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// Copyright (c) 2018 David Crawshaw <david@zentus.com>
// Copyright (c) 2021 Ross Light <ross@zombiezen.com>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// SPDX-License-Identifier: ISC
package sqlite
import "C"
import (
"bytes"
"runtime"
"sync"
"time"
"unsafe"
"github.com/anacrolix/chansync"
)
/*
// !!! Dedup these with what's in c/dummy.go. TODO: Work out how to do that nicely !!!
// !!! UPDATE THE Makefile WITH THESE DEFINES !!!
#cgo CFLAGS: -DSQLITE_THREADSAFE=2
#cgo CFLAGS: -DSQLITE_DEFAULT_WAL_SYNCHRONOUS=1
#cgo CFLAGS: -DSQLITE_ENABLE_UNLOCK_NOTIFY
#cgo CFLAGS: -DSQLITE_ENABLE_FTS5
#cgo CFLAGS: -DSQLITE_ENABLE_RTREE
#cgo CFLAGS: -DSQLITE_LIKE_DOESNT_MATCH_BLOBS
#cgo CFLAGS: -DSQLITE_OMIT_DEPRECATED
#cgo CFLAGS: -DSQLITE_ENABLE_JSON1
#cgo CFLAGS: -DSQLITE_ENABLE_SESSION
#cgo CFLAGS: -DSQLITE_ENABLE_SNAPSHOT
#cgo CFLAGS: -DSQLITE_ENABLE_PREUPDATE_HOOK
#cgo CFLAGS: -DSQLITE_USE_ALLOCA
#cgo CFLAGS: -DSQLITE_ENABLE_COLUMN_METADATA
#cgo CFLAGS: -DHAVE_USLEEP=1
#cgo CFLAGS: -DSQLITE_DQS=0
#cgo CFLAGS: -DSQLITE_ENABLE_GEOPOLY
#cgo CFLAGS: -DSQLITE_DIRECT_OVERFLOW_READ
#cgo windows LDFLAGS: -lwinpthread
#cgo linux LDFLAGS: -ldl -lm
#cgo linux CFLAGS: -std=c99
#cgo openbsd LDFLAGS: -lm
#cgo openbsd CFLAGS: -std=c99
#cgo freebsd LDFLAGS: -lm
#cgo freebsd CFLAGS: -std=c99
// !!! UPDATE THE Makefile WITH THESE DEFINES !!!
#include <blocking_step.h>
// TODO: Note this should include the version that's local to this dir. It might be possible to hook the local version when statically linking it instead.
#include <sqlite3.h>
#include <stdlib.h>
#include <string.h>
#include "wrappers.h"
// Use a helper function here to avoid the cgo pointer detection
// logic treating SQLITE_TRANSIENT as a Go pointer.
static int transient_bind_blob(sqlite3_stmt* stmt, int col, unsigned char* p, int n) {
return sqlite3_bind_blob(stmt, col, p, n, SQLITE_TRANSIENT);
}
static void enable_logging() {
sqlite3_config(SQLITE_CONFIG_LOG, c_log_fn, NULL);
}
static int db_config_onoff(sqlite3* db, int op, int onoff) {
return sqlite3_db_config(db, op, onoff, NULL);
}
*/
import "C"
// Conn is an open connection to an SQLite3 database.
//
// A Conn can only be used by goroutine at a time.
type Conn struct {
conn *C.sqlite3
stmts map[string]*Stmt // query -> prepared statement
authorizer int // authorizer ID or -1
closed bool
count int // shared variable to help the race detector find Conn misuse
cancelCh chan struct{}
tracer Tracer
doneCh <-chan struct{}
unlockNote *C.unlock_note
// This flag is set to on if the Go busy handler is invoked (enabled with BlockOnBusy). It
// should be okay to clear it between calls to sqlite (it's also concurrent safe anyway).
BlockedOnBusy chansync.Flag
}
func (me *Conn) CSqliteObject() *C.sqlite3 {
return me.conn
}
// sqlitex_pool is used by sqlitex.Open to tell OpenConn that there is
// one more layer in the stack calls before reaching a user function.
const sqlitex_pool = OpenFlags(0x01000000)
// OpenConn opens a single SQLite database connection with the given flags.
//
// No flags or a value of 0 defaults to OpenFlagsDefault which includes the
// following:
//
// SQLITE_OPEN_READWRITE
// SQLITE_OPEN_CREATE
// SQLITE_OPEN_WAL
// SQLITE_OPEN_URI
// SQLITE_OPEN_NOMUTEX
//
// https://www.sqlite.org/c3ref/open.html
func OpenConn(path string, flags ...OpenFlags) (*Conn, error) {
return openConn(path, flags...)
}
func openConn(path string, flags ...OpenFlags) (*Conn, error) {
sqliteInit.Do(sqliteInitFn)
var openFlags OpenFlags
for _, f := range flags {
openFlags |= f
}
if openFlags == 0 {
openFlags = OpenFlagsDefault
}
conn := &Conn{
stmts: make(map[string]*Stmt),
authorizer: -1,
// A pointer to unlockNote is retained by C,
// so we allocate it on the C heap.
unlockNote: C.unlock_note_alloc(),
}
cpath := C.CString(path)
defer C.free(unsafe.Pointer(cpath))
stackCallerLayers := 2 // caller of OpenConn or Open
if openFlags&sqlitex_pool != 0 {
stackCallerLayers = 3 // caller of sqlitex.Open
}
openFlags &^= sqlitex_pool
res := C.sqlite3_open_v2(cpath, &conn.conn, C.int(openFlags), nil)
if res != 0 {
extres := C.sqlite3_extended_errcode(conn.conn)
if extres != 0 {
res = extres
}
C.sqlite3_close_v2(conn.conn)
return nil, reserr("OpenConn", path, "", res)
}
C.sqlite3_extended_result_codes(conn.conn, 1)
// TODO: only if Debug ?
