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// Copyright 2016 Qiang Xue. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package validation
import (
"fmt"
"reflect"
"time"
)
var (
// ErrMinGreaterEqualThanRequired is the error that returns when a value is less than a specified threshold.
ErrMinGreaterEqualThanRequired = NewError("validation_min_greater_equal_than_required", "must be no less than {{.threshold}}")
// ErrMaxLessEqualThanRequired is the error that returns when a value is greater than a specified threshold.
ErrMaxLessEqualThanRequired = NewError("validation_max_less_equal_than_required", "must be no greater than {{.threshold}}")
// ErrMinGreaterThanRequired is the error that returns when a value is less than or equal to a specified threshold.
ErrMinGreaterThanRequired = NewError("validation_min_greater_than_required", "must be greater than {{.threshold}}")
// ErrMaxLessThanRequired is the error that returns when a value is greater than or equal to a specified threshold.
ErrMaxLessThanRequired = NewError("validation_max_less_than_required", "must be less than {{.threshold}}")
)
// ThresholdRule is a validation rule that checks if a value satisfies the specified threshold requirement.
type ThresholdRule struct {
threshold interface{}
operator int
err Error
}
const (
greaterThan = iota
greaterEqualThan
lessThan
lessEqualThan
)
// Min returns a validation rule that checks if a value is greater or equal than the specified value.
// By calling Exclusive, the rule will check if the value is strictly greater than the specified value.
// Note that the value being checked and the threshold value must be of the same type.
// Only int, uint, float and time.Time types are supported.
// An empty value is considered valid. Please use the Required rule to make sure a value is not empty.
func Min(min interface{}) ThresholdRule {
return ThresholdRule{
threshold: min,
operator: greaterEqualThan,
err: ErrMinGreaterEqualThanRequired,
}
}
// Max returns a validation rule that checks if a value is less or equal than the specified value.
// By calling Exclusive, the rule will check if the value is strictly less than the specified value.
// Note that the value being checked and the threshold value must be of the same type.
// Only int, uint, float and time.Time types are supported.
// An empty value is considered valid. Please use the Required rule to make sure a value is not empty.
func Max(max interface{}) ThresholdRule {
return ThresholdRule{
threshold: max,
operator: lessEqualThan,
err: ErrMaxLessEqualThanRequired,
}
}
// Exclusive sets the comparison to exclude the boundary value.
func (r ThresholdRule) Exclusive() ThresholdRule {
if r.operator == greaterEqualThan {
r.operator = greaterThan
r.err = ErrMinGreaterThanRequired
} else if r.operator == lessEqualThan {
r.operator = lessThan
r.err = ErrMaxLessThanRequired
}
return r
}
// Validate checks if the given value is valid or not.
func (r ThresholdRule) Validate(value interface{}) error {
value, isNil := Indirect(value)
if isNil || IsEmpty(value) {
return nil
}
rv := reflect.ValueOf(r.threshold)
switch rv.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
v, err := ToInt(value)
if err != nil {
return err
}
if r.compareInt(rv.Int(), v) {
return nil
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
v, err := ToUint(value)
if err != nil {
return err
}
if r.compareUint(rv.Uint(), v) {
return nil
}
case reflect.Float32, reflect.Float64:
v, err := ToFloat(value)
if err != nil {
return err
}
if r.compareFloat(rv.Float(), v) {
return nil
}
case reflect.Struct:
t, ok := r.threshold.(time.Time)
if !ok {
return fmt.Errorf("type not supported: %v", rv.Type())
}
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("cannot convert %v to time.Time", reflect.TypeOf(value))
}
if v.IsZero() || r.compareTime(t, v) {
return nil
}
default:
return fmt.Errorf("type not supported: %v", rv.Type())
}
return r.err.SetParams(map[string]interface{}{"threshold": r.threshold})
}
// Error sets the error message for the rule.
func (r ThresholdRule) Error(message string) ThresholdRule {
r.err = r.err.SetMessage(message)
return r
}
// ErrorObject sets the error struct for the rule.
func (r ThresholdRule) ErrorObject(err Error) ThresholdRule {
r.err = err
return r
}
func (r ThresholdRule) compareInt(threshold, value int64) bool {
switch r.operator {
case greaterThan:
return value > threshold
case greaterEqualThan:
return value >= threshold
case lessThan:
return value < threshold
default:
return value <= threshold
}
}
func (r ThresholdRule) compareUint(threshold, value uint64) bool {
switch r.operator {
case greaterThan:
return value > threshold
case greaterEqualThan:
return value >= threshold
case lessThan:
return value < threshold
default:
return value <= threshold
}
}
func (r ThresholdRule) compareFloat(threshold, value float64) bool {
switch r.operator {
case greaterThan:
return value > threshold
case greaterEqualThan:
return value >= threshold
case lessThan:
return value < threshold
default:
return value <= threshold
}
}
func (r ThresholdRule) compareTime(threshold, value time.Time) bool {
switch r.operator {
case greaterThan:
return value.After(threshold)
case greaterEqualThan:
return value.After(threshold) || value.Equal(threshold)
case lessThan:
return value.Before(threshold)
default:
return value.Before(threshold) || value.Equal(threshold)
}
}
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