File: struct_test.c

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// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: 2024 The Ebitengine Authors

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>

#if defined(__x86_64__) || defined(__aarch64__)
typedef int64_t GoInt;
typedef uint64_t GoUint;
#endif

// Empty is empty
struct Empty {};

// NoStruct tests that an empty struct doesn't cause issues
unsigned long NoStruct(struct Empty e) {
    return 0xdeadbeef;
}

struct EmptyEmpty {
    struct Empty x;
};

unsigned long EmptyEmpty(struct EmptyEmpty e) {
    return 0xdeadbeef;
}

unsigned long EmptyEmptyWithReg(unsigned int x, struct EmptyEmpty e, unsigned int y) {
    return (x << 16) | y;
}

// GreaterThan16Bytes is 24 bytes on 64 bit systems
struct GreaterThan16Bytes {
   long  *x, *y, *z;
};

// GreaterThan16Bytes is a basic test for structs bigger than 16 bytes
unsigned long GreaterThan16Bytes(struct GreaterThan16Bytes g) {
    return *g.x + *g.y + *g.z;
}

// AfterRegisters tests to make sure that structs placed on the stack work properly
unsigned long AfterRegisters(long a, long b, long c, long d, long e, long f, long g, long h, struct GreaterThan16Bytes bytes) {
    long registers = a + b + c + d + e + f + g + h;
    long stack =  *bytes.x + *bytes.y + *bytes.z;
    if (registers != stack) {
        return 0xbadbad;
    }
    if (stack != 0xdeadbeef) {
        return 0xcafebad;
    }
    return stack;
}

unsigned long BeforeRegisters(struct GreaterThan16Bytes bytes, long a, long b) {
    return *bytes.x + *bytes.y + *bytes.z + a + b;
}

struct GreaterThan16BytesStruct {
    struct {
        long  *x, *y, *z;
    } a ;
};

unsigned long GreaterThan16BytesStruct(struct GreaterThan16BytesStruct g) {
    return *(g.a.x) + *(g.a.y) + *(g.a.z);
}

struct IntLessThan16Bytes {
    long x, y;
};

unsigned long IntLessThan16Bytes(struct IntLessThan16Bytes l) {
    return l.x + l.y;
}

struct FloatLessThan16Bytes {
    float x, y;
};

float FloatLessThan16Bytes(struct FloatLessThan16Bytes f) {
    return f.x + f.y;
}

struct ThreeSmallFields {
    float x, y, z;
};

float ThreeSmallFields(struct ThreeSmallFields f) {
    return f.x + f.y + f.z;
}

struct FloatAndInt {
    float x;
    int   y;
};

float FloatAndInt(struct FloatAndInt f) {
    return f.x + f.y;
}

struct DoubleStruct {
    double x;
};

double DoubleStruct(struct DoubleStruct d) {
    return d.x;
}

struct TwoDoubleStruct {
    double x, y;
};

double TwoDoubleStruct(struct TwoDoubleStruct d) {
    return d.x + d.y;
}

struct TwoDoubleTwoStruct {
    struct {
        double x, y;
    } s;
};

double TwoDoubleTwoStruct(struct TwoDoubleTwoStruct d) {
    return d.s.x + d.s.y;
}

struct ThreeDoubleStruct {
    double x, y, z;
};

double ThreeDoubleStruct(struct ThreeDoubleStruct d) {
    return d.x + d.y + d.z;
}

struct LargeFloatStruct {
    double a, b, c, d, e, f;
};

double LargeFloatStruct(struct LargeFloatStruct s) {
    return s.a + s.b + s.c + s.d + s.e + s.f;
}

double LargeFloatStructWithRegs(double a, double b, double c, struct LargeFloatStruct s) {
    return a + b + c + s.a + s.b + s.c + s.d + s.e + s.f;
}

struct Rect {
    double x, y, w, h;
};

double Rectangle(struct Rect rect) {
    return rect.x + rect.y + rect.w + rect.h;
}

double RectangleSubtract(struct Rect rect) {
    return (rect.x + rect.y) - (rect.w + rect.h);
}

double RectangleWithRegs(double a, double b, double c, double d, double e, struct Rect rect) {
    return a + b + c + d + e + rect.x + rect.y + rect.w + rect.h;
}

struct FloatArray {
    double a[2];
};

double FloatArray(struct FloatArray f) {
    return f.a[0] + f.a[1];
}

struct UnsignedChar4Bytes {
    unsigned char a, b, c, d;
};

unsigned int UnsignedChar4Bytes(struct UnsignedChar4Bytes b) {
    return (((int)b.a)<<24) | (((int)b.b)<<16) | (((int)b.c)<<8) | (((int)b.d)<<0);
}