_, file, line, _ := runtime.Caller(stackCallerLayers)
runtime.SetFinalizer(conn, func(conn *Conn) {
if !conn.closed {
var buf [20]byte
panic(file + ":" + string(itoa(buf[:], int64(line))) + ": *sqlite.Conn for " + path + " garbage collected, call Close method")
}
})
if openFlags&SQLITE_OPEN_WAL != 0 {
// Set timeout for enabling WAL.
// See https://github.com/crawshaw/sqlite/pull/113 for details.
// TODO(maybe): Pass in Context to OpenConn?
conn.SetBusyTimeout(10 * time.Second)
stmt, _, err := conn.PrepareTransient("PRAGMA journal_mode=wal;")
if err != nil {
conn.Close()
return nil, err
}
defer stmt.Finalize()
if _, err := stmt.Step(); err != nil {
conn.Close()
return nil, err
}
}
conn.SetBlockOnBusy()
return conn, nil
}
// Close closes the database connection using sqlite3_close and finalizes
// persistent prepared statements. https://www.sqlite.org/c3ref/close.html
func (conn *Conn) Close() error {
conn.cancelInterrupt()
conn.closed = true
for _, stmt := range conn.stmts {
stmt.Finalize()
}
res := C.sqlite3_close(conn.conn)
C.unlock_note_free(conn.unlockNote)
conn.unlockNote = nil
conn.releaseAuthorizer()
return reserr("Conn.Close", "", "", res)
}
func (conn *Conn) GetAutocommit() bool {
return int(C.sqlite3_get_autocommit(conn.conn)) != 0
}
const (
SQLITE_DBCONFIG_DQS_DML = C.int(C.SQLITE_DBCONFIG_DQS_DML)
SQLITE_DBCONFIG_DQS_DDL = C.int(C.SQLITE_DBCONFIG_DQS_DDL)
)
// EnableDoubleQuotedStringLiterals allows fine grained control over whether
// double quoted string literals are accepted in Data Manipulation Language or
// Data Definition Language queries.
//
// By default DQS is disabled since double quotes should indicate an identifier.
//
// https://sqlite.org/quirks.html#dblquote
func (conn *Conn) EnableDoubleQuotedStringLiterals(dml, ddl bool) error {
var enable C.int
if dml {
enable = 1
}
res := C.db_config_onoff(conn.conn, SQLITE_DBCONFIG_DQS_DML, enable)
if res != 0 {
return reserr("Conn.EnableDoubleQuotedStringLiterals", "", "", res)
}
enable = 0
if ddl {
enable = 1
}
res = C.db_config_onoff(conn.conn, SQLITE_DBCONFIG_DQS_DDL, enable)
if res != 0 {
return reserr("Conn.EnableDoubleQuotedStringLiterals", "", "", res)
}
return nil
}
// CheckReset reports whether any statement on this connection is in the process
// of returning results.
func (conn *Conn) CheckReset() string {
for _, stmt := range conn.stmts {
if stmt.lastHasRow {
return stmt.query
}
}
return ""
}
type Tracer interface {
NewTask(name string) TracerTask
Push(name string)
Pop()
}
type TracerTask interface {
StartRegion(regionType string)
EndRegion()
End()
}
func (conn *Conn) Tracer() Tracer {
return conn.tracer
}
func (conn *Conn) SetTracer(tracer Tracer) {
conn.tracer = tracer
}
// SetInterrupt assigns a channel to control connection execution lifetime.
//
// When doneCh is closed, the connection uses sqlite3_interrupt to
// stop long-running queries and cancels any *Stmt.Step calls that
// are blocked waiting for the database write lock.
//
// Subsequent uses of the connection will return SQLITE_INTERRUPT
// errors until doneCh is reset with a subsequent call to SetInterrupt.
//
// Typically, doneCh is provided by the Done method on a context.Context.
// For example, a timeout can be associated with a connection session:
//
// ctx := context.WithTimeout(context.Background(), 100*time.Millisecond)
// conn.SetInterrupt(ctx.Done())
//
// Any busy statements at the time SetInterrupt is called will be reset.
//
// SetInterrupt returns the old doneCh assigned to the connection.
func (conn *Conn) SetInterrupt(doneCh <-chan struct{}) (oldDoneCh <-chan struct{}) {
if conn.closed {
panic("sqlite.Conn is closed")
}
oldDoneCh = conn.doneCh
conn.cancelInterrupt()
conn.doneCh = doneCh
for _, stmt := range conn.stmts {
if stmt.lastHasRow {
stmt.Reset()
}
}
if doneCh == nil {
return oldDoneCh
}
cancelCh := make(chan struct{})
conn.cancelCh = cancelCh
go func() {
select {
case <-doneCh:
C.sqlite3_interrupt(conn.conn)
C.unlock_note_fire(conn.unlockNote)
<-cancelCh
cancelCh <- struct{}{}
case <-cancelCh:
cancelCh <- struct{}{}
}
}()
return oldDoneCh
}
// SetBusyTimeout sets a busy handler that sleeps for up to d to acquire a lock.
