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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"sync"
"github.com/facebook/ent/examples/privacytenant/ent/group"
"github.com/facebook/ent/examples/privacytenant/ent/predicate"
"github.com/facebook/ent/examples/privacytenant/ent/tenant"
"github.com/facebook/ent/examples/privacytenant/ent/user"
"github.com/facebook/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeGroup = "Group"
TypeTenant = "Tenant"
TypeUser = "User"
)
// GroupMutation represents an operation that mutates the Group nodes in the graph.
type GroupMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
tenant *int
clearedtenant bool
users map[int]struct{}
removedusers map[int]struct{}
clearedusers bool
done bool
oldValue func(context.Context) (*Group, error)
predicates []predicate.Group
}
var _ ent.Mutation = (*GroupMutation)(nil)
// groupOption allows management of the mutation configuration using functional options.
type groupOption func(*GroupMutation)
// newGroupMutation creates new mutation for the Group entity.
func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation {
m := &GroupMutation{
config: c,
op: op,
typ: TypeGroup,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withGroupID sets the ID field of the mutation.
func withGroupID(id int) groupOption {
return func(m *GroupMutation) {
var (
err error
once sync.Once
value *Group
)
m.oldValue = func(ctx context.Context) (*Group, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Group.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withGroup sets the old Group of the mutation.
func withGroup(node *Group) groupOption {
return func(m *GroupMutation) {
m.oldValue = func(context.Context) (*Group, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m GroupMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m GroupMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID
// is only available if it was provided to the builder.
func (m *GroupMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetName sets the "name" field.
func (m *GroupMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *GroupMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Group entity.
// If the Group object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *GroupMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *GroupMutation) ResetName() {
m.name = nil
}
// SetTenantID sets the "tenant" edge to the Tenant entity by id.
func (m *GroupMutation) SetTenantID(id int) {
m.tenant = &id
}
// ClearTenant clears the "tenant" edge to the Tenant entity.
func (m *GroupMutation) ClearTenant() {
m.clearedtenant = true
}
// TenantCleared returns if the "tenant" edge to the Tenant entity was cleared.
func (m *GroupMutation) TenantCleared() bool {
return m.clearedtenant
}
// TenantID returns the "tenant" edge ID in the mutation.
func (m *GroupMutation) TenantID() (id int, exists bool) {
if m.tenant != nil {
return *m.tenant, true
}
return
}
// TenantIDs returns the "tenant" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// TenantID instead. It exists only for internal usage by the builders.
func (m *GroupMutation) TenantIDs() (ids []int) {
if id := m.tenant; id != nil {
ids = append(ids, *id)
}
return
}
// ResetTenant resets all changes to the "tenant" edge.
func (m *GroupMutation) ResetTenant() {
m.tenant = nil
m.clearedtenant = false
}
// AddUserIDs adds the "users" edge to the User entity by ids.
func (m *GroupMutation) AddUserIDs(ids ...int) {
if m.users == nil {
m.users = make(map[int]struct{})
}
for i := range ids {
m.users[ids[i]] = struct{}{}
}
}
// ClearUsers clears the "users" edge to the User entity.
func (m *GroupMutation) ClearUsers() {
m.clearedusers = true
}
// UsersCleared returns if the "users" edge to the User entity was cleared.
func (m *GroupMutation) UsersCleared() bool {
return m.clearedusers
}
// RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (m *GroupMutation) RemoveUserIDs(ids ...int) {
if m.removedusers == nil {
m.removedusers = make(map[int]struct{})
}
for i := range ids {
m.removedusers[ids[i]] = struct{}{}
}
}
// RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (m *GroupMutation) RemovedUsersIDs() (ids []int) {
for id := range m.removedusers {
ids = append(ids, id)
}
return
}
// UsersIDs returns the "users" edge IDs in the mutation.
func (m *GroupMutation) UsersIDs() (ids []int) {
for id := range m.users {
ids = append(ids, id)
}
return
}
// ResetUsers resets all changes to the "users" edge.
func (m *GroupMutation) ResetUsers() {
m.users = nil
m.clearedusers = false
m.removedusers = nil
}
// Op returns the operation name.
func (m *GroupMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Group).