struct UnsignedChar4BytesStruct {
    struct {
        unsigned char a;
    } x;
    struct {
        unsigned char b;
    } y;
    struct {
        unsigned char c;
    } z;
    struct {
        unsigned char d;
    } w;
};

unsigned int UnsignedChar4BytesStruct(struct UnsignedChar4BytesStruct b) {
    return (((int)b.x.a)<<24) | (((int)b.y.b)<<16) | (((int)b.z.c)<<8) | (((int)b.w.d)<<0);
}

struct Short {
    unsigned short a, b, c, d;
};

unsigned long Short(struct Short s) {
    return (long)s.a << 48 | (long)s.b << 32 | (long)s.c << 16 | (long)s.d << 0;
}

struct Int {
    unsigned int a, b;
};

unsigned long Int(struct Int i) {
    return (long)i.a << 32 | (long)i.b << 0;
}

struct Long {
    unsigned long a;
};

unsigned long Long(struct Long l) {
    return l.a;
}

struct Char8Bytes {
    signed char a, b, c, d, e, f, g, h;
};

int Char8Bytes(struct Char8Bytes b) {
    return (int)b.a + (int)b.b + (int)b.c + (int)b.d + (int)b.e + (int)b.f + (int)b.g + (int)b.h;
}

struct Odd {
    unsigned char a, b, c;
};

int Odd(struct Odd o) {
    return (int)o.a + (int)o.b + (int)o.c;
}

struct Char2Short1 {
    unsigned char a, b;
    unsigned short c;
};

int Char2Short1s(struct Char2Short1 s) {
    return (int)s.a + (int)s.b + (int)s.c;
}

struct SignedChar2Short1 {
    signed char a, b;
    signed short c;
};

int SignedChar2Short1(struct SignedChar2Short1 s) {
    return s.a + s.b + s.c;
}

struct Array4UnsignedChars {
    unsigned char a[4];
};

unsigned int Array4UnsignedChars(struct Array4UnsignedChars a) {
    return (((int)a.a[0])<<24) | (((int)a.a[1])<<16) | (((int)a.a[2])<<8) | (((int)a.a[3])<<0);
}

struct Array3UnsignedChar {
    unsigned char a[3];
};

unsigned int Array3UnsignedChars(struct Array3UnsignedChar a) {
    return (((int)a.a[0])<<24) | (((int)a.a[1])<<16) | (((int)a.a[2])<<8) | 0xef;
}

struct Array2UnsignedShort {
    unsigned short a[2];
};

unsigned int Array2UnsignedShorts(struct Array2UnsignedShort a) {
    return (((int)a.a[0])<<16) | (((int)a.a[1])<<0);
}

struct Array4Chars {
    char a[4];
};

int Array4Chars(struct Array4Chars a) {
    return (int)a.a[0] + (int)a.a[1] + (int)a.a[2] + (int)a.a[3];
}

struct Array2Short {
    short a[2];
};

int Array2Shorts(struct Array2Short a) {
    return (int)a.a[0] + (int)a.a[1];
}

struct Array3Short {
    short a[3];
};

int Array3Shorts(struct Array3Short a) {
    return (int)a.a[0] + (int)a.a[1] + (int)a.a[2];
}

struct BoolStruct {
    _Bool b;
};

_Bool BoolStruct(struct BoolStruct b) {
    return b.b;
}

struct BoolFloat {
    _Bool b;
    float f;
};

float BoolFloat(struct BoolFloat s) {
    if (s.b)
        return s.f;
    return -s.f;
}

struct Content {
      struct { double x, y; } point;
      struct { double width, height; } size;
};

unsigned long InitWithContentRect(int *win, struct Content c, int style, int backing, _Bool flag) {
  if (win == 0)
      return 0xBAD;
  if (!flag)
      return 0xF1A6; // FLAG
  return (unsigned long)(c.point.x + c.point.y + c.size.width + c.size.height) / (style - backing);
}

struct GoInt4 {
    GoInt a, b, c, d;
};

GoInt GoInt4(struct GoInt4 g) {
    return g.a + g.b - g.c + g.d;
}

struct GoUint4 {
    GoUint a, b, c, d;
};

GoUint GoUint4(struct GoUint4 g) {
    return g.a + g.b + g.c + g.d;
}

GoUint TakeGoUintAndReturn(GoUint a) {
    return a;
}

struct FloatAndBool {
    float value;
    _Bool has_value;
};

int FloatAndBool(struct FloatAndBool f) {
    return f.has_value;
}

struct FourInt32s {
    int32_t f0;
    int32_t f1;
    int32_t f2;
    int32_t f3;
};

int32_t FourInt32s(struct FourInt32s s) {
    return s.f0 + s.f1 + s.f2 + s.f3;
}