//
// By default, a large busy timeout (10s) is set on the assumption that
// Go programs use a context object via SetInterrupt to control timeouts.
//
// https://www.sqlite.org/c3ref/busy_timeout.html
func (conn *Conn) SetBusyTimeout(d time.Duration) {
C.sqlite3_busy_timeout(conn.conn, C.int(d/time.Millisecond))
busyHandlers.Delete(conn.conn)
}
// SetBlockOnBusy sets a busy handler that waits to acquire a lock
// until the connection is interrupted (see SetInterrupt).
//
// By default, connections are opened with SetBlockOnBusy,
// with the assumption that programs use SetInterrupt to control timeouts.
//
// https://www.sqlite.org/c3ref/busy_handler.html
func (c *Conn) SetBlockOnBusy() {
if c == nil {
return
}
c.setBusyHandler(func(count int) bool {
c.BlockedOnBusy.Set()
delay := getDelayForCount(sqliteMsDelays[:], count)
t := time.NewTimer(time.Duration(delay) * time.Millisecond)
defer t.Stop()
select {
case <-t.C:
return true
case <-c.doneCh:
// ^ Assuming that doneCh won't be set by SetInterrupt concurrently
// with other operations.
return false
}
})
}
func getDelayForCount[T any](delays []T, count int) T {
if count >= len(delays) {
count = len(delays) - 1
}
return delays[count]
}
// These are the delays from sqliteDefaultBusyCallback
var sqliteMsDelays = [...]uint8{1, 2, 5, 10, 15, 20, 25, 25, 25, 50, 50, 100}
// These are the delays that zombiezen uses. I'm not sure why they're so big.
var zombiezenBusyDelays = [...]time.Duration{
1 * time.Second,
2 * time.Second,
5 * time.Second,
10 * time.Second,
15 * time.Second,
20 * time.Second,
25 * time.Second,
25 * time.Second,
25 * time.Second,
50 * time.Second,
50 * time.Second,
100 * time.Second,
}
var busyHandlers sync.Map // sqlite3* -> func(int) bool
func (c *Conn) setBusyHandler(handler func(count int) bool) {
if c == nil {
return
}
if handler == nil {
C.sqlite3_busy_handler(c.conn, nil, nil)
busyHandlers.Delete(c.conn)
return
}
busyHandlers.Store(c.conn, handler)
C.sqlite3_busy_handler(c.conn, (*[0]byte)(C.c_goBusyHandlerCallback), unsafe.Pointer(c.conn))
}
//export goBusyHandlerCallback
func goBusyHandlerCallback(pArg unsafe.Pointer, count C.int) C.int {
val, _ := busyHandlers.Load((*C.sqlite3)(pArg))
if val == nil {
return 0
}
f := val.(func(int) bool)
if !f(int(count)) {
return 0
}
return 1
}
func (conn *Conn) interrupted(loc, query string) error {
select {
case <-conn.doneCh:
return reserr(loc, query, "", C.SQLITE_INTERRUPT)
default:
return nil
}
}
func (conn *Conn) cancelInterrupt() {
if conn.cancelCh != nil {
conn.cancelCh <- struct{}{}
<-conn.cancelCh
conn.cancelCh = nil
}
}
// Prep returns a persistent SQL statement.
//
// Any error in preparation will panic.
//
// Persistent prepared statements are cached by the query
// string in a Conn. If Finalize is not called, then subsequent
// calls to Prepare will return the same statement.
//
// https://www.sqlite.org/c3ref/prepare.html
func (conn *Conn) Prep(query string) *Stmt {
stmt, err := conn.Prepare(query)
if err != nil {
if ErrCode(err) == SQLITE_INTERRUPT {
return &Stmt{
conn: conn,
query: query,
colNames: make(map[string]int),
prepInterrupt: true,
}
}
panic(err)
}
return stmt
}
// Prepare prepares a persistent SQL statement.
//
// Persistent prepared statements are cached by the query
// string in a Conn. If Finalize is not called, then subsequent
// calls to Prepare will return the same statement.
//
// If the query has any unprocessed trailing bytes, Prepare
// returns an error.
//
// https://www.sqlite.org/c3ref/prepare.html
func (conn *Conn) Prepare(query string) (*Stmt, error) {
if stmt := conn.stmts[query]; stmt != nil {
if err := stmt.Reset(); err != nil {
return nil, err
}
if err := stmt.ClearBindings(); err != nil {
return nil, err
}
if conn.tracer != nil {
// TODO: is query too long for a task name?
// should we use trace.Log instead?
stmt.tracerTask = conn.tracer.NewTask(query)
}
return stmt, nil
}
stmt, trailingBytes, err := conn.prepare(query, C.SQLITE_PREPARE_PERSISTENT)
if err != nil {
return nil, err
}
if trailingBytes != 0 {
stmt.Finalize()
return nil, reserr("Conn.Prepare", query, "statement has trailing bytes", C.SQLITE_ERROR)
}
conn.stmts[query] = stmt
if conn.tracer != nil {
stmt.tracerTask = conn.tracer.NewTask(query)
}
return stmt, nil
}
// PrepareTransient prepares an SQL statement that is not cached by
// the Conn. Subsequent calls with the same query will create new Stmts.
// Finalize must be called by the caller once done with the Stmt.
