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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"sync"
"github.com/facebook/ent/examples/m2mrecur/ent/predicate"
"github.com/facebook/ent/examples/m2mrecur/ent/user"
"github.com/facebook/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeUser = "User"
)
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
age *int
addage *int
name *string
clearedFields map[string]struct{}
followers map[int]struct{}
removedfollowers map[int]struct{}
clearedfollowers bool
following map[int]struct{}
removedfollowing map[int]struct{}
clearedfollowing bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID
// is only available if it was provided to the builder.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetAge sets the "age" field.
func (m *UserMutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the value of the "age" field in the mutation.
func (m *UserMutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// OldAge returns the old "age" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldAge is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldAge requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAge: %w", err)
}
return oldValue.Age, nil
}
// AddAge adds i to the "age" field.
func (m *UserMutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the "age" field in this mutation.
func (m *UserMutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge resets all changes to the "age" field.
func (m *UserMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// AddFollowerIDs adds the "followers" edge to the User entity by ids.
func (m *UserMutation) AddFollowerIDs(ids ...int) {
if m.followers == nil {
m.followers = make(map[int]struct{})
}
for i := range ids {
m.followers[ids[i]] = struct{}{}
}
}
// ClearFollowers clears the "followers" edge to the User entity.
func (m *UserMutation) ClearFollowers() {
m.clearedfollowers = true
}
// FollowersCleared returns if the "followers" edge to the User entity was cleared.
func (m *UserMutation) FollowersCleared() bool {
return m.clearedfollowers
}
// RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.
func (m *UserMutation) RemoveFollowerIDs(ids ...int) {
if m.removedfollowers == nil {
m.removedfollowers = make(map[int]struct{})
}
for i := range ids {
m.removedfollowers[ids[i]] = struct{}{}
}
}
// RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.
func (m *UserMutation) RemovedFollowersIDs() (ids []int) {
for id := range m.removedfollowers {
ids = append(ids, id)
}
return
}
// FollowersIDs returns the "followers" edge IDs in the mutation.
func (m *UserMutation) FollowersIDs() (ids []int) {
for id := range m.followers {
ids = append(ids, id)
}
return
}
// ResetFollowers resets all changes to the "followers" edge.
func (m *UserMutation) ResetFollowers() {
m.followers = nil
m.clearedfollowers = false
m.removedfollowers = nil
}
// AddFollowingIDs adds the "following" edge to the User entity by ids.
func (m *UserMutation) AddFollowingIDs(ids ...int) {
if m.following == nil {
m.following = make(map[int]struct{})
}
for i := range ids {
m.following[ids[i]] = struct{}{}
}
}
// ClearFollowing clears the "following" edge to the User entity.
func (m *UserMutation) ClearFollowing() {
m.clearedfollowing = true
}
// FollowingCleared returns if the "following" edge to the User entity was cleared.
func (m *UserMutation) FollowingCleared() bool {
return m.clearedfollowing
}
// RemoveFollowingIDs removes the "following" edge to the User entity by IDs.
func (m *UserMutation) RemoveFollowingIDs(ids ...int) {
if m.removedfollowing == nil {
m.removedfollowing = make(map[int]struct{})
}
for i := range ids {
m.removedfollowing[ids[i]] = struct{}{}
}
}
// RemovedFollowing returns the removed IDs of the "following" edge to the User entity.
func (m *UserMutation) RemovedFollowingIDs() (ids []int) {
for id := range m.removedfollowing {
ids = append(ids, id)
}
return
}
// FollowingIDs returns the "following" edge IDs in the mutation.
func (m *UserMutation) FollowingIDs() (ids []int) {
for id := range m.following {
ids = append(ids, id)
}
return
}
// ResetFollowing resets all changes to the "following" edge.
func (m *UserMutation) ResetFollowing() {
m.following = nil
m.clearedfollowing = false
m.removedfollowing = nil
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.age != nil {
fields = append(fields, user.FieldAge)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.Age()
case user.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldAge:
return m.OldAge(ctx)
case user.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, user.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldAge:
m.ResetAge()
return nil
case user.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.followers != nil {
edges = append(edges, user.EdgeFollowers)
}
if m.following != nil {
edges = append(edges, user.EdgeFollowing)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeFollowers:
ids := make([]ent.Value, 0, len(m.followers))
for id := range m.followers {
ids = append(ids, id)
}
return ids
case user.EdgeFollowing:
ids := make([]ent.Value, 0, len(m.following))
for id := range m.following {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
if m.removedfollowers != nil {
edges = append(edges, user.EdgeFollowers)
}
if m.removedfollowing != nil {
edges = append(edges, user.EdgeFollowing)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeFollowers:
ids := make([]ent.Value, 0, len(m.removedfollowers))
for id := range m.removedfollowers {
ids = append(ids, id)
}
return ids
case user.EdgeFollowing:
ids := make([]ent.Value, 0, len(m.removedfollowing))
for id := range m.removedfollowing {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
if m.clearedfollowers {
edges = append(edges, user.EdgeFollowers)
}
if m.clearedfollowing {
edges = append(edges, user.EdgeFollowing)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeFollowers:
return m.clearedfollowers
case user.EdgeFollowing:
return m.clearedfollowing
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeFollowers:
m.ResetFollowers()
return nil
case user.EdgeFollowing:
m.ResetFollowing()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}
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