1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326
|
// Copyright 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package types
import (
"fmt"
"math"
"reflect"
"sort"
"strings"
"unicode"
"github.com/google/cel-go/common/types/ref"
)
var (
unspecifiedAttribute = &AttributeTrail{qualifierPath: []any{}}
)
// NewAttributeTrail creates a new simple attribute from a variable name.
func NewAttributeTrail(variable string) *AttributeTrail {
if variable == "" {
return unspecifiedAttribute
}
return &AttributeTrail{variable: variable}
}
// AttributeTrail specifies a variable with an optional qualifier path. An attribute value is expected to
// correspond to an AbsoluteAttribute, meaning a field selection which starts with a top-level variable.
//
// The qualifer path elements adhere to the AttributeQualifier type constraint.
type AttributeTrail struct {
variable string
qualifierPath []any
}
// Equal returns whether two attribute values have the same variable name and qualifier paths.
func (a *AttributeTrail) Equal(other *AttributeTrail) bool {
if a.Variable() != other.Variable() || len(a.QualifierPath()) != len(other.QualifierPath()) {
return false
}
for i, q := range a.QualifierPath() {
qual := other.QualifierPath()[i]
if !qualifiersEqual(q, qual) {
return false
}
}
return true
}
func qualifiersEqual(a, b any) bool {
if a == b {
return true
}
switch numA := a.(type) {
case int64:
numB, ok := b.(uint64)
if !ok {
return false
}
return intUintEqual(numA, numB)
case uint64:
numB, ok := b.(int64)
if !ok {
return false
}
return intUintEqual(numB, numA)
default:
return false
}
}
func intUintEqual(i int64, u uint64) bool {
if i < 0 || u > math.MaxInt64 {
return false
}
return i == int64(u)
}
// Variable returns the variable name associated with the attribute.
func (a *AttributeTrail) Variable() string {
return a.variable
}
// QualifierPath returns the optional set of qualifying fields or indices applied to the variable.
func (a *AttributeTrail) QualifierPath() []any {
return a.qualifierPath
}
// String returns the string representation of the Attribute.
func (a *AttributeTrail) String() string {
if a.variable == "" {
return "<unspecified>"
}
var str strings.Builder
str.WriteString(a.variable)
for _, q := range a.qualifierPath {
switch q := q.(type) {
case bool, int64:
str.WriteString(fmt.Sprintf("[%v]", q))
case uint64:
str.WriteString(fmt.Sprintf("[%vu]", q))
case string:
if isIdentifierCharacter(q) {
str.WriteString(fmt.Sprintf(".%v", q))
} else {
str.WriteString(fmt.Sprintf("[%q]", q))
}
}
}
return str.String()
}
func isIdentifierCharacter(str string) bool {
for _, c := range str {
if unicode.IsLetter(c) || unicode.IsDigit(c) || string(c) == "_" {
continue
}
return false
}
return true
}
// AttributeQualifier constrains the possible types which may be used to qualify an attribute.
type AttributeQualifier interface {
bool | int64 | uint64 | string
}
// QualifyAttribute qualifies an attribute using a valid AttributeQualifier type.
func QualifyAttribute[T AttributeQualifier](attr *AttributeTrail, qualifier T) *AttributeTrail {
attr.qualifierPath = append(attr.qualifierPath, qualifier)
return attr
}
// Unknown type which collects expression ids which caused the current value to become unknown.
type Unknown struct {
attributeTrails map[int64][]*AttributeTrail
}
// NewUnknown creates a new unknown at a given expression id for an attribute.
//
// If the attribute is nil, the attribute value will be the `unspecifiedAttribute`.
func NewUnknown(id int64, attr *AttributeTrail) *Unknown {
if attr == nil {
attr = unspecifiedAttribute
}
return &Unknown{
attributeTrails: map[int64][]*AttributeTrail{id: {attr}},
}
}
// IDs returns the set of unknown expression ids contained by this value.