//
// The number of trailing bytes not consumed from query is returned.
//
// To run a sequence of queries once as part of a script,
// the sqlitex package provides an ExecScript function built on this.
//
// https://www.sqlite.org/c3ref/prepare.html
func (conn *Conn) PrepareTransient(query string) (stmt *Stmt, trailingBytes int, err error) {
stmt, trailingBytes, err = conn.prepare(query, 0)
if stmt != nil {
runtime.SetFinalizer(stmt, func(stmt *Stmt) {
if stmt.conn != nil {
panic("open *sqlite.Stmt \"" + query + "\" garbage collected, call Finalize")
}
})
}
return stmt, trailingBytes, err
}
func (conn *Conn) prepare(query string, flags C.uint) (*Stmt, int, error) {
conn.count++
if err := conn.interrupted("Conn.Prepare", query); err != nil {
return nil, 0, err
}
stmt := &Stmt{
conn: conn,
query: query,
colNames: make(map[string]int),
}
cquery := C.CString(query)
defer C.free(unsafe.Pointer(cquery))
var ctrailing *C.char
res := C.sqlite3_prepare_v3(conn.conn, cquery, -1, flags, &stmt.stmt, &ctrailing)
if err := conn.extreserr("Conn.Prepare", query, res); err != nil {
return nil, 0, err
}
trailingBytes := int(C.strlen(ctrailing))
bindCount := int(C.sqlite3_bind_parameter_count(stmt.stmt))
stmt.bindNames = make([]string, bindCount)
stmt.bindIndex = make(map[string]int, bindCount)
for i := range stmt.bindNames {
cname := C.sqlite3_bind_parameter_name(stmt.stmt, C.int(i+1))
if cname != nil {
name := C.GoString(cname)
stmt.bindNames[i] = name
stmt.bindIndex[name] = i + 1
}
}
for i, count := 0, int(C.sqlite3_column_count(stmt.stmt)); i < count; i++ {
cname := C.sqlite3_column_name(stmt.stmt, C.int(i))
if cname != nil {
stmt.colNames[C.GoString(cname)] = i
}
}
return stmt, trailingBytes, nil
}
// Changes reports the number of rows affected by the most recent statement.
//
// https://www.sqlite.org/c3ref/changes.html
func (conn *Conn) Changes() int {
conn.count++
return int(C.sqlite3_changes(conn.conn))
}
// LastInsertRowID reports the rowid of the most recently successful INSERT.
//
// https://www.sqlite.org/c3ref/last_insert_rowid.html
func (conn *Conn) LastInsertRowID() int64 {
conn.count++
return int64(C.sqlite3_last_insert_rowid(conn.conn))
}
// extreserr asks SQLite for a string explaining the error.
// Only called for errors that are probably program bugs.
func (conn *Conn) extreserr(loc, query string, res C.int) error {
msg := ""
switch res {
case C.SQLITE_OK, C.SQLITE_ROW, C.SQLITE_DONE:
return nil
default:
msg = C.GoString(C.sqlite3_errmsg(conn.conn))
}
return reserr(loc, query, msg, res)
}
func (conn *Conn) reserr(loc, query string, res C.int) error {
switch res {
case C.SQLITE_OK, C.SQLITE_ROW, C.SQLITE_DONE:
return nil
}
// TODO
/*extres := C.sqlite3_extended_errcode(conn.conn)
if extres != 0 {
res = extres
}*/
return reserr(loc, query, "", res)
}
func reserr(loc, query, msg string, res C.int) error {
if res != 0 {
return Error{
Code: ErrorCode(res),
Loc: loc,
Query: query,
Msg: msg,
}
}
return nil
}
// Stmt is an SQLite3 prepared statement.
//
// A Stmt is attached to a particular Conn
// (and that Conn can only be used by a single goroutine).
//
// When a Stmt is no longer needed it should be cleaned up
// by calling the Finalize method.
type Stmt struct {
conn *Conn
stmt *C.sqlite3_stmt
query string
bindNames []string
bindIndex map[string]int
colNames map[string]int
bindErr error
prepInterrupt bool // set if Prep was interrupted
lastHasRow bool // last bool returned by Step
tracerTask TracerTask
}
func (stmt *Stmt) interrupted(loc string) error {
if stmt.prepInterrupt {
return reserr(loc, stmt.query, "", C.SQLITE_INTERRUPT)
}
return stmt.conn.interrupted(loc, stmt.query)
}
// Finalize deletes a prepared statement.
//
// Be sure to always call Finalize when done with
// a statement created using PrepareTransient.
//
// Do not call Finalize on a prepared statement that
// you intend to prepare again in the future.
//
// https://www.sqlite.org/c3ref/finalize.html
func (stmt *Stmt) Finalize() error {
stmt.conn.count++
if ptr := stmt.conn.stmts[stmt.query]; ptr == stmt {
delete(stmt.conn.stmts, stmt.query)
}
res := C.sqlite3_finalize(stmt.stmt)
stmt.conn = nil
return stmt.conn.reserr("Stmt.Finalize", stmt.query, res)
}
// Reset resets a prepared statement so it can be executed again.
//
// Note that any parameter values bound to the statement are retained.
// To clear bound values, call ClearBindings.
