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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"fmt"
"strings"
"github.com/facebook/ent/dialect/gremlin"
)
// Item is the model entity for the Item schema.
type Item struct {
config
// ID of the ent.
ID string `json:"id,omitempty"`
}
// FromResponse scans the gremlin response data into Item.
func (i *Item) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scani struct {
ID string `json:"id,omitempty"`
}
if err := vmap.Decode(&scani); err != nil {
return err
}
i.ID = scani.ID
return nil
}
// Update returns a builder for updating this Item.
// Note that you need to call Item.Unwrap() before calling this method if this Item
// was returned from a transaction, and the transaction was committed or rolled back.
func (i *Item) Update() *ItemUpdateOne {
return (&ItemClient{config: i.config}).UpdateOne(i)
}
// Unwrap unwraps the Item entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (i *Item) Unwrap() *Item {
tx, ok := i.config.driver.(*txDriver)
if !ok {
panic("ent: Item is not a transactional entity")
}
i.config.driver = tx.drv
return i
}
// String implements the fmt.Stringer.
func (i *Item) String() string {
var builder strings.Builder
builder.WriteString("Item(")
builder.WriteString(fmt.Sprintf("id=%v", i.ID))
builder.WriteByte(')')
return builder.String()
}
// Items is a parsable slice of Item.
type Items []*Item
// FromResponse scans the gremlin response data into Items.
func (i *Items) FromResponse(res *gremlin.Response) error {
vmap, err := res.ReadValueMap()
if err != nil {
return err
}
var scani []struct {
ID string `json:"id,omitempty"`
}
if err := vmap.Decode(&scani); err != nil {
return err
}
for _, v := range scani {
*i = append(*i, &Item{
ID: v.ID,
})
}
return nil
}
func (i Items) config(cfg config) {
for _i := range i {
i[_i].config = cfg
}
}
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