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// Copyright 2019-2022 Graham Clark. All rights reserved. Use of this source
// code is governed by the MIT license that can be found in the LICENSE
// file.
// Package clicktracker provides a widget that inverts when the mouse is clicked
// but not yet released.
package clicktracker
import (
"fmt"
"github.com/gcla/gowid"
tcell "github.com/gdamore/tcell/v2"
)
//======================================================================
// IWidget is implemented by any widget that contains exactly one
// exposed subwidget (ICompositeWidget), that can distinguish itself
// from another IWidget (via the ID() function), and that can track
// a mouse click prior to a mouse release (simply with a bool flag, in
// this case)
type IWidget interface {
gowid.ICompositeWidget
gowid.IClickTracker
gowid.IIdentity
ClickPending() bool
}
type Widget struct {
inner gowid.IWidget
Callbacks *gowid.Callbacks
gowid.SubWidgetCallbacks
gowid.ClickCallbacks
gowid.AddressProvidesID
gowid.IsSelectable
clickDown bool
}
func New(inner gowid.IWidget) *Widget {
res := &Widget{
inner: inner,
}
res.SubWidgetCallbacks = gowid.SubWidgetCallbacks{CB: &res.Callbacks}
res.ClickCallbacks = gowid.ClickCallbacks{CB: &res.Callbacks}
var _ gowid.IWidget = res
var _ IWidget = res
return res
}
func (w *Widget) String() string {
return fmt.Sprintf("clicktracker[%v]", w.SubWidget())
}
func (w *Widget) ClickPending() bool {
return w.clickDown
}
func (w *Widget) SetClickPending(pending bool) {
w.clickDown = pending
}
func (w *Widget) SubWidget() gowid.IWidget {
return w.inner
}
func (w *Widget) SetSubWidget(wi gowid.IWidget, app gowid.IApp) {
w.inner = wi
gowid.RunWidgetCallbacks(w.Callbacks, gowid.SubWidgetCB{}, app, w)
}
func (w *Widget) SubWidgetSize(size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) gowid.IRenderSize {
return SubWidgetSize(size, focus, app)
}
func (w *Widget) RenderSize(size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) gowid.IRenderBox {
return RenderSize(w, size, focus, app)
}
func (w *Widget) Render(size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) gowid.ICanvas {
return Render(w, size, focus, app)
}
func (w *Widget) UserInput(ev interface{}, size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) bool {
return UserInput(w, ev, size, focus, app)
}
//======================================================================
func SubWidgetSize(size interface{}, focus gowid.Selector, app gowid.IApp) gowid.IRenderSize {
return size
}
func RenderSize(w IWidget, size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) gowid.IRenderBox {
return gowid.RenderSize(w.SubWidget(), size, focus, app)
}
func UserInput(w IWidget, ev interface{}, size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) bool {
switch ev := ev.(type) {
case *tcell.EventMouse:
switch ev.Buttons() {
case tcell.Button1, tcell.Button2, tcell.Button3:
app.SetClickTarget(ev.Buttons(), w)
w.SetClickPending(true)
case tcell.ButtonNone:
w.SetClickPending(false)
}
}
// Never handle the input, always pass it on
return w.SubWidget().UserInput(ev, size, focus, app)
}
func Render(w IWidget, size gowid.IRenderSize, focus gowid.Selector, app gowid.IApp) gowid.ICanvas {
res := w.SubWidget().Render(gowid.SubWidgetSize(w, size, focus, app), focus, app)
if w.ClickPending() {
gowid.RangeOverCanvas(res, gowid.CellRangeFunc(func(c gowid.Cell) gowid.Cell {
f, b := c.ForegroundColor(), c.BackgroundColor()
return c.WithBackgroundColor(f).WithForegroundColor(b)
}))
}
return res
}
//======================================================================
// Local Variables:
// mode: Go
// fill-column: 110
// End:
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