//
// https://www.sqlite.org/c3ref/reset.html
func (stmt *Stmt) Reset() error {
stmt.conn.count++
stmt.lastHasRow = false
var res C.int
for {
res = C.sqlite3_reset(stmt.stmt)
if res != C.SQLITE_LOCKED_SHAREDCACHE {
break
}
// An SQLITE_LOCKED_SHAREDCACHE error has been seen from sqlite3_reset
// in the wild, but so far has eluded exact test case replication.
// TODO: write a test for this.
if res := C.wait_for_unlock_notify(stmt.conn.conn, stmt.conn.unlockNote); res != C.SQLITE_OK {
return stmt.conn.extreserr("Stmt.Reset(Wait)", stmt.query, res)
}
}
return stmt.conn.extreserr("Stmt.Reset", stmt.query, res)
}
// ClearBindings clears all bound parameter values on a statement.
//
// https://www.sqlite.org/c3ref/clear_bindings.html
func (stmt *Stmt) ClearBindings() error {
stmt.conn.count++
if err := stmt.interrupted("Stmt.ClearBindings"); err != nil {
return err
}
res := C.sqlite3_clear_bindings(stmt.stmt)
return stmt.conn.reserr("Stmt.ClearBindings", stmt.query, res)
}
// Step moves through the statement cursor using sqlite3_step.
//
// If a row of data is available, rowReturned is reported as true.
// If the statement has reached the end of the available data then
// rowReturned is false. Thus the status codes SQLITE_ROW and
// SQLITE_DONE are reported by the rowReturned bool, and all other
// non-OK status codes are reported as an error.
//
// If an error value is returned, then the statement has been reset.
//
// https://www.sqlite.org/c3ref/step.html
//
// # Shared cache
//
// As the sqlite package enables shared cache mode by default
// and multiple writers are common in multi-threaded programs,
// this Step method uses sqlite3_unlock_notify to handle any
// SQLITE_LOCKED errors.
//
// Without the shared cache, SQLite will block for
// several seconds while trying to acquire the write lock.
// With the shared cache, it returns SQLITE_LOCKED immediately
// if the write lock is held by another connection in this process.
// Dealing with this correctly makes for an unpleasant programming
// experience, so this package does it automatically by blocking
// Step until the write lock is relinquished.
//
// This means Step can block for a very long time.
// Use SetInterrupt to control how long Step will block.
//
// For far more details, see:
//
// http://www.sqlite.org/unlock_notify.html
func (stmt *Stmt) Step() (rowReturned bool, err error) {
if stmt.bindErr != nil {
err = stmt.bindErr
stmt.bindErr = nil
stmt.Reset()
return false, err
}
if stmt.tracerTask != nil {
stmt.tracerTask.StartRegion("Step")
}
rowReturned, err = stmt.step()
if stmt.tracerTask != nil {
stmt.tracerTask.EndRegion()
if !rowReturned {
stmt.tracerTask.End()
stmt.tracerTask = nil
}
}
if err != nil {
C.sqlite3_reset(stmt.stmt)
}
stmt.lastHasRow = rowReturned
return rowReturned, err
}
func (stmt *Stmt) step() (bool, error) {
for {
stmt.conn.count++
if err := stmt.interrupted("Stmt.Step"); err != nil {
return false, err
}
switch res := C.sqlite3_step(stmt.stmt); uint8(res) { // reduce to non-extended error code
case C.SQLITE_LOCKED:
if res != C.SQLITE_LOCKED_SHAREDCACHE {
// don't call wait_for_unlock_notify as it might deadlock, see:
// https://github.com/crawshaw/sqlite/issues/6
return false, stmt.conn.extreserr("Stmt.Step", stmt.query, res)
}
if res := C.wait_for_unlock_notify(stmt.conn.conn, stmt.conn.unlockNote); res != C.SQLITE_OK {
return false, stmt.conn.extreserr("Stmt.Step(Wait)", stmt.query, res)
}
C.sqlite3_reset(stmt.stmt)
// loop
case C.SQLITE_ROW:
return true, nil
case C.SQLITE_DONE:
return false, nil
case C.SQLITE_INTERRUPT:
// TODO: embed some of these errors into the stmt for zero-alloc errors?
return false, stmt.conn.reserr("Stmt.Step", stmt.query, res)
default:
return false, stmt.conn.extreserr("Stmt.Step", stmt.query, res)
}
}
}
func (stmt *Stmt) handleBindErr(loc string, res C.int) {
if stmt.bindErr == nil {
stmt.bindErr = stmt.conn.reserr("Stmt."+loc, stmt.query, res)
}
}
func (stmt *Stmt) findBindName(loc string, param string) int {
pos := stmt.bindIndex[param]
if pos == 0 && stmt.bindErr == nil {
stmt.bindErr = reserr("Stmt."+loc, stmt.query, "unknown parameter: "+param, C.SQLITE_ERROR)
}
return pos
}
// DataCount returns the number of columns in the current row of the result
// set of prepared statement.
//
// https://sqlite.org/c3ref/data_count.html
func (stmt *Stmt) DataCount() int {
return int(C.sqlite3_data_count(stmt.stmt))
}
// ColumnCount returns the number of columns in the result set returned by the
// prepared statement.
//
// https://sqlite.org/c3ref/column_count.html
func (stmt *Stmt) ColumnCount() int {
return int(C.sqlite3_column_count(stmt.stmt))
}
// ColumnName returns the name assigned to a particular column in the result
// set of a SELECT statement.
