It is therefore the responsibility of the caller to ensure
// that all padding is added to the Go struct to match the C one. See `BoolStructFn` in struct_test.go for an example.
//
// # Example
//
// All functions below call this C function:
//
// char *foo(char *str);
//
// // Let purego convert types
// var foo func(s string) string
// goString := foo("copied")
// // Go will garbage collect this string
//
// // Manually, handle allocations
// var foo2 func(b string) *byte
// mustFree := foo2("not copied\x00")
// defer free(mustFree)
//
// [Cgo rules]: https://pkg.go.dev/cmd/cgo#hdr-Go_references_to_C
func RegisterFunc(fptr any, cfn uintptr) {
fn := reflect.ValueOf(fptr).Elem()
ty := fn.Type()
if ty.Kind() != reflect.Func {
panic("purego: fptr must be a function pointer")
}
if ty.NumOut() > 1 {
panic("purego: function can only return zero or one values")
}
if cfn == 0 {
panic("purego: cfn is nil")
}
if ty.NumOut() == 1 && (ty.Out(0).Kind() == reflect.Float32 || ty.Out(0).Kind() == reflect.Float64) &&
runtime.GOARCH != "arm64" && runtime.GOARCH != "amd64" && runtime.GOARCH != "loong64" {
panic("purego: float returns are not supported")
}
{
// this code checks how many registers and stack this function will use
// to avoid crashing with too many arguments
var ints int
var floats int
var stack int
for i := 0; i < ty.NumIn(); i++ {
arg := ty.In(i)
switch arg.Kind() {
case reflect.Func:
// This only does preliminary testing to ensure the CDecl argument
// is the first argument. Full testing is done when the callback is actually
// created in NewCallback.
for j := 0; j < arg.NumIn(); j++ {
in := arg.In(j)
if !in.AssignableTo(reflect.TypeOf(CDecl{})) {
continue
}
if j != 0 {
panic("purego: CDecl must be the first argument")
}
}
case reflect.String, reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Ptr, reflect.UnsafePointer,
reflect.Slice, reflect.Bool:
if ints < numOfIntegerRegisters() {
ints++
} else {
stack++
}
case reflect.Float32, reflect.Float64:
const is32bit = unsafe.Sizeof(uintptr(0)) == 4
if is32bit {
panic("purego: floats only supported on 64bit platforms")
}
if floats < numOfFloatRegisters {
floats++
} else {
stack++
}
case reflect.Struct:
if runtime.GOOS != "darwin" || (runtime.GOARCH != "amd64" && runtime.GOARCH != "arm64") {
panic("purego: struct arguments are only supported on darwin amd64 & arm64")
}
if arg.Size() == 0 {
continue
}
addInt := func(u uintptr) {
ints++
}
addFloat := func(u uintptr) {
floats++
}
addStack := func(u uintptr) {
stack++
}
_ = addStruct(reflect.New(arg).Elem(), &ints, &floats, &stack, addInt, addFloat, addStack, nil)
default:
panic("purego: unsupported kind " + arg.Kind().String())
}
}
if ty.NumOut() == 1 && ty.Out(0).Kind() == reflect.Struct {
if runtime.GOOS != "darwin" {
panic("purego: struct return values only supported on darwin arm64 & amd64")
}
outType := ty.Out(0)
checkStructFieldsSupported(outType)
if runtime.GOARCH == "amd64" && outType.Size() > maxRegAllocStructSize {
// on amd64 if struct is bigger than 16 bytes allocate the return struct
// and pass it in as a hidden first argument.
ints++
}
}
sizeOfStack := maxArgs - numOfIntegerRegisters()
if stack > sizeOfStack {
panic("purego: too many arguments")
}
}
v := reflect.MakeFunc(ty, func(args []reflect.Value) (results []reflect.Value) {
var sysargs [maxArgs]uintptr
var floats [numOfFloatRegisters]uintptr
var numInts int
var numFloats int
var numStack int
var addStack, addInt, addFloat func(x uintptr)
if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" {
// Windows arm64 uses the same calling convention as macOS and Linux
addStack = func(x uintptr) {
sysargs[numOfIntegerRegisters()+numStack] = x
numStack++
}
addInt = func(x uintptr) {
if numInts >= numOfIntegerRegisters() {
addStack(x)
} else {
sysargs[numInts] = x
numInts++
}
}
addFloat = func(x uintptr) {
if numFloats < len(floats) {
floats[numFloats] = x
numFloats++
} else {
addStack(x)
}
}
} else {
// On Windows amd64 the arguments are passed in the numbered registered.