func (m *GroupMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *GroupMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, group.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *GroupMutation) Field(name string) (ent.Value, bool) {
switch name {
case group.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case group.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Group field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) SetField(name string, value ent.Value) error {
switch name {
case group.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *GroupMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Group numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *GroupMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *GroupMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *GroupMutation) ClearField(name string) error {
return fmt.Errorf("unknown Group nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *GroupMutation) ResetField(name string) error {
switch name {
case group.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *GroupMutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.tenant != nil {
edges = append(edges, group.EdgeTenant)
}
if m.users != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *GroupMutation) AddedIDs(name string) []ent.Value {
switch name {
case group.EdgeTenant:
if id := m.tenant; id != nil {
return []ent.Value{*id}
}
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.users))
for id := range m.users {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *GroupMutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
if m.removedusers != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
switch name {
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.removedusers))
for id := range m.removedusers {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *GroupMutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
if m.clearedtenant {
edges = append(edges, group.EdgeTenant)
}
if m.clearedusers {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *GroupMutation) EdgeCleared(name string) bool {
switch name {
case group.EdgeTenant:
return m.clearedtenant
case group.EdgeUsers:
return m.clearedusers
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *GroupMutation) ClearEdge(name string) error {
switch name {
case group.EdgeTenant:
m.ClearTenant()
return nil
}
return fmt.Errorf("unknown Group unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *GroupMutation) ResetEdge(name string) error {
switch name {
case group.EdgeTenant:
m.ResetTenant()
return nil
case group.EdgeUsers:
m.ResetUsers()
return nil
}
return fmt.Errorf("unknown Group edge %s", name)
}
// TenantMutation represents an operation that mutates the Tenant nodes in the graph.
type TenantMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Tenant, error)
predicates []predicate.Tenant
}
var _ ent.Mutation = (*TenantMutation)(nil)
// tenantOption allows management of the mutation configuration using functional options.
type tenantOption func(*TenantMutation)
// newTenantMutation creates new mutation for the Tenant entity.
func newTenantMutation(c config, op Op, opts ...tenantOption) *TenantMutation {
m := &TenantMutation{
config: c,
op: op,
typ: TypeTenant,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withTenantID sets the ID field of the mutation.
func withTenantID(id int) tenantOption {
return func(m *TenantMutation) {
var (
err error
once sync.Once
value *Tenant
)
m.oldValue = func(ctx context.Context) (*Tenant, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Tenant.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withTenant sets the old Tenant of the mutation.
func withTenant(node *Tenant) tenantOption {
return func(m *TenantMutation) {
m.oldValue = func(context.Context) (*Tenant, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m TenantMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m TenantMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID
// is only available if it was provided to the builder.
func (m *TenantMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetName sets the "name" field.
func (m *TenantMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *TenantMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Tenant entity.
// If the Tenant object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *TenantMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *TenantMutation) ResetName() {
m.name = nil
}
// Op returns the operation name.
func (m *TenantMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Tenant).
func (m *TenantMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *TenantMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, tenant.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *TenantMutation) Field(name string) (ent.Value, bool) {
switch name {
case tenant.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *TenantMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case tenant.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Tenant field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *TenantMutation) SetField(name string, value ent.Value) error {
switch name {
case tenant.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Tenant field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *TenantMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *TenantMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *TenantMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Tenant numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *TenantMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *TenantMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *TenantMutation) ClearField(name string) error {
return fmt.Errorf("unknown Tenant nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *TenantMutation) ResetField(name string) error {
switch name {
case tenant.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Tenant field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *TenantMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *TenantMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *TenantMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *TenantMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *TenantMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *TenantMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *TenantMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Tenant unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *TenantMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Tenant edge %s", name)
}
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
name *string
foods *[]string
clearedFields map[string]struct{}
tenant *int
clearedtenant bool
groups map[int]struct{}
removedgroups map[int]struct{}
clearedgroups bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID
// is only available if it was provided to the builder.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// SetFoods sets the "foods" field.
func (m *UserMutation) SetFoods(s []string) {
m.foods = &s
}
// Foods returns the value of the "foods" field in the mutation.
func (m *UserMutation) Foods() (r []string, exists bool) {
v := m.foods
if v == nil {
return
}
return *v, true
}
// OldFoods returns the old "foods" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldFoods(ctx context.Context) (v []string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldFoods is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldFoods requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldFoods: %w", err)
}
return oldValue.Foods, nil
}
// ClearFoods clears the value of the "foods" field.