//
// https://sqlite.org/c3ref/column_name.html
func (stmt *Stmt) ColumnName(col int) string {
return C.GoString((*C.char)(unsafe.Pointer(C.sqlite3_column_name(stmt.stmt, C.int(col)))))
}
// BindParamCount reports the number of parameters in stmt.
//
// https://www.sqlite.org/c3ref/bind_parameter_count.html
func (stmt *Stmt) BindParamCount() int {
if stmt.stmt == nil {
return 0
}
return len(stmt.bindNames)
}
// BindParamName returns the name of parameter or the empty string if the
// parameter is nameless or i is out of range.
//
// Parameters indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_parameter_name.html
func (stmt *Stmt) BindParamName(param int) string {
param-- // map from 1-based to 0-based
if param < 0 || param >= len(stmt.bindNames) {
return ""
}
return stmt.bindNames[param]
}
// BindInt64 binds value to a numbered stmt parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindInt64(param int, value int64) {
if stmt.stmt == nil {
return
}
res := C.sqlite3_bind_int64(stmt.stmt, C.int(param), C.sqlite3_int64(value))
stmt.handleBindErr("BindInt64", res)
}
// BindBool binds value (as an integer 0 or 1) to a numbered stmt parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindBool(param int, value bool) {
if stmt.stmt == nil {
return
}
v := 0
if value {
v = 1
}
res := C.sqlite3_bind_int64(stmt.stmt, C.int(param), C.sqlite3_int64(v))
stmt.handleBindErr("BindBool", res)
}
// BindBytes binds value to a numbered stmt parameter.
//
// If value is a nil slice, an SQL NULL value will be bound.
//
// In-memory copies of value are made using this interface.
// For large blobs, consider using the streaming Blob object.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindBytes(param int, value []byte) {
if stmt.stmt == nil {
return
}
var res C.int
switch {
case value == nil:
res = C.sqlite3_bind_null(stmt.stmt, C.int(param))
case len(value) == 0:
res = C.sqlite3_bind_zeroblob(stmt.stmt, C.int(param), C.int(0))
default:
v := (*C.uchar)(unsafe.Pointer(&value[0]))
res = C.transient_bind_blob(stmt.stmt, C.int(param), v, C.int(len(value)))
runtime.KeepAlive(value) // Ensure that value is not GC'd during the above C call.
}
stmt.handleBindErr("BindBytes", res)
}
var emptyCstr = C.CString("")
// BindText binds value to a numbered stmt parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindText(param int, value string) {
if stmt.stmt == nil {
return
}
var v *C.char
var free *[0]byte
if len(value) == 0 {
v = emptyCstr
} else {
v = C.CString(value)
free = (*[0]byte)(C.cfree)
}
res := C.sqlite3_bind_text(stmt.stmt, C.int(param), v, C.int(len(value)), free)
stmt.handleBindErr("BindText", res)
}
// BindFloat binds value to a numbered stmt parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindFloat(param int, value float64) {
if stmt.stmt == nil {
return
}
res := C.sqlite3_bind_double(stmt.stmt, C.int(param), C.double(value))
stmt.handleBindErr("BindFloat", res)
}
// BindNull binds an SQL NULL value to a numbered stmt parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindNull(param int) {
if stmt.stmt == nil {
return
}
res := C.sqlite3_bind_null(stmt.stmt, C.int(param))
stmt.handleBindErr("BindNull", res)
}
// BindZeroBlob binds a blob of zeros of length len to a numbered stmt
// parameter.
//
// Parameter indices start at 1.
//
// https://www.sqlite.org/c3ref/bind_blob.html
func (stmt *Stmt) BindZeroBlob(param int, len int64) {
if stmt.stmt == nil {
return
}
res := C.sqlite3_bind_zeroblob64(stmt.stmt, C.int(param), C.sqlite3_uint64(len))
stmt.handleBindErr("BindZeroBlob", res)
}
// SetInt64 binds an int64 to a parameter using a column name.
func (stmt *Stmt) SetInt64(param string, value int64) {
stmt.BindInt64(stmt.findBindName("SetInt64", param), value)
}
// SetBool binds a value (as a 0 or 1) to a parameter using a column name.
func (stmt *Stmt) SetBool(param string, value bool) {
stmt.BindBool(stmt.findBindName("SetBool", param), value)
}
// SetBytes binds bytes to a parameter using a column name.
//
// If value is a nil slice, an SQL NULL value will be bound.
//
// An invalid parameter name will cause the call to Step to return an error.
func (stmt *Stmt) SetBytes(param string, value []byte) {
stmt.BindBytes(stmt.findBindName("SetBytes", param), value)
}
// SetText binds text to a parameter using a column name.
// An invalid parameter name will cause the call to Step to return an error.
func (stmt *Stmt) SetText(param string, value string) {
stmt.BindText(stmt.findBindName("SetText", param), value)
}
// SetFloat binds a float64 to a parameter using a column name.
// An invalid parameter name will cause the call to Step to return an error.
func (stmt *Stmt) SetFloat(param string, value float64) {
stmt.BindFloat(stmt.findBindName("SetFloat", param), value)
}
// SetNull binds a null to a parameter using a column name.
// An invalid parameter name will cause the call to Step to return an error.
func (stmt *Stmt) SetNull(param string) {
stmt.BindNull(stmt.findBindName("SetNull", param))
}
// SetZeroBlob binds a zero blob of length len to a parameter using a column name.