// So the first int is in the first integer register and the first float
// is in the second floating register if there is already a first int.
// This is in contrast to how macOS and Linux pass arguments which
// tries to use as many registers as possible in the calling convention.
addStack = func(x uintptr) {
sysargs[numStack] = x
numStack++
}
addInt = addStack
addFloat = addStack
}
var keepAlive []any
defer func() {
runtime.KeepAlive(keepAlive)
runtime.KeepAlive(args)
}()
var arm64_r8 uintptr
if ty.NumOut() == 1 && ty.Out(0).Kind() == reflect.Struct {
outType := ty.Out(0)
if (runtime.GOARCH == "amd64" || runtime.GOARCH == "loong64") && outType.Size() > maxRegAllocStructSize {
val := reflect.New(outType)
keepAlive = append(keepAlive, val)
addInt(val.Pointer())
} else if runtime.GOARCH == "arm64" && outType.Size() > maxRegAllocStructSize {
isAllFloats, numFields := isAllSameFloat(outType)
if !isAllFloats || numFields > 4 {
val := reflect.New(outType)
keepAlive = append(keepAlive, val)
arm64_r8 = val.Pointer()
}
}
}
for i, v := range args {
if variadic, ok := args[i].Interface().([]any); ok {
if i != len(args)-1 {
panic("purego: can only expand last parameter")
}
for _, x := range variadic {
keepAlive = addValue(reflect.ValueOf(x), keepAlive, addInt, addFloat, addStack, &numInts, &numFloats, &numStack)
}
continue
}
if runtime.GOARCH == "arm64" && runtime.GOOS == "darwin" &&
(numInts >= numOfIntegerRegisters() || numFloats >= numOfFloatRegisters) && v.Kind() != reflect.Struct { // hit the stack
fields := make([]reflect.StructField, len(args[i:]))
for j, val := range args[i:] {
if val.Kind() == reflect.String {
ptr := strings.CString(val.String())
keepAlive = append(keepAlive, ptr)
val = reflect.ValueOf(ptr)
args[i+j] = val
}
fields[j] = reflect.StructField{
Name: "X" + strconv.Itoa(j),
Type: val.Type(),
}
}
structType := reflect.StructOf(fields)
structInstance := reflect.New(structType).Elem()
for j, val := range args[i:] {
structInstance.Field(j).Set(val)
}
placeRegisters(structInstance, addFloat, addInt)
break
}
keepAlive = addValue(v, keepAlive, addInt, addFloat, addStack, &numInts, &numFloats, &numStack)
}
syscall := thePool.Get().(*syscall15Args)
defer thePool.Put(syscall)
if runtime.GOARCH == "loong64" {
*syscall = syscall15Args{
cfn,
sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5],
sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11],
sysargs[12], sysargs[13], sysargs[14],
floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7],
0,
}
runtime_cgocall(syscall15XABI0, unsafe.Pointer(syscall))
} else if runtime.GOARCH == "arm64" || runtime.GOOS != "windows" {
// Use the normal arm64 calling convention even on Windows
*syscall = syscall15Args{
cfn,
sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4], sysargs[5],
sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11],
sysargs[12], sysargs[13], sysargs[14],
floats[0], floats[1], floats[2], floats[3], floats[4], floats[5], floats[6], floats[7],
arm64_r8,
}
runtime_cgocall(syscall15XABI0, unsafe.Pointer(syscall))
} else {
*syscall = syscall15Args{}
// This is a fallback for Windows amd64, 386, and arm. Note this may not support floats
syscall.a1, syscall.a2, _ = syscall_syscall15X(cfn, sysargs[0], sysargs[1], sysargs[2], sysargs[3], sysargs[4],
sysargs[5], sysargs[6], sysargs[7], sysargs[8], sysargs[9], sysargs[10], sysargs[11],
sysargs[12], sysargs[13], sysargs[14])
syscall.f1 = syscall.a2 // on amd64 a2 stores the float return. On 32bit platforms floats aren't support
}
if ty.NumOut() == 0 {
return nil
}
outType := ty.Out(0)
v := reflect.New(outType).Elem()
switch outType.Kind() {
case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
v.SetUint(uint64(syscall.a1))
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
v.SetInt(int64(syscall.a1))
case reflect.Bool:
v.SetBool(byte(syscall.a1) != 0)
case reflect.UnsafePointer:
// We take the address and then dereference it to trick go vet from creating a possible miss-use of unsafe.Pointer
v.SetPointer(*(*unsafe.Pointer)(unsafe.Pointer(&syscall.a1)))
case reflect.Ptr:
v = reflect.NewAt(outType, unsafe.Pointer(&syscall.a1)).Elem()
case reflect.Func:
// wrap this C function in a nicely typed Go function
v = reflect.New(outType)
RegisterFunc(v.Interface(), syscall.a1)
case reflect.String:
v.SetString(strings.GoString(syscall.a1))
case reflect.Float32:
// NOTE: syscall.r2 is only the floating return value on 64bit platforms.
