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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"fmt"
"strings"
"github.com/facebook/ent/dialect/gremlin"
)
// Goods is the model entity for the Goods schema.
type Goods struct {
config
// ID of the ent.
ID string `json:"id,omitempty"`
}
// FromResponse scans the gremlin response data into Goods.
func (_go *Goods) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scan_go struct {
ID string `json:"id,omitempty"`
}
if err := vmap.Decode(&scan_go); err != nil {
return err
}
_go.ID = scan_go.ID
return nil
}
// Update returns a builder for updating this Goods.
// Note that you need to call Goods.Unwrap() before calling this method if this Goods
// was returned from a transaction, and the transaction was committed or rolled back.
func (_go *Goods) Update() *GoodsUpdateOne {
return (&GoodsClient{config: _go.config}).UpdateOne(_go)
}
// Unwrap unwraps the Goods entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (_go *Goods) Unwrap() *Goods {
tx, ok := _go.config.driver.(*txDriver)
if !ok {
panic("ent: Goods is not a transactional entity")
}
_go.config.driver = tx.drv
return _go
}
// String implements the fmt.Stringer.
func (_go *Goods) String() string {
var builder strings.Builder
builder.WriteString("Goods(")
builder.WriteString(fmt.Sprintf("id=%v", _go.ID))
builder.WriteByte(')')
return builder.String()
}
// GoodsSlice is a parsable slice of Goods.
type GoodsSlice []*Goods
// FromResponse scans the gremlin response data into GoodsSlice.
func (_go *GoodsSlice) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scan_go []struct {
ID string `json:"id,omitempty"`
}
if err := vmap.Decode(&scan_go); err != nil {
return err
}
for _, v := range scan_go {
*_go = append(*_go, &Goods{
ID: v.ID,
})
}
return nil
}
func (_go GoodsSlice) config(cfg config) {
for _i := range _go {
_go[_i].config = cfg
}
}
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