// An invalid parameter name will cause the call to Step to return an error.
func (stmt *Stmt) SetZeroBlob(param string, len int64) {
stmt.BindZeroBlob(stmt.findBindName("SetZeroBlob", param), len)
}
// ColumnInt returns a query result value as an int.
//
// Note: this method calls sqlite3_column_int64 and then converts the
// resulting 64-bits to an int.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnInt(col int) int {
return int(stmt.ColumnInt64(col))
}
// ColumnInt32 returns a query result value as an int32.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnInt32(col int) int32 {
return int32(C.sqlite3_column_int(stmt.stmt, C.int(col)))
}
// ColumnInt64 returns a query result value as an int64.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnInt64(col int) int64 {
return int64(C.sqlite3_column_int64(stmt.stmt, C.int(col)))
}
// ColumnBytes reads a query result into buf.
// It reports the number of bytes read.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnBytes(col int, buf []byte) int {
return copy(buf, stmt.columnBytes(col))
}
func (stmt *Stmt) ColumnViewBytes(col int) []byte {
return stmt.columnBytes(col)
}
// ColumnReader creates a byte reader for a query result column.
//
// The reader directly references C-managed memory that stops
// being valid as soon as the statement row resets.
func (stmt *Stmt) ColumnReader(col int) *bytes.Reader {
// Load the C memory directly into the Reader.
// There is no exported method that lets it escape.
return bytes.NewReader(stmt.columnBytes(col))
}
func (stmt *Stmt) columnBytes(col int) []byte {
p := C.sqlite3_column_blob(stmt.stmt, C.int(col))
if p == nil {
return nil
}
n := stmt.ColumnLen(col)
slice := struct {
data unsafe.Pointer
len int
cap int
}{
data: unsafe.Pointer(p),
len: n,
cap: n,
}
return *(*[]byte)(unsafe.Pointer(&slice))
}
// ColumnType are codes for each of the SQLite fundamental datatypes:
//
// 64-bit signed integer
// 64-bit IEEE floating point number
// string
// BLOB
// NULL
//
// https://www.sqlite.org/c3ref/c_blob.html
type ColumnType int
const (
SQLITE_INTEGER = ColumnType(C.SQLITE_INTEGER)
SQLITE_FLOAT = ColumnType(C.SQLITE_FLOAT)
SQLITE_TEXT = ColumnType(C.SQLITE3_TEXT)
SQLITE_BLOB = ColumnType(C.SQLITE_BLOB)
SQLITE_NULL = ColumnType(C.SQLITE_NULL)
)
func (t ColumnType) String() string {
switch t {
case SQLITE_INTEGER:
return "SQLITE_INTEGER"
case SQLITE_FLOAT:
return "SQLITE_FLOAT"
case SQLITE_TEXT:
return "SQLITE_TEXT"
case SQLITE_BLOB:
return "SQLITE_BLOB"
case SQLITE_NULL:
return "SQLITE_NULL"
default:
return "<unknown sqlite datatype>"
}
}
// ColumnType returns the datatype code for the initial data
// type of the result column. The returned value is one of:
//
// SQLITE_INTEGER
// SQLITE_FLOAT
// SQLITE_TEXT
// SQLITE_BLOB
// SQLITE_NULL
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnType(col int) ColumnType {
return ColumnType(C.sqlite3_column_type(stmt.stmt, C.int(col)))
}
// ColumnText returns a query result as a string.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnText(col int) string {
n := stmt.ColumnLen(col)
return C.GoStringN((*C.char)(unsafe.Pointer(C.sqlite3_column_text(stmt.stmt, C.int(col)))), C.int(n))
}
// ColumnFloat returns a query result as a float64.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnFloat(col int) float64 {
return float64(C.sqlite3_column_double(stmt.stmt, C.int(col)))
}
// ColumnLen returns the number of bytes in a query result.
//
// Column indices start at 0.
//
// https://www.sqlite.org/c3ref/column_blob.html
func (stmt *Stmt) ColumnLen(col int) int {
return int(C.sqlite3_column_bytes(stmt.stmt, C.int(col)))
}
func (stmt *Stmt) ColumnDatabaseName(col int) string {
return C.GoString((*C.char)(unsafe.Pointer(C.sqlite3_column_database_name(stmt.stmt, C.int(col)))))
}
func (stmt *Stmt) ColumnTableName(col int) string {
return C.GoString((*C.char)(unsafe.Pointer(C.sqlite3_column_table_name(stmt.stmt, C.int(col)))))
}
// ColumnIndex returns the index of the column with the given name.
//
// If there is no column with the given name ColumnIndex returns -1.
func (stmt *Stmt) ColumnIndex(colName string) int {
col, found := stmt.colNames[colName]
if !found {
return -1
}
return col
}
// GetType returns a query result type for colName
func (stmt *Stmt) GetType(colName string) ColumnType {
col, found := stmt.colNames[colName]
if !found {
return SQLITE_NULL
}
return stmt.ColumnType(col)
}
// GetInt64 returns a query result value for colName as an int64.
func (stmt *Stmt) GetInt64(colName string) int64 {
col, found := stmt.colNames[colName]
if !found {
return 0
}
return stmt.ColumnInt64(col)
}
// GetBytes reads a query result for colName into buf.
// It reports the number of bytes read.
func (stmt *Stmt) GetBytes(colName string, buf []byte) int {
col, found := stmt.colNames[colName]
if !found {
return 0
}
return stmt.ColumnBytes(col, buf)
}
// GetReader creates a byte reader for colName.