//
// Numeric identifiers are guaranteed to be in sorted order.
func (u *Unknown) IDs() []int64 {
ids := make(int64Slice, len(u.attributeTrails))
i := 0
for id := range u.attributeTrails {
ids[i] = id
i++
}
ids.Sort()
return ids
}
// GetAttributeTrails returns the attribute trails, if present, missing for a given expression id.
func (u *Unknown) GetAttributeTrails(id int64) ([]*AttributeTrail, bool) {
trails, found := u.attributeTrails[id]
return trails, found
}
// Contains returns true if the input unknown is a subset of the current unknown.
func (u *Unknown) Contains(other *Unknown) bool {
for id, otherTrails := range other.attributeTrails {
trails, found := u.attributeTrails[id]
if !found || len(otherTrails) != len(trails) {
return false
}
for _, ot := range otherTrails {
found := false
for _, t := range trails {
if t.Equal(ot) {
found = true
break
}
}
if !found {
return false
}
}
}
return true
}
// ConvertToNative implements ref.Val.ConvertToNative.
func (u *Unknown) ConvertToNative(typeDesc reflect.Type) (any, error) {
return u.Value(), nil
}
// ConvertToType is an identity function since unknown values cannot be modified.
func (u *Unknown) ConvertToType(typeVal ref.Type) ref.Val {
return u
}
// Equal is an identity function since unknown values cannot be modified.
func (u *Unknown) Equal(other ref.Val) ref.Val {
return u
}
// String implements the Stringer interface
func (u *Unknown) String() string {
var str strings.Builder
for id, attrs := range u.attributeTrails {
if str.Len() != 0 {
str.WriteString(", ")
}
if len(attrs) == 1 {
str.WriteString(fmt.Sprintf("%v (%d)", attrs[0], id))
} else {
str.WriteString(fmt.Sprintf("%v (%d)", attrs, id))
}
}
return str.String()
}
// Type implements ref.Val.Type.
func (u *Unknown) Type() ref.Type {
return UnknownType
}
// Value implements ref.Val.Value.
func (u *Unknown) Value() any {
return u
}
// IsUnknown returns whether the element ref.Val is in instance of *types.Unknown
func IsUnknown(val ref.Val) bool {
switch val.(type) {
case *Unknown:
return true
default:
return false
}
}
// MaybeMergeUnknowns determines whether an input value and another, possibly nil, unknown will produce
// an unknown result.
//
// If the input `val` is another Unknown, then the result will be the merge of the `val` and the input
// `unk`. If the `val` is not unknown, then the result will depend on whether the input `unk` is nil.
// If both values are non-nil and unknown, then the return value will be a merge of both unknowns.
func MaybeMergeUnknowns(val ref.Val, unk *Unknown) (*Unknown, bool) {
src, isUnk := val.(*Unknown)
if !isUnk {
if unk != nil {
return unk, true
}
return unk, false
}
return MergeUnknowns(src, unk), true
}
// MergeUnknowns combines two unknown values into a new unknown value.
func MergeUnknowns(unk1, unk2 *Unknown) *Unknown {
if unk1 == nil {
return unk2
}
if unk2 == nil {
return unk1
}
out := &Unknown{
attributeTrails: make(map[int64][]*AttributeTrail, len(unk1.attributeTrails)+len(unk2.attributeTrails)),
}
for id, ats := range unk1.attributeTrails {
out.attributeTrails[id] = ats
}
for id, ats := range unk2.attributeTrails {
existing, found := out.attributeTrails[id]
if !found {
out.attributeTrails[id] = ats
continue
}
for _, at := range ats {
found := false
for _, et := range existing {
if at.Equal(et) {
found = true
break
}
}
if !found {
existing = append(existing, at)
}
}
out.attributeTrails[id] = existing
}
return out
}
// int64Slice is an implementation of the sort.Interface
type int64Slice []int64
// Len returns the number of elements in the slice.
func (x int64Slice) Len() int { return len(x) }
// Less indicates whether the value at index i is less than the value at index j.
func (x int64Slice) Less(i, j int) bool { return x[i] < x[j] }
// Swap swaps the values at indices i and j in place.
func (x int64Slice) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
// Sort is a convenience method: x.Sort() calls Sort(x).
func (x int64Slice) Sort() { sort.Sort(x) }
|