// On 32bit platforms syscall.r2 is the upper part of a 64bit return.
v.SetFloat(float64(math.Float32frombits(uint32(syscall.f1))))
case reflect.Float64:
// NOTE: syscall.r2 is only the floating return value on 64bit platforms.
// On 32bit platforms syscall.r2 is the upper part of a 64bit return.
v.SetFloat(math.Float64frombits(uint64(syscall.f1)))
case reflect.Struct:
v = getStruct(outType, *syscall)
default:
panic("purego: unsupported return kind: " + outType.Kind().String())
}
if len(args) > 0 {
// reuse args slice instead of allocating one when possible
args[0] = v
return args[:1]
} else {
return []reflect.Value{v}
}
})
fn.Set(v)
}
func addValue(v reflect.Value, keepAlive []any, addInt func(x uintptr), addFloat func(x uintptr), addStack func(x uintptr), numInts *int, numFloats *int, numStack *int) []any {
switch v.Kind() {
case reflect.String:
ptr := strings.CString(v.String())
keepAlive = append(keepAlive, ptr)
addInt(uintptr(unsafe.Pointer(ptr)))
case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
addInt(uintptr(v.Uint()))
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
addInt(uintptr(v.Int()))
case reflect.Ptr, reflect.UnsafePointer, reflect.Slice:
// There is no need to keepAlive this pointer separately because it is kept alive in the args variable
addInt(v.Pointer())
case reflect.Func:
addInt(NewCallback(v.Interface()))
case reflect.Bool:
if v.Bool() {
addInt(1)
} else {
addInt(0)
}
case reflect.Float32:
addFloat(uintptr(math.Float32bits(float32(v.Float()))))
case reflect.Float64:
addFloat(uintptr(math.Float64bits(v.Float())))
case reflect.Struct:
keepAlive = addStruct(v, numInts, numFloats, numStack, addInt, addFloat, addStack, keepAlive)
default:
panic("purego: unsupported kind: " + v.Kind().String())
}
return keepAlive
}
// maxRegAllocStructSize is the biggest a struct can be while still fitting in registers.
// if it is bigger than this than enough space must be allocated on the heap and then passed into
// the function as the first parameter on amd64 or in R8 on arm64.
//
// If you change this make sure to update it in objc_runtime_darwin.go
const maxRegAllocStructSize = 16
func isAllSameFloat(ty reflect.Type) (allFloats bool, numFields int) {
allFloats = true
root := ty.Field(0).Type
for root.Kind() == reflect.Struct {
root = root.Field(0).Type
}
first := root.Kind()
if first != reflect.Float32 && first != reflect.Float64 {
allFloats = false
}
for i := 0; i < ty.NumField(); i++ {
f := ty.Field(i).Type
if f.Kind() == reflect.Struct {
var structNumFields int
allFloats, structNumFields = isAllSameFloat(f)
numFields += structNumFields
continue
}
numFields++
if f.Kind() != first {
allFloats = false
}
}
return allFloats, numFields
}
func checkStructFieldsSupported(ty reflect.Type) {
for i := 0; i < ty.NumField(); i++ {
f := ty.Field(i).Type
if f.Kind() == reflect.Array {
f = f.Elem()
} else if f.Kind() == reflect.Struct {
checkStructFieldsSupported(f)
continue
}
switch f.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
reflect.Uintptr, reflect.Ptr, reflect.UnsafePointer, reflect.Float64, reflect.Float32:
default:
panic(fmt.Sprintf("purego: struct field type %s is not supported", f))
}
}
}
func roundUpTo8(val uintptr) uintptr {
return (val + 7) &^ 7
}
func numOfIntegerRegisters() int {
switch runtime.GOARCH {
case "arm64", "loong64":
return 8
case "amd64":
return 6
default:
// since this platform isn't supported and can therefore only access
// integer registers it is fine to return the maxArgs
return maxArgs
}
}
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