//
// The reader directly references C-managed memory that stops
// being valid as soon as the statement row resets.
func (stmt *Stmt) GetReader(colName string) *bytes.Reader {
col, found := stmt.colNames[colName]
if !found {
return bytes.NewReader(nil)
}
return stmt.ColumnReader(col)
}
// GetText returns a query result value for colName as a string.
func (stmt *Stmt) GetText(colName string) string {
col, found := stmt.colNames[colName]
if !found {
return ""
}
return stmt.ColumnText(col)
}
// GetFloat returns a query result value for colName as a float64.
func (stmt *Stmt) GetFloat(colName string) float64 {
col, found := stmt.colNames[colName]
if !found {
return 0
}
return stmt.ColumnFloat(col)
}
// GetLen returns the number of bytes in a query result for colName.
func (stmt *Stmt) GetLen(colName string) int {
col, found := stmt.colNames[colName]
if !found {
return 0
}
return stmt.ColumnLen(col)
}
// Limit is a category of performance limits.
//
// https://sqlite.org/c3ref/c_limit_attached.html
type Limit int
// Limit categories.
const (
SQLITE_LIMIT_LENGTH = Limit(C.SQLITE_LIMIT_LENGTH)
SQLITE_LIMIT_SQL_LENGTH = Limit(C.SQLITE_LIMIT_SQL_LENGTH)
SQLITE_LIMIT_COLUMN = Limit(C.SQLITE_LIMIT_COLUMN)
SQLITE_LIMIT_EXPR_DEPTH = Limit(C.SQLITE_LIMIT_EXPR_DEPTH)
SQLITE_LIMIT_COMPOUND_SELECT = Limit(C.SQLITE_LIMIT_COMPOUND_SELECT)
SQLITE_LIMIT_VDBE_OP = Limit(C.SQLITE_LIMIT_VDBE_OP)
SQLITE_LIMIT_FUNCTION_ARG = Limit(C.SQLITE_LIMIT_FUNCTION_ARG)
SQLITE_LIMIT_ATTACHED = Limit(C.SQLITE_LIMIT_ATTACHED)
SQLITE_LIMIT_LIKE_PATTERN_LENGTH = Limit(C.SQLITE_LIMIT_LIKE_PATTERN_LENGTH)
SQLITE_LIMIT_VARIABLE_NUMBER = Limit(C.SQLITE_LIMIT_VARIABLE_NUMBER)
SQLITE_LIMIT_TRIGGER_DEPTH = Limit(C.SQLITE_LIMIT_TRIGGER_DEPTH)
SQLITE_LIMIT_WORKER_THREADS = Limit(C.SQLITE_LIMIT_WORKER_THREADS)
)
// String returns the limit's C constant name.
func (limit Limit) String() string {
switch limit {
default:
var buf [20]byte
return "SQLITE_UNKNOWN_LIMIT(" + string(itoa(buf[:], int64(limit))) + ")"
case SQLITE_LIMIT_LENGTH:
return "SQLITE_LIMIT_LENGTH"
case SQLITE_LIMIT_SQL_LENGTH:
return "SQLITE_LIMIT_SQL_LENGTH"
case SQLITE_LIMIT_COLUMN:
return "SQLITE_LIMIT_COLUMN"
case SQLITE_LIMIT_EXPR_DEPTH:
return "SQLITE_LIMIT_EXPR_DEPTH"
case SQLITE_LIMIT_COMPOUND_SELECT:
return "SQLITE_LIMIT_COMPOUND_SELECT"
case SQLITE_LIMIT_VDBE_OP:
return "SQLITE_LIMIT_VDBE_OP"
case SQLITE_LIMIT_FUNCTION_ARG:
return "SQLITE_LIMIT_FUNCTION_ARG"
case SQLITE_LIMIT_ATTACHED:
return "SQLITE_LIMIT_ATTACHED"
case SQLITE_LIMIT_LIKE_PATTERN_LENGTH:
return "SQLITE_LIMIT_LIKE_PATTERN_LENGTH"
case SQLITE_LIMIT_VARIABLE_NUMBER:
return "SQLITE_LIMIT_VARIABLE_NUMBER"
case SQLITE_LIMIT_TRIGGER_DEPTH:
return "SQLITE_LIMIT_TRIGGER_DEPTH"
case SQLITE_LIMIT_WORKER_THREADS:
return "SQLITE_LIMIT_WORKER_THREADS"
}
}
// Limit sets a runtime limit on the connection. The the previous value of the
// limit is returned. Pass a negative value to check the limit without changing
// it.
//
// https://sqlite.org/c3ref/limit.html
func (conn *Conn) Limit(id Limit, value int) int {
return int(C.sqlite3_limit(conn.conn, C.int(id), C.int(value)))
}
var (
sqliteInit sync.Once
)
func sqliteInitFn() {
if Logger != nil {
C.enable_logging()
}
}
//export go_log_fn
func go_log_fn(_ unsafe.Pointer, code C.int, msg *C.char) {
var msgBytes []byte
if msg != nil {
str := C.GoString(msg) // TODO: do not copy msg.
msgBytes = []byte(str)
}
Logger(ErrorCode(code), msgBytes)
}
// Logger is written to by SQLite.
// The Logger must be set before any connection is opened.
// The msg slice is only valid for the duration of the call.
//
// It is very noisy.
var Logger func(code ErrorCode, msg []byte)
|