func (m *UserMutation) ClearFoods() {
m.foods = nil
m.clearedFields[user.FieldFoods] = struct{}{}
}
// FoodsCleared returns if the "foods" field was cleared in this mutation.
func (m *UserMutation) FoodsCleared() bool {
_, ok := m.clearedFields[user.FieldFoods]
return ok
}
// ResetFoods resets all changes to the "foods" field.
func (m *UserMutation) ResetFoods() {
m.foods = nil
delete(m.clearedFields, user.FieldFoods)
}
// SetTenantID sets the "tenant" edge to the Tenant entity by id.
func (m *UserMutation) SetTenantID(id int) {
m.tenant = &id
}
// ClearTenant clears the "tenant" edge to the Tenant entity.
func (m *UserMutation) ClearTenant() {
m.clearedtenant = true
}
// TenantCleared returns if the "tenant" edge to the Tenant entity was cleared.
func (m *UserMutation) TenantCleared() bool {
return m.clearedtenant
}
// TenantID returns the "tenant" edge ID in the mutation.
func (m *UserMutation) TenantID() (id int, exists bool) {
if m.tenant != nil {
return *m.tenant, true
}
return
}
// TenantIDs returns the "tenant" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// TenantID instead. It exists only for internal usage by the builders.
func (m *UserMutation) TenantIDs() (ids []int) {
if id := m.tenant; id != nil {
ids = append(ids, *id)
}
return
}
// ResetTenant resets all changes to the "tenant" edge.
func (m *UserMutation) ResetTenant() {
m.tenant = nil
m.clearedtenant = false
}
// AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (m *UserMutation) AddGroupIDs(ids ...int) {
if m.groups == nil {
m.groups = make(map[int]struct{})
}
for i := range ids {
m.groups[ids[i]] = struct{}{}
}
}
// ClearGroups clears the "groups" edge to the Group entity.
func (m *UserMutation) ClearGroups() {
m.clearedgroups = true
}
// GroupsCleared returns if the "groups" edge to the Group entity was cleared.
func (m *UserMutation) GroupsCleared() bool {
return m.clearedgroups
}
// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (m *UserMutation) RemoveGroupIDs(ids ...int) {
if m.removedgroups == nil {
m.removedgroups = make(map[int]struct{})
}
for i := range ids {
m.removedgroups[ids[i]] = struct{}{}
}
}
// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (m *UserMutation) RemovedGroupsIDs() (ids []int) {
for id := range m.removedgroups {
ids = append(ids, id)
}
return
}
// GroupsIDs returns the "groups" edge IDs in the mutation.
func (m *UserMutation) GroupsIDs() (ids []int) {
for id := range m.groups {
ids = append(ids, id)
}
return
}
// ResetGroups resets all changes to the "groups" edge.
func (m *UserMutation) ResetGroups() {
m.groups = nil
m.clearedgroups = false
m.removedgroups = nil
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.name != nil {
fields = append(fields, user.FieldName)
}
if m.foods != nil {
fields = append(fields, user.FieldFoods)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldName:
return m.Name()
case user.FieldFoods:
return m.Foods()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldName:
return m.OldName(ctx)
case user.FieldFoods:
return m.OldFoods(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case user.FieldFoods:
v, ok := value.([]string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetFoods(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(user.FieldFoods) {
fields = append(fields, user.FieldFoods)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
switch name {
case user.FieldFoods:
m.ClearFoods()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldName:
m.ResetName()
return nil
case user.FieldFoods:
m.ResetFoods()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.tenant != nil {
edges = append(edges, user.EdgeTenant)
}
if m.groups != nil {
edges = append(edges, user.EdgeGroups)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeTenant:
if id := m.tenant; id != nil {
return []ent.Value{*id}
}
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.groups))
for id := range m.groups {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
if m.removedgroups != nil {
edges = append(edges, user.EdgeGroups)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.removedgroups))
for id := range m.removedgroups {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
if m.clearedtenant {
edges = append(edges, user.EdgeTenant)
}
if m.clearedgroups {
edges = append(edges, user.EdgeGroups)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeTenant:
return m.clearedtenant
case user.EdgeGroups:
return m.clearedgroups
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
case user.EdgeTenant:
m.ClearTenant()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeTenant:
m.ResetTenant()
return nil
case user.EdgeGroups:
m.ResetGroups()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}
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